Why
#1 posted by R.P.G. on 2004/07/14 16:55:35
oh why did this need its own thread?
That's Good News
#2 posted by Kinn on 2004/07/14 16:56:58
Perhaps a celebratory, themed speedmap could be in order, whilst we await the release date.
Not That
#3 posted by Kinn on 2004/07/14 17:00:00
I'll be playing it any time soon; I need an entirely new computer before I can think about that :P
Because...
#4 posted by Snagglesgrass on 2004/07/14 17:05:23
oh why did this need its own thread?
It's IMPORTANT, EARTH-SHATTERING and SOMEWHAT ANTICIPATED! It should be discussed, dissected and diagrammed, analyzed, oralyzed and otherwised, and even typed about from here to the farthest reaches.
And besides, I'm just sitting here waiting for this map to compile, and thought I'd see who got pissed if I did this ;D
Well, As A Mapper
#5 posted by Kinn on 2004/07/14 17:19:55
I, for one, can't wait to see what they did with the 'Hell' levels. Mmmmm...gothic aesthetic in the Doom 3 engine *drools*
Oh , Yeah.
#6 posted by Snagglegrass on 2004/07/14 17:24:56
I can't wait to map for it, period. It's such a beautiful engine -- and its DOOM, to boot.
Yep Yep Yep!
#7 posted by necros on 2004/07/14 17:26:02
hell! yay! (hopefully :P)
Looking Forward To It
#8 posted by Zwiffle on 2004/07/14 17:42:23
Remember When Unreal Came Out?
#9 posted by Scragbait on 2004/07/14 17:43:53
...and how the game title made reference to the machine specs required to play it as it was intended? Perhaps DooM3, rather then selling explosively right after it's release will have more modest sales stretched out over the span of time taken for suitable hardware to become affordable.
I have great hopes for D3 as I was totally sucked into DooM and like many others, consider it to hold the title of greatest game ever in context of that time in gaming history. I hope to experience the levels of immersion and innovation that id created for DooM and Quake in D3.
Like many others, I won't be buying D3 anytime soon but I will buy it when I feel that it's time to upgrade my machine. That won't happen until HL2 is out and perhaps some other promising titles like Stalker or Call of Cthulhu. The Radeon X800 will have to come down.
D3 going gold is good news though. I am really interested in people's reaction to this game but I don't want to know so much that the surprises are spoiled.
#10 posted by - on 2004/07/14 18:21:03
already posted in GA thread. metlslime, please close.
BOOO!
#11 posted by Snagglegrass on 2004/07/14 18:24:45
Don't do it metl! FOR THE LOVE OF GOD!
Doom3 Needs Proper...
#12 posted by Friction on 2004/07/14 19:05:24
BARRELS!
Hi-poly, pretty pretty barrels. With explosive oomph.
Barrels
#13 posted by Snagglegrass on 2004/07/14 19:06:50
Will replace both crates AND pipes in importance, I forsee.
Sigh
#14 posted by Levelworm on 2004/07/14 19:38:58
Time to upgrade, when I have no $, BLEH :_(
In Case Anyone Cares
#15 posted by Zwiffle on 2004/07/15 07:38:20
PCGamer got an exclusive review (got my issue yesterday) and it got a healthy 94%. No real spoilers in the review, and it was very informative of the kind of system that could run it respectively.
What kind of system does it take to run Doom3 then? I'm kinda curious how much they improved the performance over the early alpha :)
Performance
#17 posted by than on 2004/07/15 08:18:36
I can't be bothered to track the news down to quote the man, but I do remeber that when the first screens were released he was saying that the Geforce 3 would be a good card to run it on - and gamers could typically expect a solid 20-30fps running at 640*480 (might have been 800*600.) I'm sure the processor he was thinking of was something like 1-1.5ghz for this performance.
Of course, everybody these days has a Radeon superbastard 3000gb turbo slut 2400000 card installed in there 40ghz pentium 8 with 4 terabytes of ram, so he probably pushed the specs up a bit more. However, I doubt the tech has changed so much it won't run adequately on something slightly more powerful than Carmack's original target system.
Here's a quote from that pc Gamer review "A P4 3GHzwith a Georce 5950- class card will see u through okay." OK!?... but then it says "One of our test systems had a geforce 6800 ultra and ran flawlessly at 1024x 768 with high detail. (A higher level of quality and resolution is available , but the PC to run it well isnt)nning with a geforce4 MX card and 512 Mb RAM, the texture detail was great, although the game was choppier in spots." It looks like I'll be playing it at 640*480 - but I'm sure it'll look great.
Lol
#18 posted by starbuck on 2004/07/15 08:56:00
unfortunately i sold my Radeon superbastard 3000gb turbo slut 2400000 card before the game went gold. So it looks like i might have to upgrade... i actually own the geforce4 MX and 512 MB ram that was mentioned :P
6800 Gt
#19 posted by ProdigyXL on 2004/07/15 10:30:46
I will be purchasing this card today or tomorrow and I'm sure if people run at 800X600 they will be able run the game on a range of systems. Quake III has always scaled well on hardware, I'm sure D3s engine will do the same. I think even on my super rig I'll run at 800X600 and have 2 or 4AA and AF turned up as well. I don't understand the current push for such high resolutions personally.
PC Gamer
#20 posted by Kinn on 2004/07/15 11:08:11
Coolness. Any scans yet?
#21 posted by - on 2004/07/15 12:15:23
kinn: yes there are scans. but please, nobody post them here. last time scans like this hit the internet, message boards were shut down/threaten legally for having them. just ask for them in private. everyone else can find them elsewhere too.
also, the pictures in it show the new mancubus... ooooh :D :D he looks half elephant/half man.
.
#22 posted by necros on 2004/07/15 12:17:03
i just can't wait to see hellish, gothic stuff. the tech stuff looks cool, but the hell stuff is what i'm looking forward too. :)
#23 posted by Kell on 2004/07/15 12:34:15
the hell stuff is what i'm looking forward too
I second that. After playing through gods know how many levels of grayscale-shaders, I'm hoping for terrain maps made of rotting flesh, castles formed from gigantic piled skulls and lakes of lava wide enough to sink a football pitch. And blood. Lots of blood.
I'm also hoping to seriously upgrade to the pitifully bare minimum apparently required to play this game o_O
Why
#24 posted by Vigil on 2004/07/15 12:35:38
oh why did this need its own thread?
Seen Scans
#25 posted by Kinn on 2004/07/15 13:05:13
They're a bit blurry, but there's lots of unseen new monsterage in them. What struck me though was the Archvile - is it just me or has he been completely redesigned from when we last saw him in D3? He looks a lot closer to the original Doom II Archvile now.
Couldn't make out the Cacodemon or the Mancubus from the scans though. Any idea when this PCGamer hits UK stores?
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