What's It Matter
#16 posted by . on 2005/05/27 06:19:51
Me and RPG are banned. Hi RPG.
Phait...
#17 posted by Shambler on 2005/05/27 07:12:40
The difference being that RPG is likely to get unbanned :P.
#18 posted by R.P.G. on 2005/05/27 07:25:07
I vote that Shambler goes ahead and registers the channel and then encourages people to move over so that he gets ownership.
Too Late, Scampie Already Did
#19 posted by czg on 2005/05/27 07:27:18
Yeah
#20 posted by R.P.G. on 2005/05/27 07:34:50
Actually I thought he probably would.
OK
#21 posted by Zwiffle on 2005/05/27 08:16:52
I don't care which one really, doesn't matter much to me. The only way this really affects me is with speed mapping, so if we do switch over I imagine we'd have a #speedq1 on quakenet?
Think About It
#22 posted by pushplay on 2005/05/27 08:39:13
Who here actually uses quakenet? Are the netsplits in fact better? If Spirit is right then there's no point.
#23 posted by - on 2005/05/27 08:44:50
Neither RPG or Phait are banned currently.
in any case If you do not visit #terrafusion, don't bother replying.
#24 posted by - on 2005/05/27 08:48:15
Gamesurge has been sinking into a slow demise since the day they took over Gamesnet. Their Chanserv is the only good thing about them.
There is a channel on Quakenet ATM to test out the network and come visit if you want.
Netsplits In Gs?
#25 posted by megaman on 2005/05/27 09:25:22
didnt experience any netsplits in gs ?!? qnet sucks, too many kiddies. im there anyway tho, so it doesnt matter too much :)
#26 posted by bambuz on 2005/05/27 09:56:24
The qw community is in quakenet. (And so is their useful bot too, if you need to find servers, people or testers for a map. I'd be wary with the latter though as they cry "kenya map!" for five minutes, play for ten with constant whine and then drop...) But generally a lot of helpful people there too.
What Available
#27 posted by pope on 2005/05/27 15:10:03
quakenet servers are there.
i like to have a big fat list to choose from because sometimes the standards, just don't work.
#28 posted by - on 2005/05/27 15:50:29
Cool
#29 posted by Trinca on 2005/05/27 16:27:59
I have many problems in gamesurge...Quakenet very few! cool i just go to gamesurge becouse of u guys! :) i go to Quakenet and Ptnet! then i will ban gamesurge
Yes
#30 posted by inertia on 2005/05/27 19:13:54
for all the qw lovers,
#american #quakeworld @qnet
BTW
#31 posted by - on 2005/05/27 19:24:55
if the move becomes a reality, I will begin removing all operators from the Gamesurge #tf, and banning people. Please don't take offense, but I will not have our community split in two over something as silly as where our irc channel is. The same will go for the Quakenet channel if it doesn't pan out. We will either all move, or all stay.
I Can't Even Get Into Gamesurge
#32 posted by Tron on 2005/05/27 21:52:14
Is the Gamesurge server down at the moment anyway?
So long as there is a big notice in the gamesurge #terrafusion channel telling people exactly where to go (in the good way) I don't see anything wrong with this.
Meh
#33 posted by taco on 2005/05/27 21:54:11
its been a nice couple of years, even though I didn't map very often it was fun playing your maps and mods. Unfortunately I won't be following you to Quakenet if the move does happen.
I for one can tolerate netsplits especially on a network I've been on for a good couple of years.
=========
Gamesurge has been sinking into a slow demise since the day they took over Gamesnet. Their Chanserv is the only good thing about them.
=========
We never took over Gamesnet, Due to a legal issue they lost the name gamesnet. I thought I would like to clear that up since thats all they lost.
#34 posted by - on 2005/05/27 21:56:27
I relieze Taco, but to the normal user, it just felt like poof! gamesnet was gone and gamesurge was there all of a sudden
#35 posted by Trinca on 2005/05/28 01:45:05
taco quakenet is very powerfull and have many big Quake channel�s quakenet as the name says is the right place! hope u change also!
big hug
Trinca
Uhh
#36 posted by inertia on 2005/05/28 10:31:48
taco: you are unable to issue a /connect +irc.quakenet.org or something similar?
Scampie, Taco:
#37 posted by metlslime on 2005/05/28 13:47:15
It wasn't to hard for me to discover that they lost a legal battle over the name "gamesnet." It was all over the gamesnet/gamesurge webpage, and the MOTD.
Anyway...
#38 posted by - on 2005/05/28 17:33:03
It seems Quakenet is quite stable and Gamesurge has been going down this weekend more than your mom...
SO, unless someone can give me a convincing reason to STAY at Gamesurge, we will be moving this Monday. There are plenty of people already at the Quakenet #tf, so join up there and visit us.
The new #tf is going to be structured a bit differantly. The L 'chanserv' bot works much differantly than we are accustomed to, !kick and !up and such commands do not work (normal irc /kick and /mode commands work of course).
In light of this, the new #tf will work much like the old days. All known and trusted users of #tf should be op'd by anyone who is already op'd. People should auth with the network's Q bot so I can give an amount of the regulars autoops and a select few master status.
OH, How To Auth
#39 posted by - on 2005/05/28 17:36:22
Ok
#40 posted by Tron on 2005/05/29 00:49:25
Sounds good, but you might want to put the information about the new server up in the topic bar in the Gamesurge channel rather than just posting a link to this thread.
I did just think of one good reason for not moving though, people who frequent other chanels like #qc will now have to run two chat clients.
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