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Bah 
I would like to inform the world that I suck.


I suck.

Bye. 
Hrm 
it wasnt my intent to draw personal critiques of the speedmaps, as there have been quite a few million-monster maps (although daz takes the brunt of it, being the most notable one in the latest pack). i (and probably most) speedmap to see what i can build under pressure. its not to please the other mappers and certainly not anyone else. so there.
--
shambler did you take a look at any of the "proper" maps (sp or otherwise) that have been released when you reinstalled quake to trash the sm42 pack? just curious... 
NO. 
Q1 SP sucks. 
Giants. 
Anyone else played this?? I have finally got around to it after only having the game installed for 2 years. Or is it 3? Anyway...

I've completed the Mecc mission and it's all pretty cool so far. Big open terrain maps, very sunny and jolly and an ideal respite from grimier and grimmer FPS games. Pretty fun gameplay too, simple but amusing. Although I'm finding it very easy to get carried away and end up deaded cos I'm not thinking about what I'm doing. Best thing however is the English voice-overs used for the characters and cutscenes (which are every level which is cool). Definitely adds to the whole vibe and the lines just sound right in English...."Bloody hell!" "What the F--k is a Kabuto?!" "Fancy a pint" etc etc. Music's kinda cool too.

Onto the Reaper now, we shall see how that goes.

http://www.lionking.org/~human/whatisit.shtml if you've forgotten what the game is (yes that is the right url =)). 
And... 
...and 
Update 
http://www.planetquake.com/speedy

new shots, sm42 link and fixed `cleaver` map qw bug 
 
ew wingdings arrows and 45� angles

nice looking map though, will try it later 
Re: Update 
Speedsp1. Only 3 years late. 
Yo Metl 
come to 311 seaside st. on saturday night, we're doin a jungle keg party. seaside is a couple blocks behind U-Save liquors which is on mission. 
Speedy 
speepdp1 screenshots looks very promising, good to see you putting your considerable mapping skills towards an SP map, or even 2! =) 
DOOM3 Release 
Further to Shambler's 1531 post, what's the deal? I thought end of July was the release date. 
DOOM3 Release 
Further to Shambler's 1531 post, what's the deal? I thought end of July was the release date. 
Phait 
its not cheesiest trendho, it is aldready oldskool classic of design 8)) 
Burial-grounds Viralis Q3 Map Pak Recently Released, Looks Interesting 
Re - "DooM3 Release" 
http://www.gamespot.com/pc/action/doom3/news_6072105.html

This and other sites are claiming that the release date now is more likely early 2004.

But who knows ? It'll arive soon enough. 
Yo 
whats going on people.. its been soo long since I posted.
well actually I dont think I ever posted here, last time I posted was on Qmap.


So whats everyone been up to? 
Speeds 
oldskool classic? lol...

hmm, new perspective 
Hi Dane... 
Everyone has moved on from mapping and they all spend their time watching anime, drawing anime, or swapping anime over bittorrent.

Oh most people now have jobs mapping for crappy PS2 games though.

The few remaining mappers are mostly Q1 SP obssessed, despite the fact QExpo1 killed Quake and the recent QExpo2 merely confirmed it's death. Speedmapping is still popular though as people don't have to put any effort into anything remotely non-sucky and can quickly get back to anime or watching SPOG recreate gaming technology in his own deranged image.

#terrafusion is now full of cunts and modders and people with clan nicknames and other such trivial low-lifes who invariably idle and/or watch everyone else talk about anime. But at least scampie owns the channel which is something.

Oh and people posted some views (mostly gaming concerned) on here: http://celephais.net/board/view_thread.php?id=2492 but further investigation revealed it was all lies. 
Thanks Abyss, For The Reality Check ... 
Thanks for the link and info. Had not heard this ... too bad. I hope they are not just playing with movie studios about "added-value" for income. Id has a history of delivering engines which have dominated the game industry (if not the hardware industry), but from my read they have had enough time to get the engine and game product in line for release this year. I hope this not another Duke Nukem fakeout. The trailer release for D3 is great, and I think it is a great mistake to release this without delivering the product. 
Hmmmm 
Does anyone know what happened to the Quake Random Map Generator? It looks like it used to be at http://qrmg.quakecity.net/ but then packed up shop and left. I'd like to get my hands on the program or source. 
Thanks Abyss, For The Reality Check ... 
Thanks for the link and info. Had not heard this ... too bad. I hope they are not just playing with movie studios about "added-value" for income. Id has a history of delivering engines which have dominated the game industry (if not the hardware industry), but from my read they have had enough time to get the engine and game product in line for release this year. I hope this not another Duke Nukem fakeout. The trailer release for D3 is great, and I think it is a great mistake to release this without delivering the product. 
Hmm 
Dunno, there was this story back aways, that microsoft offered them a heap of money to make DooM3 an xbox exclusive, or release on the xbox first, or some such thing, so who knows?

anyway, it will get here, a few more months for the 3+gig processors and new vid cards to drop in price a bit, thats got to be on the positive side. I don't care to much when it comes out (within the bounds of reality and reason), as long as I know 2 weeks in advance, so I can upgrade and get ready, just incase the ride is an extra special event, I don't want my first trip through to be substandard.

I can wait, as long as its worth it, hope its not another Unreal II, man was that a disappointment. 
Rumours Are 
doom3 delayed by activision, to avoid direct competition with HL2 and some other business reasons 
More ... 
Please, more detail Unreal II and HL2. Liked the original. Why does this relate to D3? 
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