
I Meant It More As A Way To Tell The Player There's Something Else
#13092 posted by
aDaya on 2016/01/15 22:36:18
As there's a teleporter just behind that brings him back to the skill room
#13094 posted by
- on 2016/01/21 03:56:07
I'm not sure if that's an failed attempt at making an opengl sierpinski triangle, or sadism.bsp with a corrupt graphics card
I cant wait to play this modern art masterpiece.
Quake surely needs more maps devoted to abstract expressionism.

Sick Fire And Brimstone Theme There Dude.
#13098 posted by
Shambler on 2016/01/21 11:13:18

That's A Lot Of Lava
#13099 posted by Tronyn on 2016/01/22 01:32:26
Are you going to print that and sell it for a million dollars?

Update For The Shambler
#13100 posted by
Skiffy on 2016/01/23 20:15:55
Here is a little video showing the Shambler with all new mesh and animations! Still working on the texture so not done yet but sooooonnn....
https://www.youtube.com/watch?v=OemMkCeTB6Y

Kudos!
#13102 posted by
adib on 2016/01/24 05:30:45
Great job. Can't wait for the new anims.

Skiffy
when it throws its head forward, can it open its jaw at the same time?

E1m1
#13104 posted by
- on 2016/01/25 16:38:27

Holy Shit
#13105 posted by
Kinn on 2016/01/25 16:49:18
Doom hype really is in overdrive

Ultra-Violence
#13107 posted by
mjb on 2016/01/25 17:40:53
Wow that is really impressive!
Can't wait to play!

So Awesome
#13108 posted by
Skiffy on 2016/01/25 18:02:59
Quake stile doom intro map with such wicked style!

Shambler Jaw..
#13109 posted by
Skiffy on 2016/01/25 18:05:57
I actually did not make it so the jaw can open. Did not feel right for the remake for some reason.

@Scampie
#13112 posted by
parubaru on 2016/01/25 19:19:33
Looks great,
are there more areas yet to cr(e)ate?
#13113 posted by
Kinn on 2016/01/25 20:10:23
are there more areas yet to cr(e)ate?
Yeah he still has e1m2 through to e4m9 to do.

Would Be Nice.
#13114 posted by
parubaru on 2016/01/25 20:16:24
I've never played Doom anyway.
But, does that mean no crates?
#13116 posted by
- on 2016/01/25 20:26:04
It's just e1m1... I had considered putting some other stuff in there, but I decided against it, felt it wouldn't be right. It's ultimately a pretty short and sweet map, 5 mins if you spent time finding the secrets. Which you might want to do if you want to survive hard...
And yes, I managed to make a base map without any crates... unless you count the explosive boxes.