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Screenshots & Betas
This is the place to post screenshots of your upcoming masterpiece and get criticism, or just have people implore you to finish it. You should also use this thread to post beta versions of your maps.

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Post Gravity #999 
MadFox 
That is shaping up to look interesting. I like the supports in particular. 
Necros: 
Yup, I can do it from that, send it along. 
PH8DM2 
PH8 
Put some trim around the top of the arch. It's looking good. 
Hmmm 
Never liked lava in base maps myself. 
Everything 
has its context, friend. 
I Haven't 
seen lava in base maps, or arches, so I wanted to do that. 
Zed][ 
 
Quernel's... 
Rusted Base 
Besides 
if it's *slime in a base map, it's called 'toxic waste'
if it's *lava in a base map, it's called 'molten metal'

I cannot self-terminate; you will have to lower me into the steel. 
Hmm 
/me lowers Kell into the steel. 
 
/me gives a last thumbs up as my screen goes blac...* 
Rofl 
[nt] 
 
The unwritten future rolls toward us. I face it for the first time with a sense of hope, because if a poster, a Kell, can learn the value of human life, maybe we can too. 
Pushplay 
but unfortunately when this future arrives it is in the form of a mediocre cash-in where the only truly good part is a truck chase scene.

...doh, kill me now... 
Hmm 
/me kills DaZ, now. 
 
I should have realized it was never our destiny to stop pointless posts - merely to survive it, together. The Kell knew; he tried to tell us. But I didn't want to hear it. Maybe the future has been written. I don't know; all I know is what the Kell taught me never stop fighting. And I never will. The battle has just begun. 
Pushplay, Uhm 
you do plan to post a level pic with this battle on it right?

Kidding man. I'm just afraid someone will fallow up by posting Trinity's 8 minute dying speach from Matrix:Revolutions.

bbbrrrrrr 
Witch Craft Battle 
MadFox 
I guess you're supposed to be in space in those shots, but it looks like you're fighting a microscopic Shambler on a falling snow flake in the middle of a snow storm... Which is a cooler idea really. 
Hmm 
Microscopic shamblers.. that reminds me of editing in BUILD when you could easily change the size of enemies and fight them that way, if I recall correctly. 
Yeah, 
i remember that. i hated how a lot of stuff was handled though, they made setting up triggers and stuff so complicated compared to editing in doom. 
 
Serious Sam also had an easy way of changing monster sizes. Was fun to make a headless bomber 20 times it's size... too bad the explosion doesn't scale. The running bull monsters were also cool to make 2/3 the size so they were like minipoodles that would blast you across the map. 
2 Screenshots 
Of my new map, at Underworldfan's site. 
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