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Q1SP: Alkaline: A Base Enhancement Mod/map Pack
Alkaline is out now! After many months of development, the Base enhancement mod/map pack is available to enjoy.
MORE ENEMIES, MORE WEAPONS, MORE FEATURES,
With maps from Bal, Bloodshot, bmFbr, Greenwood, Grome, Juzley, Makkon, Mista Heita, Scampie, and zigi.
More details available about the mod via the Quaddicted forum post below.

Download (175 MB): http://www.born-robotic.net/alkaline.zip

Quaddicted forum post (with screenshots): https://www.quaddicted.com/forum/viewtopic.php?pid=4871#p4871

Trailer: https://www.youtube.com/watch?v=4J9UYEJ9jbE&lc=UgxnrG7n8k9iFAy6sFZ4AaABAg
24 Comments
Q1SP: “The Purifier”
Salutations to all slipgaters.

I'm glad to share with you my first release: a Wizard map with also some base army invasion, a blood sewer and a few traps.

It uses Copper mod 1.15 and got a fix of the upcoming 1.16 version, included in the folder.

Hope you enjoy it as I enjoyed mapping it.

​Iä, Shub-Niggurath!

Video: https://www.youtube.com/watch?v=yg_NpQiRnVM
Link: https://www.quaddicted.com/reviews/purifier.html
15 Comments
Summer/Winter At ..::LvL
With the seasonal change, an update at ..::LvL. sst13 shows us yet again what a remake should be like with "Tokay Arena". TymoN brings us "Simple Battle", an interesting release with some non-standard features that will be either love it / hate it. And a double CTF release from Q.

* Tokay Arena by sst13
* Simple Battle by TymoN
* INSTACTF1 (map pack) by Q

Videos and panoramas for all.

In the mod section, reviews have gone up for:

* Rocket Arena 3
* Jailbreak: Prisoners of War 2.0
* Q3 Gridiron
* Quake3e
* [HQQ] High Quality Quake
* ZTM's Flexible HUD

Enjoy!
2 Comments
Q1SP Acid Worship (for Rubicon 2)
It is my first map ever.
Designed for Rubicon 2
http://quaketastic.com/files/single_player/acidworship_cv.zip
http://quaketastic.com/files/single_player/acidworship_cv.jpg
4 Comments
New Listing For Older Maps At ..::LvL
3 older maps have been added to ..::LvL. These three show a bit of history of the older mapping styles for Quake 3. A small, fast, tech theme release from KIIIA and two much bigger maps from Q

* Lost In Technic by KIIIA
* CHURCH OF QUAKIN' by Q
* PROJECT FROSTBYTE by Q

Videos and panoramas for all.

I'm going to try and get a few mod reviews done over the next week or two. If anyone feels like doing a review, that would be awesome!

..::LvL - https://lvlworld.com/
0 Comments
Q1SP - Church Of The Unholy
Hello!

Proud to release my first Quake map!

It's a revisit of episode 4 - The Elder World, started as a tribute to Sandy Petersen, trying to catch his very special vibe... but it quickly became a very personal and highly referential revisit packed with innovative gameplay ideas, Hexen style puzzles, ambitious cutscenes and loads of twists!

A whole mini-episode, eventually.

Neither this introduction text nor the screenshots below do it justice, so the best thing is to download it and share about it! :-)

https://www.moddb.com/mods/church-of-the-unholy

http://www.quaketastic.com/files/screen_shots/unholy01.png
http://www.quaketastic.com/files/screen_shots/unholy02.png
http://www.quaketastic.com/files/screen_shots/unholy03.png
http://www.quaketastic.com/files/screen_shots/unholy04.png
http://www.quaketastic.com/files/screen_shots/unholy05.png
http://www.quaketastic.com/files/screen_shots/unholy06.png
15 Comments
Q1SP: Halls Of The Void (jpqm7)
Hi, here's my new Quake 1 SP map - "Halls of the Void" (jpqm9.bsp).
Map is utilizing progs_dump mod devkit by dumptruck_ds.
Requires a source port that supports bsp2 format (increased limits) - quakespasm works best.

Map features:
- runic / void theme, relatively small-sized
- approx. 100 enemies (depending on difficulty), some with custom variants
- limited weaponry (gameplay focused on utilizing nailgun and rocket launcher)
- playtime around 15 min depending on difficulty level

Download:
http://www.quaketastic.com/files/single_player/maps/jpqm7.zip

Video:
https://youtu.be/puP1Vo1jK1Q

Screenshots:
jpqm7-1
jpqm7-2
jpqm7-3
jpqm7-4
jpqm7-5
2 Comments
Speed Mapping Progs - SMP On GitHub
Speed Mapping Progs (SMP) by dumptruck_ds

This is a simple progs.dat file intended for use as a base for community speed mapping events. It's a modified version of the id1 progs except for quality-of-life features or traditional bug fixes mentioned in smp_readme.txt

INSTALLATION:

Use this like any other Quake mod by unzipping the "smp" folder into your Quake directory. Then launch Quake with the -game parameter on the command line.

e.g c:\quake -game smp

The fgd file is the same as the default included with TrenchBroom release 2021.1 with an added spawnflag for "trigger spawned" monsters and other small changes. The source code is included.

If you have any questions contact dumptruck_ds at:

lango.lan.party@gmail.com or dumptruck_ds#3116 via Discord

Enjoy!

https://github.com/quake-mapping-community/smp
0 Comments
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