Slip & Frag, the sourceport of Quake for MacOS, Windows (x64), and Oculus Quest & Quest 2, has been updated!
Game controller support has been (finally!) added to the MacOS and Win64 versions, for controllers using the Xbox 360 & One profile.
Also, the core engine in both versions is now running in a separate thread, apart from the rendering code - meaning, the game will no longer appear frozen upon loading levels and other data (the classic disk loading icon will now be displayed as well).
See more details, and download the latest release from here:
https://bitbucket.org/Izhido/slip-frag/wiki/Home
(The bindings for the game controller are posted there as well.)
As usual, feedback is welcome and highly appreciated! |