Slip & Frag, the sourceport of the Quake engine for Oculus Quest and MacOS devices, has been updated to version 1.0.12 .
Changes include fixes to skybox image loading, incorrect audio track loading, game saves for large maps, and optimizations for performance.
View the full changelog and the latest version here:
https://bitbucket.org/Izhido/slip-frag/wiki/Home
Or, go directly to the downloads for your device:
- Oculus Quest 1 & 2: https://bitbucket.org/Izhido/slip-frag/downloads/slipnfrag-release_1.0.12.apk
- MacOS: https://bitbucket.org/Izhido/slip-frag/downloads/SlipNFrag_1.0.12.dmg
(As an important notice, development of the Windows version of the engine has now stopped, in favor of a new architecture to avoid the myriad problems of installing UWP apps outside the Microsoft Store. The new version will be provided at a later date.)
Give them a go. As usual, any comments are welcome. |