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New ADSP: 37th Relic Retrieval By Hardcore Mazu
In the words of Hardcore Mazu:

This is probably really weird style to make a map in Quake and my brushwork + detailing is almost whatever quality and all over the place. Being visually artistic about stuff has never been my strong trait. I feel like I'm in the 90s again with this, but that is ok, it is still something.

925 kills and 37 secrets on hard difficulty. The map is huge. Average time for me to 100% clear it is around 70 minutes.

Map has been tested for several times. I'm in weird place with this map as I kind of want to fix things, but I just can't bring myself to make any more changes to it. So, unfortunately I can't decide what to do with it right now. Guess you can just say it is as ready as it gets.


Video promo:
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Cool! ... Downloading 
925 kills???

it's like a full mission pack made as a single map o_O 
Looks pretty good in that video! 
Now, Borderland Can Go Fuck Itself! 
This map is H U G E !

About 1000 monsters and almost 40 secrets!? Now THAT's a SM Mapjam for Quake!

Really, Borderland and the likes, go fuck yourself. Quake rules your ass! 
Outdoors Area Was My Favorite 
Here's a 100% nightmare run: 
10 minutes in...
I am stunned. 
Take that borderlands 
About Finished The First Time Through 
Recently got in to AD and much of the campaign has been simply amazing. So I played through this. Short six secrets and about 21 kills (and WAY more than 70 minutes...) but I think I'll wrap it up and then play it again. In three or so places I had to temporarily use godmode due to no ammo and the fact that there's no "ranged" weapon in the game that doesn't need ammo, plus the messages in the books could use copy-editing. Nothing more at all to fault--this level is awesome. All the packs dropped by enemies and in the brown boxes was the way to go about it, rather than things always being left out in the open. And stupidity factor was avoided by wisely having things like wetsuits and environment suits respawn, so there's no absolute limit on exploring the underwater areas.

More, please. :) 
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