Cool! ... Downloading
#1 posted by Icaro on 2019/03/22 18:42:08
#2 posted by Tribal on 2019/03/22 18:47:56
925 kills???
it's like a full mission pack made as a single map o_O
#3 posted by Drew on 2019/03/22 19:41:51
Looks pretty good in that video!
Now, Borderland Can Go Fuck Itself!
#4 posted by Barnak on 2019/03/22 21:27:54
This map is H U G E !
About 1000 monsters and almost 40 secrets!? Now THAT's a SM Mapjam for Quake!
Really, Borderland and the likes, go fuck yourself. Quake rules your ass!
Outdoors Area Was My Favorite
Wow
#6 posted by Mfx on 2019/03/23 02:02:10
10 minutes in...
I am stunned.
#7 posted by Drew on 2019/03/23 23:25:29
Take that borderlands
About Finished The First Time Through
Recently got in to AD and much of the campaign has been simply amazing. So I played through this. Short six secrets and about 21 kills (and WAY more than 70 minutes...) but I think I'll wrap it up and then play it again. In three or so places I had to temporarily use godmode due to no ammo and the fact that there's no "ranged" weapon in the game that doesn't need ammo, plus the messages in the books could use copy-editing. Nothing more at all to fault--this level is awesome. All the packs dropped by enemies and in the brown boxes was the way to go about it, rather than things always being left out in the open. And stupidity factor was avoided by wisely having things like wetsuits and environment suits respawn, so there's no absolute limit on exploring the underwater areas.
More, please. :)
#9 posted by Ponnie on 2019/03/24 21:26:34
I almost didn't download it because of the negative description, but I'm glad I did it anway.
You kind of expect a crap map with tons of mob spamming, but instead get one of the highlight maps in a good while.
The underwater bit was awesome and the first time I didn't hate swimming in Quake, even though I got smashed a couple of times.
Sure it may not be as pretty as some of the other AD base maps, but it gets away with it because it's a base map if that makes sense.
Solid 9/10 probably 9,5 if it had the looks of AD_crucial and AD_Tfuma.
Do You Like Rubicon / RRP?
#10 posted by Calluna Vulgaris on 2019/03/25 06:47:01
It's wery close to Rubicon/RRP hits, just simple in ik_base skin. Very nice.
Insane!
#11 posted by Icaro on 2019/03/25 21:33:53
Holy Hell, An Incredible Map!
#12 posted by Renunciant on 2019/03/27 01:32:34
Reminds me of Redfield's "Paradise Sickness" or Andrew "than" Palmer's "Subterranean Library." Excellent stuff.
#13 posted by maiden on 2019/03/28 03:59:02
Now that is some 'kin Quake map!
Best Map Of The Year
... until now.
Really impressive map. It well deserves to be in the AD maps. The equivalent of Forgetten Sepulter but for science fciotn base for me.
Remind me a little bit RMQuake maps.
And the plot was nice, as I was surprised by the end :)
Shambler
#15 posted by Drew on 2019/03/31 01:50:08
You played this yet?
Nah.
#16 posted by Shambler on 2019/03/31 12:07:13
Busy etc. Might do soon.
Wow
Love this map!
Action, action, riddles, action.
This map never gets boring and the design is really impressive.
A lot of fun and a lot to lurn for mapping.
great!
Got Some System Shock 1 Vibes
#18 posted by faelnor on 2019/04/09 00:21:04
and that's in a good way :) Great map!
#19 posted by jcr on 2019/04/09 18:28:08
I played through this one in a single sitting. I really enjoyed it. Some thoughts:
How would the experience have been better if this map was split into 3-4 separate maps?
I think the enemy density was a bit too high, felt grindy at times.
For me, the highlight was riding the antenna up to the outside area.
Overall, this was a tremendous effort and a must play. Here's my Video Playthrough. Great work!
#20 posted by Drew on 2019/04/10 05:20:08
I think the link is wrong there jcr!
@drew
#21 posted by jcr on 2019/04/10 15:22:53
Argh, thanks for pointing it out- here it is:
Video Playthrough
Thank You All For The Feedback
#22 posted by hcmazu on 2019/04/16 14:55:34
Hey, I just wanted to thank everyone for giving this map a shot and to tell you that I had fun watching playthroughs of it.
Map could have been a bit more compact and less filling, but splitting it apart while being so nonlinear would be very difficult. Or at least it would take a lot more effort to do the split properly. I wanted it to feel like an adventure of madness.
Mapping for Quake 1 is something I just picked up recently to try it out, but I will try to make more for it in the near future.
Thanks again for responses!
@hcmazu
please shoot me an email (in my profile)
We would like to have you as a guest on the Quakecast.
Tried This Briefly.
#24 posted by Shambler on 2019/04/24 22:56:37
Seemed pretty good so far, strong theme and some proper designs, ammo seemed a bit sparse on the route I went. I....will leave it until I am more in the mood for a 1000 monster multi-hour map tho.
#25 posted by lpowell on 2019/04/26 23:39:18
About halfway through (I'm tackling over multiple play sessions; I can't marathon game like I used to) and so far I'm loving it. The difficulty is just about perfect on skill 2. Quite dense at times but I like it that way. Monsters are very intelligently respawned when you revisit certain areas. Exploring and fighting through the outside area was especially fun and chaotic. Looking forward to completing this one.
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