prepare for some SUPER derpy demos! I reward your hard work and attention to detail with hardcore meandering
http://www.quaketastic.com/files/demos/dm6rmx_drew.7z
love said attention to detail and layout etc. glad you're continuing to develop the look you'd began with round the u bend.
Even with introduction of more lightly modified textures (could be mistaken here) the thing I like here is how much is done with old ones. The functional tech spread and often subtly interlinked throughout uses what? maybe 4 or 5 textures in total?
Such a clean, tidy fucking map. Thanks! Hope to see more maps from you, and interested to see how a fully Trenched out Than map would look.