I'm In, But
#1 posted by adib on 2015/10/27 15:39:59
"original detail level"? Bleh. You wish.
So
#2 posted by Zwiffle on 2015/10/27 15:48:11
Can I get an extension?
#3 posted by JneeraZ on 2015/10/27 16:07:52
Zwiffle wins. Fatality.
Well.
#4 posted by Shambler on 2015/10/27 16:34:39
- Cool map names!
- The player outside their comfort zone!
- Spawns everywhere!
- Powerups everywhere!
I'm psyched :D
I don't even know what "original detail level" means these days.
I do think Warren should convert his UE4 test area to Quake and submit that, with spawns and quads of course.
Yesssss
#5 posted by Spirit on 2015/10/27 16:35:25
r_speeds 450?
#6 posted by PuLSaR on 2015/10/27 16:47:58
- original detail level
that sucks.
- Dark and creepy!
- Traps!
- Cool map names!
- The player outside their comfort zone!
- Spawns everywhere!
- Powerups everywhere!
that rocks.
4 days jam in the middle of workweek. hmmm.... I'll try it, but I'm not sure I'll succeed at it.
R_speeds 4 Figures Minimum.
#7 posted by Shambler on 2015/10/27 16:48:27
#8 posted by scar3crow on 2015/10/27 16:52:45
Four days on top of work, family, class, other responsibilities? Prepare yourself for my masterpiece: Loaded Radiant, Looked At It, Did Other Things!
Cool Name Bro.
#9 posted by Shambler on 2015/10/27 16:55:43
We have a 2nd place winner after Zwiffle.
#10 posted by JneeraZ on 2015/10/27 17:01:43
"R_speeds 4 Figures Minimum."
It'll be like Speed. Someone make a mod ... if r_speeds drop below 1000, spawn 15 tar babies around the players location.
#11 posted by Spirit on 2015/10/27 17:41:50
Detailed open maps are overdone and boring.
4 Whole Days?
#12 posted by Rick on 2015/10/27 18:15:19
I guess I'll have to pass.
Episode 4... make sure you use the least used textures in the game and that you minimise how much room-over-room gameplay as possible... and if it IS room-over-room make sure that the entire floor falls down into a pit of spawns/vores/shamblers/fiends
#14 posted by JneeraZ on 2015/10/27 18:41:06
"Your Worst Knightmares Come True"
Now THERE'S a theme ...
4 Days
#15 posted by Kinn on 2015/10/27 18:43:51
It's like "7 days" but instead of getting your face eaten by a ghostly Japanese girl, you get buggered by a gang of Spawns jumping out of a square CSG-carve alcove with poorly aligned texturing.
#16 posted by killpixel on 2015/10/27 18:46:37
- Dark and creepy!
- Traps!
- Cool map names!
- The player outside their comfort zone!
- Spawns everywhere!
I'll just re-texture cartographer's nightmare with E4 textures...
but not really.
Slugmap
#17 posted by adib on 2015/10/27 18:51:03
I never speedmapped in my life, so I think it's too late for Haloween.
But I need a jam to map for. A goal. Someone fix me guidelines and a timeframe, please.
#18 posted by skacky on 2015/10/27 19:13:26
4 days is very lenient for a retrojam. The others didn't last that long.
#19 posted by Rick on 2015/10/27 19:40:18
Ah, so a retrojam is not the same as a mapjam...
#20 posted by adib on 2015/10/27 19:44:18
No, you toss geometry jam out of your rectum.
#21 posted by - on 2015/10/27 19:45:51
Yeah, this is basically 'speedmap' by another name with a very very lax time rule.
--
Not sure I'll make anything, poor timing for me. Gotta focus on the map I am already working on so I can feel better about slacking off this weekend...
#22 posted by adib on 2015/10/27 19:47:09
Now seriously, I'm yet to learn how to throw a map in four days. Have to watch some of your casts.
#23 posted by mfx on 2015/10/27 20:30:14
"Detailed open maps are overdone and boring."
Fuck off, hippie.
Shut Up, Prenzlhipster
#24 posted by Spirit on 2015/10/27 21:15:30
I Live In X-Hain!
#25 posted by mfx on 2015/10/27 21:17:11
You and your preconceptions. Its fine hippie, i expected no less.
Btw im joking and i love you!
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