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Maps Released Under Public License
I am intrigued by the prospect of releasing maps under some sort of public license. As many authors have done, I released the source to two of my previous maps (RPGSP1 and RPG100B1). Releasing the source--even just for people to look at--can be a valuable resource not only to fellow map authors, but to game modders and compiler coders, too.

This would of course be the place to discuss different licenses and their attributes; the logic of releasing map sources; and how to best protect the original author's rights.
It Would Suck . . . 
for specific people.

The only ppl i can see not liking it would be the ZTN's of the world that dont want anyone doing anything with their work, even if it's positive.

other than that, i would think that GNU would apply.

http://www.gnu.org/copyleft/gpl.html 
It Would Suck . . . 
for specific people.

The only ppl i can see not liking it would be the ZTN's of the world that dont want anyone doing anything with their work, even if it's positive.

other than that, i would think that GNU would apply.

http://www.gnu.org/copyleft/gpl.html 
Omfg 
fix this reposting motherfucker!1 
Creative Commons 
<Maj> RPG: http://www.creativecommons.org/
<Maj> RPG, you post it, I have work to do
<RPG> Maj, right. And you're in here because you're busy.
<Maj> RPG, no, I'm here to waste time when I should be working
<Maj> posting informative messages does not count as wasting time


Lazy git. 
Right 
I've recently done this with my maps. They're all available from the maps page on my site, licensed under the GPL. I suspect they will be more useful for the curious mapper rather than for derivative works, but the option is there. 
 
I currently have 2 maps released under the LVL GPL License.

http://lvl.sourceforge.net/lvl-ogsl.php

I mostly don't care what people do with them, short of selling them. 
I thought that OGSL wasn't nearly as militant as the GPL? 
... 
it exist a french version of general public license ??? 
Here 
Maj 
thanks why u use moumoute !!! 
Bump 
Some kind of source repository discussed here, in case anyone's interested:

http://www.quake3world.com/ubb/Forum6/HTML/027568.html?
http://www.levelsource.com/phpBB2/viewtopic.php?t=309

.map's want to be free! 
 
H@ck teh Plan3t! 
Uh... 
Given that anybody will do pretty much whatever they want with anything you put on the web, probably without crediting you, regardless of whatever conditions you attempt to put on it, I find the idea of slapping a "license" on a map file hilarious. 
Yes, But 
If someone is going to stick his cock up your ass, why not at least try to enjoy it? 
Monsto... 
...I found ZTN to be very helpful and forthcoming with his map source files.

Okay, he did ask that the files weren't passed on to anyone else without his express permission but I guess that's just trying to keep some sort of quality control over rip off maps.

BTW, RPG: LOL. 
Fern 
Is that why perssp2.txt includes a little license at the bottom?

A license is useful because it lets someone who does want to respect your wishes know exactly what they are.

Not that I'd ever want to put my cock up your arse, but hey, it doesn't hurt to make that clear. 
Maj 
but hey, it doesn't hurt if you use lube. So I'm told. 
Kell 
But maybe Fern wants it to hurt. Without a standard Open Arse license I can't tell either way. 
Maj 
I'd advise you to ignore everything you read in perssp2.txt as...

1) I was probably half-conscious at the time.

2) It was written 4 years ago when I was still pretending that people care about licenses. 
RPG 
'If someone is going to stick his cock up your ass, why not at least try to enjoy it?'

Does that come with a reach around? 
Hmm 
OK, so you keep your .map file to yourself. Great, you're safe now, brilliant, etc.

I'll just go decompile it, fix it up a little bit, change a couple of textures and release it as my own.

Point is, people can rip you off whatever you do. The license is (as Maj said) for your benefit when dealing with people who do respect others not those who are going to be bastards anyway. 
You Don't Even Need A .map File 
for textures, and probably entities, as one might notice when playing Carddm2b :D

I've already replaced all the textures at flecksp1 just to make it stop looking to buttugly. 
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