So, What Are You Working On?
#1 posted by starbuck on 2006/07/11 04:26:00
Do you think you'll finish it by the Expo?
Personally I have a few things planned. One thing that's definitely going to make it is an idbase retexturing pack I showed a screenshot of a couple of months ago. I hope to also finish a tiny map that showcases the textures.
There are other things too, I just hope I have time.
Well
#2 posted by DaZ on 2006/07/11 07:12:59
this is the 1st I have heard about qexpo this year so I doubt I can have anything remotely ready by the date you say SB :)
A shame
Yes! (and No :( )
#3 posted by than on 2006/07/11 07:14:42
Well, I have a DM3 SP/DM remix level in the works, which is final beta now, and there is a slim chance my large Chapters map might also be done by the END of QExpo (more likely it will be out shortly after).
All the other stuff I was planning though... not much chance :( I'll probably take part in the turtle mapping session though, so maybe I will have three SP maps out within a month.
Can't wait for the QExpo site to go up so that I can start work on my booth :)
Content Plans
#4 posted by HeadThump on 2006/07/11 12:41:57
For my QExpo:
-- I'll have some details on my expansion episode.
The idea has evolved a bit since the last time I mentioned it.
-- A new and much expanded version of my, 'Star of Morning's Minion Kingdom' map, originaly from speedmap session 95.
-- I'm taking the map, 'Mortisville', I showed some screenies earlier out of the episode pack and making it a standalone Quake map. Whether it will be up and running by the QExpo will depend on the time it takes to vis this huge mutha.
-- A speedmap I did earlier, is already passed on to Neg!ke, but I have promised him a simple bug fix. So it's my bad it hasn't been released yet, not his.
-- Also, I helped Trinca with the QuakeC for his very enjoyable new map pack.
If I have time, I'll release a monster and weapon pack that is a beta for the episode so people can give me an idea of what to keep and what is bleh.
Guys
#5 posted by Spirit on 2006/07/11 12:58:18
please don't spoil all the fun!
Somebody Let Me Know When The Sign-ups Have Begun
#6 posted by R.P.G. on 2006/07/11 13:34:13
.
What I Said Before
#7 posted by than on 2006/07/11 21:58:51
ALL LIES! I just made it up so that it would look like I was working on things for QExpo. Actually I have been doing nothing but masturbating for the past few months and definitely NOT working on ANY Quake maps at all.
I Just Learned To Hollow Out A Box
#8 posted by HeadThump on 2006/07/11 22:44:39
in Radiant. By the time QExpo is up next week, I'm sure I'll be able to put a few maps together.
Mostly I have been smoking myself retarded for the past few months.
#9 posted by Trinca on 2006/07/12 01:11:39
-- Also, I helped Trinca with the QuakeC for his very enjoyable new map pack.
:) thks :) u did a great work!!!
When..
#10 posted by JPL on 2006/07/12 03:10:50
... will the website will be activated ? There is still a "Coming Soon Shambler" picture...
Anyway, I think I will try to post something about my current project. It is based on Doom3 textures converted set I released some weeks ago, and unfortunately I think only few shots will be available during this period, not a full map...
Oh, and Happy Birthday Quake !!
#11 posted by Vigil on 2006/07/12 06:25:08
I have a mapping tutorial/article to post there.
Vigil
#12 posted by bambuz on 2006/07/12 07:05:49
Besides that specific tutorial, you had those musings too about new mappers and criticism etc, maybe write an article about that too? It'd fit with the 10 year theme too, with all these historical things, people coming and going.
Don't be afraid to share, a little wisdom can replace a lot of work. :)
Articles
#13 posted by scar3crow on 2006/07/13 09:28:56
Articles are definitely more than welcome, and very much encouraged. I would love to see many mods and maps present, or teased, but I would also like to see writing and similar works from people in the community, on all kinds of subjects - though if you do decide to write something, email me ( scar3crow at yahoo ) and tell me what it is, as I am considering writing a few and that way we wont be covering the exact same things =)
Well Just To Get It Out In The Open
#14 posted by R.P.G. on 2006/07/13 11:40:23
I'm planning a booth featuring as many reviews as I can of the maps, mods, and other things released during the expo. I'm also planning one or more mapping tutorials. I'm not planning any articles about the "scene" or history of Quake; just straight forward reviews and technical documents.
I hope that's not conflicting with anyone else...
Interviews Or Something
#15 posted by negke on 2006/07/13 12:08:53
any planned?
i'm sure langsuyar would have dropped some lines, mindcrime/nehahra staff, even some zer guys maybe, and others... now it's probably too late already.
Right
#16 posted by R.P.G. on 2006/07/13 12:18:03
So when will booth registration begin?
Things
#17 posted by scar3crow on 2006/07/13 12:43:53
one significant interview is 95% complete (just wanna get some closing notes). i like how it went quite a lot. a minor one was done by FrikaC and i am planning another minor one.
the booth registration is being tested by a handful of individuals outside of myself and Sajt right now - well, invitations to do so have been sent, and i have seen evidence of one person experimenting with it, making their own booth and trying to find loopholes and errors. so it will be tonight or early tomorrow unless someone finds some significant show stopper.
Registration Is Now Open And Public
#18 posted by scar3crow on 2006/07/13 22:10:20
#19 posted by gone on 2006/07/17 01:58:56
not much :(
In Response To Article By Jehar
#20 posted by czg on 2006/07/22 16:16:16
I spotted this over on doomworld forums:
http://www.quakeexpo.com/articles.php?id=1
Let's have the hardcore gamers know that they can have an influence over the kind of maps they play.
Why would they care? They have memorised aerowalk (hello inertia!), q2dm1 and q3dm17 and are happy with that.
I know what you mean with the article, but bringing hardcore gamers into anything is nothing but trouble. I would like to see more cooperation between the other 'divisions' of the community though.
There's An Interview Up
#21 posted by starbuck on 2006/07/22 19:05:43
and it's a bloody good one, part 1 of 2 is at:
http://www.quakeexpo.com/interview_romero.php
Good Going Scarecrow
#22 posted by HeadThump on 2006/07/22 19:31:15
That is exactly what I wanted to see
Muaha!
#23 posted by bal on 2006/07/23 01:39:28
"You're right about the eyes - most of the monsters don't have them", HA!
Very good work on that interview scar3crow. =)
Most != Fiends
#24 posted by czg on 2006/07/23 04:58:22
Great Interview
#25 posted by tron on 2006/07/23 07:56:07
Looking forward to the second half. :)
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