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Q1 SP: Castle Of The Dark Ages By JPLambert
After, 10 month of mapping, and 1218 hours and 38 minutes of fullvis process (yes you read it correctly, it's equal to 50 days 18 h 38 mn), I'm glad to present my last map.

CDA has been started last year for the 1000-Brushes Winter contest, but due to the birth of my second daughter, I missed the delivery date, and I turn the map into a bigger project... It is based on the DKT3 texture set, but with much more brushes... :D

I also would like to rise here some little issues:
-> In order to play the map correctly without any problem, you can use aguirRe's engine.
-> FitzQuake 0.80 (or equivalent engine) may have packet overflow warnings if the progression through the map is too fast, and if you don't try to kill all the monsters... i.e speedrunners please use aguirRe's engine... sorry for this...
-> Standard Quake engine will not be able to load the map, so forget it..


You can download the stuff at my website http://lambert.jeanphilippe.free.fr/Quake/Quake.htm and don't forget to read the test file please.. ;P

Enjoy !!

Ooops, I was about to forget to thank aguirRe, Hrimfaxi, R.P.G and Scragbait for beta testing, technical support, interesting discussion, etc.. etc... and for all the support you gave me these last months...
You all rock men.. Thanks a lot again..

Screenshots:
http://lambert.jeanphilippe.free.fr/Screenshots/CDA1.JPG
http://lambert.jeanphilippe.free.fr/Screenshots/CDA2.JPG
http://lambert.jeanphilippe.free.fr/Screenshots/CDA3.JPG
http://lambert.jeanphilippe.free.fr/Screenshots/CDA4.JPG
http://lambert.jeanphilippe.free.fr/Screenshots/CDA5.JPG

Download:
http://lambert.jeanphilippe.free.fr/DownLoad/CDA.zip
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Jean-Philipe 
Congrats on releasing this map. I know you spent a lot of time working on it and waiting for it to compile. It was worth the effort! 
So Hang On... 
You left this compiling for a month and a half?

:-o 
Tron / Moderator 
Tron: Yep... vis doens't like huge wide open area... Big mistake of a "young" mapper ;P

Moderator: could restore in the thread title the map title "Castle of the Dark Ages" please ? 
Ja! 
just finished the level. very nice, didn't have any overflow erros and such (used fitzquake tho). well the level is okay i liked the usage of colored lights there. and the whole idea of open level is ok as long as it doesn't crash quake ;) i liked that you can walk on the roofs there.

good work jpl!

ps. and that vis time is something really evil. 
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