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Doom 3 Scans From USA Today: Life Section (newspaper)
http://www.phaitaccompli.com/d3scans/
I haven't seen these shots anywhere else (yet).
I'll type up the article later :\
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2nd Screenie 
most in that second screenie looks quite awesome IMHO. 
 
We're going to need a bigger boat... 
Kell 
We're going to need a bigger boat...

I remember that quote from Blood, but surely that originally came from somewhere else. Whare? 
R.P.G. 
Jaws 
Rpg 
You know that joke about a girl and her dog ? 
Wrong Window, Ignore 
 
Could`v Made Those Scans 4x Times 
resolution 
Yes I Could've 
but that'd make them about 140 k each.. do you reall.. oh wait, you broadband bastards.. nevermind. 
Kell, you rock! 
OMG 
ILLEGAL COPYRIGHT BREACHING SCANS!

SOMEONE NUKE PHAIT'S SITE!

p.s. they look phat as, dude....get the higher quality scans in... 
Two New Non-scanned Images 
<a>http://images.fragzone.se/doom3/aal</a>
<a>http://images.fragzone.se/doom3/aak</a>

monsters they haven't showed so far afaik, not too exciting though. 
Uhm 
you just need to post full urls and this board makes them links, right? silly me.... 
If You're Not Gonna Finish Them Urls... 
...I will:
http://images.fragzone.se/doom3/aal
http://images.fragzone.se/doom3/aak

Lost souls. Okay, not as creepy as the originals though, but I guess they look better ingame when they are moving. Most stuff do.

Spiders? uh, okay...
At least they're not realistcly sized spiders. And they're not actually spiders either, since they've only got six legs. They kinda remind me of the scrabs, from the oddworld games. 
Screenies 
cheer czg.

lost souls look kind dodgy IMHO, from those shots anyway. As for those spider thingies, they look like poor imitations of mini-arachnoids. 
Spiders.... 
They look more like an offshoot of John Carpentars The Thing. Someone at id has seen the flick. I wonder if the head crawler jobbie is in the game The Thing.... 
BLAH! 
lost souls look kind dodgy

What do you mean, kinda dodgy?! 
RPG 
As in 'tame', or possibly 'cute'. I dunno, they just look like slightly annoying pets rather than manic flaming uber-demons from the netherworld.

...but I'm just a doom-hating quake luddite, so hey... 
Just To Keep This Here Updated 
The doom 3 video showing at E3 has already been posted in all it's glory on IGN. Unfortunately, only those with a subscription can get at it. (If you do got a subscription, by all means, drop by #TF and share!)

For us rest, there's a not too shabby shakycam version of the same trailer at this link here:
http://games.tiscali.cz/clanek/patche.asp?id=5490
This is in WMV format btw... 
...Oh Yeah 
That's from an Xbox btw. 
Maj 
My shock was that someone could use such lenient terms of reproach when describing a thing so poorly created. Honestly, I was disappointed with their lameness and I do hope the monsters are more monsterous in the final version. 
RPG: 
maybe you meant to say "What do you mean, kinda dodgy?!" 
Yes 
Yes I did.

Also, I shall not privilege any of you with justifications for my choice in use of the bold tag, for anything worth knowing is already known.

Furthermore, anyone who tries to argue with my illogic shall be berated by more illogic. 
.. 
stupid vulcan logic 
Monsters 
I think the problem may be twofold:

As alluded to on another recent thread here, the more realistic something is in a gameworld, the less the imagination has to add, thus diluting the effect somewhat. Although the Lost Souls looked good to me, they do not necessarily match the detailed (and scary!) image I had in my mind after playing the original version. The same goes for all the monsters, I guess. It's almost as if (heretic!) the worse the graphics, the more scary, as playing in 320x200 (or whatever it was) didn't allow for the graphical splendour to override the visceral fear of survival. I think this also accounts for the longevity of Quake, you only have to hear the wake-up of the Ogre, or hear the 'tink' of a grenade to get scared. I feel that Doom 3 will be more like a 'spot the cool graphics/detailed model/special effect' of a slick but empty movie, rather than the fright-fest promised.

I did have a second point, but it seems to have slipped away under that longer-than-planned paragraph.

Oh, it's come back. Familiarity also has an effect here. We already know what to expect, as id have said it we be a retelling of the original story, so what's to get excited/scared about? 
Familiarity 
Oh, it's come back. Familiarity also has an effect here. We already know what to expect, as id have said it we be a retelling of the original story, so what's to get excited/scared about?

I don't know, but keep those screenshots coming!!!!!!!!!1 
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