|
Posted by sock on 2014/07/07 14:21:33 |
Map Jamming is about creating maps of any size or detail level over a couple of weeks using a certain theme and texture set. Check the readme file below for further details of what the Jam is about. Any questions or comments, please post to this thread only.
Deadline - 27th July 2014
Theme - IKBlue + IKWhite inspired maps
Guidelines for Map JamTextures Wads + Map Prefabs
UPDATE: Released! news thread is here. |
|
|
I'm Not A Huge Fan Based On Those Shots
#65 posted by Drew on 2014/07/09 05:58:28
but you should be experimenting, running with this idea if it pleases you, blablablabla
(architecture Looks Great To Me Though)
#66 posted by Drew on 2014/07/09 06:58:27
It Ocurred To Me
#67 posted by Tronyn on 2014/07/09 07:28:46
that grayscaling the textures might make for some interesting results - even though I do like the idea of white with just a couple colours. I'll figure out what to do once I get it lit and in-game. I am definitely planning to use fog, though I shouldn't get ahead of myself because there's no guarantee I'll finish the map.
Tronyn...
my map for jam 1 wasn't finished really, I just threw in an exit trigger after a gold key door (and a rather hastily put together end battle).
Rules of the jam is that as long as you can finish the map then it's fine.
This map I'm doing is already several orders more complex in terms of gameplay than my first jam. Blocking out the gameplay first was the best thing I could have done with it.
Catching Up
#69 posted by Cocerello on 2014/07/09 20:23:36
For texture choices when mixing both sets, i recommend bwall03 and kjwall2, those are the ones that looked the best combined for me. The less details the texture has the better in this case. For example, if i try to combine both bflr02 looks bad in my opinion.
** Sock
Personally I would like if everyone would keep to the ikblue/white theme or at least keep the majority of their map consistent with the map jam texture packs, but telling mappers what they can or cannot do is like herding cats some days! ;)
Then it is an internal fight between your reason and your instinct and urges. In sm175 your instinct won, in the first jam your reason won. Who will win the next time? Make your bids.
Well, jokes aside, i do think that you are right, even though i do think that mappers usually stick more in speedmaps to the texture sets than they do to the looks and style of what was done previously with that theme.
I prefer it when the people stick to the first, but i prefer when people stray from the second.
** Fifth, interesting layout you have there, i can't imagine how that would look.
** Kona, make that almost into a sure thing. Mapping is always better than playing in singleplayer. It doesn't matter if you don't have time, size doesn't matter, as long as you release it, we will be happy, and you too ;)
If you find ikwhite bland, how about making a ikblue map with the grey or green textures from ikwhite?
** Tronyn, i am happy that you are making a map too. With your help we can turn this jam into one even better than the previous.
But, by the way, ... �From where you got the brown/gold textures?
** Barnak: Good suggestion there. And thanks for the meal photos.
#70 posted by ijed on 2014/07/09 21:55:22
ikwhite is white
use coloured light
if you think that looks shite
but aware of the the fight
if you make it too bright saturated
WIP...
Nice Temple!
#72 posted by mfx on 2014/07/09 22:07:27
Nice blockout to. Sky fits well, go for it!
Since Everyone Is Posting Progress
#73 posted by skacky on 2014/07/09 22:14:07
Jesus Skacky
#74 posted by Drew on 2014/07/09 23:07:36
You're a monster! Love the nice balance you are achieving there, as in jam1, between high detail brushwork and monolithic scale (parivularly vertically)
Colored Light
#75 posted by Rick on 2014/07/09 23:15:47
As ijed said, avoid highly saturated colors unless the source is strongly colored.
The standard Quake textures include a few deep red and yellow light fixtures, and of course there's lava and torches, where more intense color is appropriate, but I find that there is usually not much need to stray too far below 192 on the 0-255 RGB scale.
Interestingly, many of the light fixture textures that I took for white are actually slightly colored. Light3_8 for example is actually a sort of pinkish color. Though the actual RGB value is 219 195 187, I've been using 255 240 240 for light from that texture.
Holy Cow Skacky!
#76 posted by mfx on 2014/07/10 00:57:06
cool brushwork goin on..
Pictures Of The Real Thing...
#77 posted by Barnak on 2014/07/10 03:28:39
If it could be usefull for some on fou, as inspiration, here are more pictures of the real thing in India (mostly in Rajasthan) ; temples, Maharadja's fortresses, mausoleums, and details (doors, inside rooms, ...)...
http://fsgregs.startlogic.com/Public_Files/Cham/Pictures/1.JPG
http://fsgregs.startlogic.com/Public_Files/Cham/Pictures/2.JPG
http://fsgregs.startlogic.com/Public_Files/Cham/Pictures/3.JPG
http://fsgregs.startlogic.com/Public_Files/Cham/Pictures/4.JPG
http://fsgregs.startlogic.com/Public_Files/Cham/Pictures/5.JPG
http://fsgregs.startlogic.com/Public_Files/Cham/Pictures/6.JPG
http://fsgregs.startlogic.com/Public_Files/Cham/Pictures/7.JPG
http://fsgregs.startlogic.com/Public_Files/Cham/Pictures/8.JPG
http://fsgregs.startlogic.com/Public_Files/Cham/Pictures/9.JPG
http://fsgregs.startlogic.com/Public_Files/Cham/Pictures/10.JPG
http://fsgregs.startlogic.com/Public_Files/Cham/Pictures/11.JPG
http://fsgregs.startlogic.com/Public_Files/Cham/Pictures/12.JPG
http://fsgregs.startlogic.com/Public_Files/Cham/Pictures/13.JPG
http://fsgregs.startlogic.com/Public_Files/Cham/Pictures/14.JPG
http://fsgregs.startlogic.com/Public_Files/Cham/Pictures/15.JPG
http://fsgregs.startlogic.com/Public_Files/Cham/Pictures/16.JPG
When I visited these locations, I really had the feel to visit some Quake1 maps done full scale. I thought that it would be great to make some Quake maps from these temples.
The rooms and corridors are so random, labyrinthical and "illogical", they do feel like a Quake map !
#78 posted by - on 2014/07/10 03:31:33
Those are some awesome pics, thank you for sharing!
Barnak
#79 posted by Lunaran on 2014/07/10 04:16:50
I've really wanted to go to india for a while and you are not helping
Hmmmmm...
#80 posted by distrans on 2014/07/10 08:54:06
...I wonder?
I Have Heaps Of India Photos Too
#81 posted by nitin on 2014/07/10 13:07:41
of the various forts in Rajasthan if anyone is interested, quite a few shots of various bits of architecture. Actually, I have lot of pics of inca stuff from Peru and also egyptian stuff.
Lunaran
#82 posted by Barnak on 2014/07/10 16:26:32
If you want to go to India, then be prepared to the EXTREME pollution. I mean, imagine the worst you can, it will always be worst than what you think.
Literally moutains of trash at each corner (I'm not joking), and they put fire in them ! Extreme air pollution and noise from the cars, tuk-tuks, motos and all the diesel electric generators everywhere (since they are having frequent electrical problems each day).
Even the cows are eating the old journal papers (and other pieces of trash) lying on the ground.
There are HUGE piles of shit and liquid poo everywhere on the street and the sidewalks. And I mean it : HUGE ! If you don't look carefully while walking, I garanty you'll put both your feet into some deep puddle of - smelly - liquid poo. And the shit isn't just from the cows : humans shit in the street too, and the porks, dogs, ...
Delhi is probably the worst polluted place on Earth !
If you want to see the trash, I could post some pictures of it, but it will not be funny !
And it would be off-topic anyway.
Sounds like Shambler's perfect vacation place.
#84 posted by JneeraZ on 2014/07/10 16:52:07
That sounds like something to experience though. :)
We went to Istanbul, Turkey last year and it was amazing. We saw and did so much cool shit, I can barely remember it all.
Travel is something best done when you're young - I wish I had caught the bug a few decades ago. If you have the vacation time and the funds, stop thinking about it and go. It's a HUGE world out there and you'll never run out of stuff to see and experience.
If you're an artist, then I recommend travel even MORE strongly. Get that visual library built up.
For example, this thread is full of great reference pics of architecture but it doesn't replace the experience of actually walking through those places, touching the walls, smelling the air. Experiences are irreplaceable.
#85 posted by JneeraZ on 2014/07/10 16:54:32
On a side note, travel also allows you see what a ridiculous bubble we Americans live in and live your life with some good perspective on our sense of self importance. Once you're in a different country you stop getting barraged by celebrity gossip, advertising, talking heads on TV, and all the trivial shit that seems so important to people when you're in the bubble.
Travel. It's worth it.
#86 posted by JneeraZ on 2014/07/10 16:55:54
Now ... back to the map jam! Sorry...
#87 posted by Rick on 2014/07/10 17:18:26
On a side note, travel also allows you see what a ridiculous bubble we Americans live in and live your life with some good perspective on our sense of self importance. Once you're in a different country you stop getting barraged by celebrity gossip, advertising, talking heads on TV, and all the trivial shit that seems so important to people when you're in the bubble.
Travel. It's worth it.
That was one of the best posts I've read anywhere in a long time.
I think Americans would be surprised at what Britain is really like. It's not harry potter.
#89 posted by - on 2014/07/10 20:20:57
...who the fuck thinks it's Harry Potter? In the Harry Potter universe, dentists exist. Clearly that is not Britain.
The men are all Mr. Bean, and the women Spice Girls, and no one knows how to spell "Color".
|
|
This thread has been closed by a moderator.
|
Website copyright © 2002-2024 John Fitzgibbons. All posts are copyright their respective authors.
|
|