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News submissions: https://celephais.net/board/submit_news.php
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Phait 
Would be nice if you'd actually specify a bg color for your interview page - everyone doesn't have the default white background colour. 
I'm In Australia 
on holiday.

Oh, btw, there's a Cube-based game called Death Illustrated out. It's mainly notable for being done in black and white, and can be downloaded through http://www.gamehippo.com/download1/download1_1755.shtml

Actually, I thought I'd connected that Q1RAD tut up to the rest of the site ages ago. Farg. 
Re: Weitzer 
This guy started one thread for each of those positions in Q3W's help wanted forum. The mod deleted them on the basis it was forbidden by the forum rules (only modifications for id games can recruit). I felt quite sorry for him... I'm sure when Paul Jaquays was the mod of that forum he let real job adverts go there, if they were serious about recruiting from the community.

It's difficult to tell the genuine companies from the people full of shit until they've actually shipped a title. I tend to think he's genuine, but too lazy to personalise emails at all :) He's definitely making some serious efforts at recruiting.

My funniest to date was some dipshit with a company based in the Bahamas that kept bugging me on ICQ to make levels in radiant for his alleged XBox beat-em-up even after I'd told him several times that it would (a) breach the exclusivity clause in my contract with my employer (b) be illegal to use radiant for this purpose without a license from id. It was all very suspicious. 
 
it's probably a head-hunter company trolling the internet and hoping that someone sticks. I wouldn't touch it with a stick myself. 
Phait: 
I also got that e-mail. I forwarded it to FrikaC to ask him if he thought it was legit, but I wouldn't be surprised if frik has one of his own.

If only you could burn spam for warmth without having to print it out first... ;) 
Fatty: 
I tried that Death Illustrated download but it's broken. :( 
Heh, Odd 
the e-mail, and that white bgcolor issue. I'll fix that. Thanks. 
Hey 
Are there any screenies of Death Illustrated? I'd be interested in looking before downloading. 
I Got That Email As Well 
Wonder where he got my addy from?
hmmm... 
Well... 
He probably got it from one of these two places:
http://www.qmap.org/qpeople.php3
http://www.celephais.net/board/people.php 
RPG 
Are there any screenies of Death Illustrated? I'd be interested in looking before downloading.

Detailed overview of DI, posted over 2 months ago (heh):

http://www.planetquake.com/underworld/cubedeathillustrated.html

My site does everything cube!
/end of pimp 
Oh 
heh. Thanks, underworldfan. 
So 
I have a bunch of private search engines here that I'm trying to use to find books and articles on architecture. Specificly, I'm trying to find stuff about general concepts in design, structureand organization; instead of stuff like architectural styles such as victorian. I'm not hitting on much so far, and I was hoping that people might be able to suggest some keywords or even authors that I should try. 
Death Illustrated 
The webhost for DI is being a dick. I'll look into getting the download placed somewhere. Maybe my own site. Give it a day or so. 
Assuming You Haven't Got It Already 
The one that everyone seems to mention is "Architecture: Form, Space, and Order" by Francis Ching. 
R.P.G. 
I just stuffed the words "philosophy" and "architecture" into Google and got some interesting results; you might try using those as keywords.

Example: Book Review

[q]
Proportions: Science, Philosophy, Architecture
Richard Padovan � 1999

The main argument which appears to dominate this book is the idea that "The world is a harmonious mathematical creation and that in order to participate in that harmony the things we make must obey the same mathematical laws".[/q]

http://students.bath.ac.uk/ab1ajl/padovanessay.html

Unfortunately, a lot of the results are personal and academic pages; so be prepared for some Adventures In Tasteless Html :P 
Oh, 
fek off wi' yer quotation tags :/ 
R.P.G....again 
If "philosophy" produces to much 'pie in the sky' you could instead use "theory" or "mathematical harmony" ( I tried just "harmony" and got a ton of ads for some server package :/ )

This is an online book, and it's quite extensive:

http://www.math.utsa.edu/sphere/salingar/architecture.html

Okay, end spam 
Kell 
You are mah friend. Thanks, that's very helpful. If anyone else has some ideas... 
Hey Speedy... (Q2 Stuff) 
I completely forgot to send you the link to that littel Q2-Dm I made using your Speedbaze set. So, you can grab it here if you are interested in taking a look at "Blood-Red Sky"...
http://quake2.abs.net/pub/maps/q2/marics72.zip
Screen caps...
http://www.backshooters.com/maric/brs1.gif
http://www.backshooters.com/maric/brs2.gif

And while I am at it...

This one is 99% Ogro textures, but I did use some of your Lights. It is called "And What Rough Beast" Oh, and it does make extensive use of "Kat's" Rock textures.
http://quake2.abs.net/pub/maps/q2/marics76.zip
Screen caps...
http://www.backshooters.com/maric/wrb1.gif
http://www.backshooters.com/maric/wrb2.gif

Lastly, I used your Speedy Tech set in a shameless re-make of Deck-16 for Q2 (All original brush-work btw). I do not in usual practice do "covers" of other's maps but I have had a couple mates that bugged me incessently to make this one over for Q2. Ergo...
The tech set was just the ticket...
http://quake2.abs.net/pub/maps/q2/marics77.zip
Screen caps...
http://www.backshooters.com/maric/q2dk1.gif
http://www.backshooters.com/maric/q2dk2.gif

Thanks for all your hard work on these sets, your textures/art are so nice to work with.

These are all Q2-Dm maps BTW 
Those're Some Handsome Q2 Levels Ya Got There... 
Looks like I'll be re-installing Q2 then. 
Subject Matter Hiring 
I found this in my PlanetQuake inbox:

<quote>I have several opportunities to work on AAA game titles. All positions are
fulltime/onsite, located throughout the USA

Development Director
Technical Director
Senior Gameplay Programmer
Graphics Programmer
Lead script programmer for MMO
Senior Tools Programmer
Senior/Lead Tools Programmer
Enemy Behavioral Programmer
Network Programmer
Engine/Assembler/Renderer Programmer
Lead script programmer for MMO

Senior Audio Programmer

Executive Producer

Senior Game Designer
Lead Game Designer
Level Designers 1st Person Shooters

Special Effects Supervisor
Art Director
Technical Art Director
Senior Lead Artist
Senior Animator
Character Modeler/Rigger

Regards,

Charles Weitzer
Subject Matter Experts, Inc.
weitzer@ix.netcom.com
(510)558-9182</quote>

Looks like they're building a whole new company there! 
Subject Matter 
is a headhunter agency i think...

anyway i'm sure that anyone that's ever released a level has gotten that email, plus it's way to long to look good on the news page :) 
And Even Those That Havent 
have received it :) 
Maric 
maric72 looks very nice there, especially the lighting.

And seriously, those maric76 shots just call for that to be turned into an SP map, very RTCW-ish looking. CLassy stuff! 
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