Raven Shield
#743 posted by DaZ on 2006/11/11 04:14:21
iirc my brother bought me this version of Rainbow 6 for my birthday a few years ago, and yeah I just used to play lonewolf all the time :) Dunno why but it was really satisfying for a terrorist to empty an entire clip of Uzi at me and hit nothing, then for me to take him down with 1 shot from my pistol :) Didn't happen often but very nice when it does :)
Thief : Deadly Shadows
#744 posted by Blitz on 2006/11/11 18:45:17
I've been playing this for a few weekends now and I am just blown away at the quality of this game. It's really one of the best games I've ever played and I'm about an hour into a level called "Shalebridge" which is without a doubt, the most scared I've ever been while playing a game. This is simply brilliant level design, executed flawlessly. Whoever is responsible for this level should be teaching a class on level design.
Ikka Karanen
#745 posted by HeadThump on 2006/11/11 19:24:32
worked on Deadly Shadows. It is a shame it was released around the time Doom 3 sucked all the oxygen out of the publicity mills with its own release.
Shalebridge
#746 posted by . on 2006/11/11 22:06:47
Totally overrated.
DS is a good, game though, most immersive I've played in awhile - love the music.
This Is Going Back A Bit...
#747 posted by necros on 2006/11/11 23:53:49
...so i gave silent hill 3 a shot. i like the idea of it, and it's very wierd and funky. but good lord, i can't stand the controls... a lot of the time i'm fighting monsters and the camera isn't even pointed in a remotely helpful way, so i'm resigned to swinging haphazardly waiting to hear whatever it is yelp. :\
are there other games like Silent Hill series but with good movement controls and camera ai?
#748 posted by negke on 2006/11/12 00:17:15
i think all SH games suffer from bad camera positions in some places. SH2 seems to be fairly alright in this respect - at least i can't remember any extraordinary infuriation because of this... also, pyramid head ftw.
Hmmmm
#749 posted by Shambler on 2006/11/12 01:38:13
I think I might have to try Thief - DS. Someone recommended it to me as having a really scary level in. And I haven't got much action stuff to play.
Speedy
#750 posted by Lunaran on 2006/11/12 17:34:09
yeah, hellhounds seemed to work but you've gotta tech to them fast, which eats resources you could be spending on a wall of (ineffective) men.
IG buildings should autoheal if techpriests are holed up inside.
Thief Series
#751 posted by Sielwolf on 2006/11/12 19:04:58
one of the most original gameplay concepts, they just don�t make games like that anymore, though the community is quite split about the third part.(it was developed simultaneously for xbox and pc, so some say it�s dumbed down, there�s no deep water, the levels are short, no rope arrows etc).
Still better than 99% of the stuff out there imo.
But parts one and two are amongst the best games I know.(even spent over 50� for the rare T1 gold edition on ebay :)
I Bought The Gold
#752 posted by HeadThump on 2006/11/12 20:15:58
for retail price when it came out just a few weeks after buying the standard addition at a discount. Definitely the kind of game play I like.
Silent Hill & Necros
#753 posted by megaman on 2006/11/14 04:42:48
it's supposed to be like this. it is. and that's a good thing even to me, the hater of such things ;).
seriously, you have to play on ps2 though - the controls on pc are shitty - because the game is designed to be played with two analog sticks. iirc it has EXTREME negative mouse acceleration on pc so you can't turn fast.
i guess you already found the button to swing the camera so it points in front of you?
Silent Rage Against The Awkward Cameras
#754 posted by gone on 2006/11/14 06:27:05
I have dual stick gamepad, it doesnt help much
- SH4 camera is awfull ~40% of the time.
necros: maybe try condemned criminal origins - mixes SH horror\dirt atmosphere with first person hth/shooter. better combat than SH, but not as creative design\plot wise.
Runs on FEAR engine and has much better location design than fear - so it looks quite nice ... but not enough open spaces
I suggest you get the demo first.
Re:
#755 posted by necros on 2006/11/14 08:53:24
yeah, the slow mouse speed is very irritating... it's like playing quake with 'sensitivity' set to '0.1' :P i ended up binding some keys to turn to supplement the mouse turning.
i guess the bad camera placement could be a way to add more suspense. but it just seems more annoying to me than suspensful.
one thing: i know there's a key to make the camera sort of pan around a bit but what button to swing the camera so it points in front of you? i don't remember seeing that on the config menu!
one thing i'm not really liking about SH3 so far is that each area is sort of self contained. you walk into an area, and monsters can move around there, but you walk into the next area, and even if it's just a little gate, they don't follow you there, so it really takes the edge off of some encounters because you know you can be safe just by going to a different section. i suppose this was a limitation of ps2 console or something. it's nice to be able to save anywhere though. a console port that got it right!
i will have to take a look at condemned. it's not exactly what i was looking for, although it does look interesting. thanks for the suggestion, speeds :)
Camera Swing
#756 posted by megaman on 2006/11/14 11:56:58
i don't know, it might be a combination of buttons? can't even remember what it was on ps2...
OMG
#757 posted by metlslime on 2006/11/14 19:48:22
WTF new games!
gears of war
zelda: twilight princess
final fantasy XII
guitar hero 2
BBQ
Guitar Hero 2
#758 posted by R.P.G. on 2006/11/14 21:52:37
A classmate picked that up last week. He wants to get me into it, too. I don't get it?
RPG:
#759 posted by metlslime on 2006/11/14 22:14:16
A girl called me on the phone one time, and told me, "Come over, there's nobody home." I went over. There was nobody home.
But Seriously Folks...
#760 posted by metlslime on 2006/11/14 22:25:35
I haven't played the sequel, but the original is fun. Playing the toy guitar feels less contrived than hitting bongos, for some reason. Plus the music is stuff I mostly like (classic rock, metal, etc.) Instead of whatever you get in DDR or donkey konga.
GH2
#761 posted by tron on 2006/11/14 23:53:22
Watched a couple of workmates playing it at lunch, looks like fun and with some good songs.
Watching them belt out "Trogdor" was quite amusing. :)
Guitar Hero 2???
#762 posted by Shambler on 2006/11/15 00:53:52
Metl go ban yourself ;).
On the other hand I've just ordered:
Guild Wars - Nightfall (so I can game with Fribbles and his wife lol)
Thief 3 - Whatever it's called (just because)
And In The Meantime...
#763 posted by Shambler on 2006/11/15 13:35:05
...I've been playing the Gothic 3 Demo until my eyes bleed.
The bad:
Crashes every hour, very annoying if you haven't saved.
Chugs like a bastard when loading new areas (not enough hardware obviously).
GFX a bit patchy, for example some shadowing and textures in the distance are bollox.
Close combat fighting is quite annoying against some monsters.
The good:
Everything else??
This is really engrossing for a demo, I reckon there's probably a good 10 hours gameplay if you explore everywhere, do every quest, collect every item (and, errr, die as much as I do).
The world is standard fantasy stuff but it's done well, full of animals and monsters and people and mushrooms and plants and characterful details. Lots of nice GFX touches, in particular the day night cycle has some lovely lighting in the evening/night/morning, and the torchlit effect is cool. Monsters and characters are pretty well done too.
The whole social set-up is interesting, Orcs - mercenaries working in line with the Orcs - slaves under the Orcs - rebels resisting the Orcs - bandits raiding everyone - goblins and undead and god knows what else lurking on the fringes.
Lots of talking and quests and shit, and lots of free choice too. Go anywhere, do anything in any order. I've been playing nice but I'm sure you could get yourself in a whole lot of trouble killing everyone and everything in sight.
Talking of killing, combat is okay, but I still don't really get how it works. Hack and slash, you're supposed to be able to use direction keys + attacks for better fighting, but it doesn't seem to do anything spectacularly tactical...
Still, it's kept me gripped!
#764 posted by negke on 2006/11/15 13:53:11
heh, nice you mentioned it.
it likely is a proper demo (=more than 15 minutes of gameplay).
i'm going to post a detailed description of the full game as soon as i have finished it.
just let it be known that this game definately has its quirks and flaws (quite a few to be honest), but is still enjoyable for the most part and definately on par with oblivion.
I Tried Gothic 3...
#765 posted by necros on 2006/11/15 13:55:19
but my machine is pretty old these days, amd 2500, 1gig ram and only a fairly decent video card; ati x850.
there's some kind of bug that makes the screen flicker white unless i turn on post effects, which make the game run even slower, as well as frequent complete lockups (no crash to windows, completly freezing requiring a hard reboot).
also, it annoys me i can't choose what i want to pick up if there are multiple objects on a table. you just sort of keep clicking till you get what you want.
over all, i haven't really enjoyed the game much because of the poor performance issues.
Goatic3
#766 posted by gone on 2006/11/16 01:03:35
there should be patch to fix crashes and performance (hopefuly) I would wait till then.
and on the other subject: Krootox FTW!
Gears Of War
#767 posted by Kinn on 2006/11/16 09:18:18
So, anyone played this yet? Is it the excuse I need to fork out for a 360?
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