All Your Base Are Belong To Billy Joel!
#729 posted by
Wazat on 2003/04/02 14:27:48
Bleh
#730 posted by
czg on 2003/04/02 15:58:46
Czg...
#731 posted by
R.P.G. on 2003/04/02 16:00:08
...is my hero. I love him very much!
Looking forward to the next official, completed czg map.
CZG
#732 posted by
. on 2003/04/02 16:08:24
I wish you had screenshots of all your maps :|
Youuuuuuu Bastah
#734 posted by
. on 2003/04/02 16:21:43
I found them but only by viewing the source then corresponding on the page itself.
It's clever, but I think it'd frustrate visitors more than amuse them.
You Rock!
#736 posted by
starbuck on 2003/04/02 16:23:04
cant wait to try those maps out...
shame i got so much work right now, but looking forward to checking your stuff out
Nice
#737 posted by
Wazat on 2003/04/02 16:47:02
I just downloaded some of the maps, including all the completed maps on the main page.
/me like!
Fat Controller's Durad Article
#738 posted by
DaZ on 2003/04/02 17:40:24
Anyone got a link for it, cos he hasn't linked it his site and I would love to read it again.
And, where IS Fatty these days?
As GomJabber Pointed Out On IRC
#739 posted by
R.P.G. on 2003/04/02 17:52:06
Has Anyone Gotten This E-mail?
#740 posted by
. on 2003/04/02 18:12:40
From: "Charles Weitzer" <weitzer@ix.netcom.com>
Subject: Quake Level Design Opportunities
I have several opportunities to work on AAA game titles. All positions
are
fulltime/onsite, located throughout the USA
Development Director
Technical Director
Senior Gameplay Programmer
Graphics Programmer
Lead script programmer for MMO
Senior Tools Programmer
Senior/Lead Tools Programmer
Enemy Behavioral Programmer
Network Programmer
Engine/Assembler/Renderer Programmer
Lead script programmer for MMO
Senior Audio Programmer
Executive Producer
Senior Game Designer
Lead Game Designer
Level Designers 1st Person Shooters
Special Effects Supervisor
Art Director
Technical Art Director
Senior Lead Artist
Senior Animator
Character Modeler/Rigger
If you or anyone you know of has an interest please forward a resume
to:
Regards,
Charles Weitzer
Subject Matter Experts, Inc.
weitzer@ix.netcom.com
(510)558-9182
Also, Ix.netcom.com
#741 posted by
. on 2003/04/02 18:18:52
goes straight to earthlink.net ....
And The Headers..
#742 posted by
. on 2003/04/02 18:22:57
Date: Wed, 2 Apr 2003 15:04:56 -0800
Message-ID: <NFBBLDENOKLICIJGOHJLMEGHCLAA.weitzer@ix.netcom.com>
MIME-Version: 1.0
Content-Type: text/plain; charset="iso-8859-1"
Content-Transfer-Encoding: 7bit
X-Priority: 3 (Normal)
X-MSMail-Priority: Normal
X-Mailer: Microsoft Outlook IMO, Build 9.0.2416 (9.0.2910.0)
Importance: Normal
X-MimeOLE: Produced By Microsoft MimeOLE V6.00.2800.1106
X-ELNK-Trace: a34e76b4af03a235776432462e451d7b2728ff8d3d716ca3d4ce67ac93a08324e9ad5b6e4b59726d350badd9bab72f9c350badd9bab72f9c350badd9bab72f9c
Content-Length: 821
shoulda put this all in one post, but didnt occur to me *shrug*
Oops, Also:
#743 posted by
. on 2003/04/02 18:26:02
X-Apparently-To: myaddress@yahoo.com via 66.218.93.186; 02 Apr 2003 15:05:48 -0800 (PST)
Return-Path: <weitzer@ix.netcom.com>
Received: from 207.217.120.139 (EHLO puffin.mail.pas.earthlink.net) (207.217.120.139) by mta417.mail.yahoo.com with SMTP; 02 Apr 2003 15:05:47 -0800 (PST)
Received: from h-68-165-69-218.snvacaid.covad.net ([68.165.69.218] helo=oemcomputer) by puffin.mail.pas.earthlink.net with asmtp (Exim 3.33 #1) id 190rIh-0006F7-00 for @yahoo.com; Wed, 02 Apr 2003 15:05:47 -0800
Yeah
#744 posted by
nitin on 2003/04/02 19:01:59
I got that 3 times and I cant map for crap.
What I Dont Get
#745 posted by
. on 2003/04/02 19:08:22
Is the e-mail address it was sent to, isn't really public. I've used that address to correspond with a couple from this board tho..
Interview With.... Me @ Pherrous
#746 posted by
. on 2003/04/02 01:29:54
Fuck This Title Stuff
OMG, you seem to be damn bored Phait...
GO MAP!
E-Mail
Dunno about that Mail Phait. Looks a bit weird to me, especially since I haven't found anything about that company or that Weitzer guy on the net. Kell and Scampie got the same mail too it seems and all of us deleted it.
Feel free to call that guy tho ;)...
Alive
#749 posted by
DeFrag on 2003/04/03 01:42:47
New truck:
http://gamefreaks.net/defrag/personal/vehicles.html
Biff Debris.. calling Biff Debris..
email me at defrag@tscnet.com in regards to Jones Crusher bugs & missing brushes for a possible recompile for my new Q2 server rehosting effort
Phait
#750 posted by
pushplay on 2003/04/03 03:23:55
I got that e-mail too. I did a search on the company name and came up with subjectmatterexperts.com. The webpage sucks ass but it looks like some kind of half assed training institute.
Phait
#751 posted by
cyBeAr on 2003/04/03 03:51:05
Would be nice if you'd actually specify a bg color for your interview page - everyone doesn't have the default white background colour.
I'm In Australia
on holiday.
Oh, btw, there's a Cube-based game called
Death Illustrated out. It's mainly notable for being done in black and white, and can be downloaded through
http://www.gamehippo.com/download1/download1_1755.shtml
Actually, I thought I'd connected that Q1RAD tut up to the rest of the site ages ago. Farg.