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Bleh 
That map looks interesting, but bleh, D3 lighting just looks ass in outside areas, would have required some hacked in lightmaps everywhere to look ok. 
Hmm 
Doom3 has no support for static lightmaps at all? Night-time-only maps it is then :/ 
Not That I Know What A Static Lightmap Is, Much Less A Lightmap... 
but it's still nice seeing this kinda stuff in D3. 
Phait 
I believe a lightmap is basically like a big phat texture that gets applied to the geometry to darken (or lighten) the existing textures. Just like in Quake-based engines.

In Doom3, lighting is totally different; recalculated every frame, and done on a per-pixel basis.

The Unreal Engine 3 supports a combination of lightmaps *and* Doom3-style lighting, so that should give the best of both worlds.

I hope Quake IV updates the engine with lightmap capability - Scampie, any comments? 
Kinn 
You can hack lightmaps into doom3, by messing around with the materials and lighting in max or something (I've seen it done on some maps, not released stuff tho, so I couldn't say exactly how it's achieved). 
This Makes Sense.. 
That link doesn't seem to work, but it makes me curious that my nick is in it...

And nope, I can't comment about q4 lighting either, sorry; my sphincter is fine just the size it is. 
Necros 
I've played around with the avi capture code base again this afternoon. The AC code relies on too many functions that have been stripped out to work with Dark Places. Sorry.

BTW, if you are using the q3 bsp's with q3map2 with your DP work, picomodel is your new best friend. 
 
I can't comment cuz I don't know at all :D 
That Was My Goofy Way 
of saying Necros would be spending a lot of time of time using the feature. 
Oh No 
I got ran over by a lawnmower:
http://www.phait-accompli.com/crap/shaved/ 
Sup Moby? 
 
Omg 
phait the hardcore raver! :D

peace, love, unity, respect! :D 
RIP Hunter S. Thompson 
Phait Looks Like Fern 
after fern went crazy 
Heh 
Now all I need is some blackframe emo glasses. Nah, my head really isn't "it" for this cut, I'm more Vin Weasel than Vin Diesel. But it's a little late now... 
Phait 
I was gonna say "more like Vin Unleaded than Vin Diesel" but you beat me to it with a rhyme. :( 
Heh 
Hmm, that sweater I'm wearing and my conehead..
http://www.tomart.com/newimages/puppetmasterpinheadl.jpg

nah... 
Phait 
You're lucky, I always wanted a little head. 
:( 
RIP Dr. Thompson 
M$ Forcing SP2 Update? 
XP, Bah 
W2K Pro should be enough for everyone!

If the upgrade is indeed a forced one, many companies using XP will note SP2 breaking things up badly. Which isn't exactly good PR for MS 
Site Update 
I updated the map section of my web site. I added zipped links to Quake Killer Pack, Reaper Bot (it sucks I know..) and Patman utility.

All know Reaper bot, so nothing has to be explained...

Killer pack is a Quake mod with many much more weapons than in standard quake (auto shotgun, freezer, proximity mine launcher, guded rocket, times nuke, BFG9000, etc...), and some other cool stuff (personnal rotweiller, exploding bag, banana trap, etc...)

Patman is an utility which allow you to choose from all your mods, select a skill, and then a map from the ID1/map directory.. really usefull for those who are boring with DOS-like shell command line...

So if you are interested, just take a look at http://lambert.jeanphilippe.free.fr

Enjoy !! 
You Know What This Board Needs? 
a rolling eyes upward post smiley.

::\ 
JPL 
It would be nice to maybe credit the original mod authors :) 
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