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Other PC Games Thread.
So with the film and music threads still going and being discussed... why don't we get some discussion going on something on topic to the board? What other games are you playing now?
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HL2 EP2 
Trailers #4 and #5 of HL2EP2 have been released on STEAM and #5 is the best of the bunch by FAR, pure $$$. 
Fuck! 
my brother bought me UT2004, Editors' choice edition and the damn thing uses 7 cds to install! 10 if i want to install the mod discs, whatever they are. fuck this. why cant company's make dvds now. :-(

reminds me when we bought mortal kombat 2 in floppy's and man.. so many of them! :-D 
Gothic3 Ingame Video 
there's a nice ~6min ingame video downloadable at http://www.gothic3.com with english commentary (that doesn't really tell anything new). the game looks pretty cool, i doubt it will run smoothly on my machine though. i don't like the term 'action rpg' as it sounds like a diablo-sort of game, which gothic is of course not - it's like oblivion et al, but (hopefully) with less generic areas. 
Cheers Neg!ke 
On the checkage. G3 looks good.


P.S.

This week I have mostly been playing...





























...with my cock! 
Oblig. "Minigame" Joke Here 
 
LOL 
Bollocks to you.

Anyway, Gothic3 trailer looks cool. Kinda nice lighting and stuff and I appreciate what they're getting at. Might have to give it a go. 
[deleted Spam] 
[deleted spam] 
[deleted Spam] 
[deleted spam] 
So Did Some Gaming This Weekend 
continued with unreal 2 where I left off.

Now this gets better, the gameplay is still mediocre but the level design just keeps getting better. Some of it is downright inspired in parts.

But what the hell were they thinking with the cutscenes on the ship after each level ? Trying to give each character a backstory when they should have just kep going with the action.

And one way to have increased the fun in the gameplay would have been simply to double themoving speed. It woudl have still been above average at best but much better than what it is. 
Unreal 2 
I certainly remember getting bored with the bits on the ship, it felt like padding, which is ironic considering how much effort it must have taken to script all that crap. It's such a shame that the gameplay and story weren't even close to the standard of the art.

This weekend I have mostly been playing Company of Heroes, Relic's new World War 2 RTS. It's a lot like Dawn of War in many ways, but with a lot of additional nuances in the control system like setting the facing on units (very important for tanks whose armour is thickest at the front, and artillery pieces which have a limited arc of fire). The SP campaign seems a lot tougher than DoW so far as well.

I've also been playing Doom, off XBox Live Arcade. I think this must be at least the fourth time I've bought Doom! 
In Short 
scrapland - nice design and could'v been good if they polished gameplay mechanics... but as it is, all the spaceship battles are just boring fillers. played like 3 times for 1hr, not sure I will return

manhunt - dont care about graphic violence, gameplay is primitive with very little variation (stealth mostly). looks bleh, but nice location design and very good sound and voice action. some good AI(for what it has to do). played ~80% of the game

suffering - nice horror setting and monster
design, bleh gameplay (shooter/slasher), bad camera (crucial for TPS). gave up after ~3-4 levels

DevilMayCry3 - abysmal camera, awfull controls (with gamepad its even worse).very hard. but still fun (on the 6th level now) 
Scrapland 
i thought what was ruining it was:

way too linear
way too much repetition 
Speeds... 
...useful info ;). 
Well... 
repetition yeah. but with good ship battles\races mechanics it couild`v been more fun
say, NFS:MW has a lot of repetition, but its still good fun 
GTR 2, D3: ROE... 
Anyone play racing sims? I bought a Logitech MOMO wheel and have been playing GTR 2:

http://www.3dgamers.com/screenshots/games/gtr2/

And some Doom 3: ROE 
Penumbra : Overture 
http://penumbra-overture.com/

So frictional Games are making a full quality game from their Penumbra tech-demo game released a few months back.

2 Screenshots are presented, which look 10x better than anything in the techdemo! Looking forward to this! 
Company Of Heroes 
aka Dawn Of WW2...

It's hardly much different is it??

Except...

DOW - you have 2 starting units - builders and scouts
DOWW2 - you have 1 starting unit - combined builders and scouts

DOW - you have 2 resources - requisition and power
DOWW2 - you have 3 resources - manpower, ammo and fuel

DOW - you capture strategic points anywhere to bring in resources.
DOWW2 - you capture strategic points but have to link them to your base.

Errrmmm okay and there is capturing buildings and cover and stuff ;). But even so...

Actually I quite like the new game mechanics, maybe the 3 resources is overcomplicating things but the other aspects seem natural improvements to the gameplay.

-----

Now, having said all that, I'm bloody struggling with the demo. Have been trying the skirmish map as Allies on Normal skill. First time out I didn't really know what to do with the building tree and got pwned quickly. Subsequent times out I've got pwned but more slowly. I've been taking 2 of the critical points ASAP and then building my base backwards from there, making sure to cover the centre of the map with bunkers and to reinforce captured points. Problem is, I start winning with the 500 points countdown thing, and but suddenly Harry Hun has fucking tanks everywhere while I'm struggling to get a normal base set-up and it all goes tits up. Now, given I can pwn most DOW skirmishes with one hand up my arse, this is somewhat disconcerting. Anything obvious I'm doing wrong?? I do confess I'm struggling a bit with all the micro management (partly due to the cover getting in the way of the camera) AND base building at the same time - but it shouldn't be that difficult?? 
Shamb 
axis can get Stug IV tanks realatively quickly compared to the allies tanks. The best counter is to research sticky bombs for your riflemen in the barracks, get 2 sticky bombs on a stug and it will be serverly damaged / destroyed.

Also build a motor pool and you can make AT guns with crew which are very effective at tank-busting but have a limited cone of fire and long setup time, so protect them with infantry.

As for rushing the points at the start, I tend to capture resource giving points asap and then go for victory points as soon as I have s steady flow of all resources coming in, this lets you build lots of infantry/tanks/whatever to retake victory points from the enemy and hold them.

Come to think of it, if you go with the infantry tech tree (another difference from DOW!) you can get ranger squads which are very good at taking out armour and buildings.

Also, get engineers to place minefields near choke points if you can spare the resources, they are goood at tank killing too.

Attack tanks from the rear when possible too! 
Question Is 
is SP campaign as boring as 40k DoW, or more fun? 
Speeds 
Its really good actually. There hasn't been 1 "kill this base" mission yet, and each one is different and interresting.

The defence of carantan mission in the demo is a good example of the quality of the single player missions, awesome mission that :) 
I Liked The Fuck Last Night :) 
i looooved that fucking last nite when u sucked my dick.....oooooo tht was good u made me cum soooo much

next ill fuck u up the ass straight

call me

905-785-8374 
Hhaha Yeah It Was Pretty Good 
[nt] 
<--Shiny Butt 
I love romance. 
Yeap, But 
as soon as you let 'em know that you have no gag reflex they get clingy. 
Uh Huh. 
So CZG forgot his log-in details again... 
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