Willem
#6349 posted by
nitin on 2009/11/29 00:16:55
he had hosting on polycount but thats down at the moment and I couldnt find a backup of the old PQ polycount site.
Which is why I was saying you might want to talk to him if you want to get them. I wasnt expecting you to be a psychic or anything :)
Spirit
#6350 posted by
nitin on 2009/11/29 00:17:47
not sure how they look in q1 but every map Ive seen them used in for q3 or UT looked fabulous.
Rorshach Textures
#6351 posted by
Argh! on 2009/11/29 06:00:30
Drive-by help...
http://web.archive.org/web/20040625224312/www.planetquake.com/polycount/cottages/rorshach/textures/textures.htm
Most preview pics work. FilePlanet Download links should work if you remove the "http://web.archive.org/web/ 20040625224312/" bit.
Hadnt Seen Some Of The "newer" Ones
#6352 posted by
nitin on 2009/11/29 09:35:22
some of those would make terrific themes, ivory and temple for example.
?
#6353 posted by
necros on 2009/11/29 10:03:15
can anyone actually download the files off fileplanet? when the fileplanet link loads up, i just get an up area with an ad where the links to the files normally show up on a fileplanet download.
the ivory set looks particularly badass
Rorshach
#6354 posted by
bal on 2009/11/29 11:11:20
He still posts on Polycount (Under his real name, Kevin Johnstone) if anyone wants to get in touch with him and ask through there.
#6355 posted by
JneeraZ on 2009/11/29 12:17:01
I shot Kevin an email about those textures. Hopefully he'll reply with either a good download link or a ZIP file. We'll see!
#6356 posted by
JneeraZ on 2009/11/30 19:06:40
Kevin brought in a USB drive of the Quake stuff that he could find and said I could host it on Quaketastic so
...
http://www.quaketastic.com/cgi-bin/filechucker.cgi?action=listfiles&path=texture_wads/rorshach
That's everything he gave me! Not sure what format anything is in but there you go...
#6358 posted by
Spirit on 2009/11/30 19:28:50
Now, whoever converts those to Quake 1, PLEASE keep track of how you rename the files. That would make it possible to later use symlinks/hardlinks for easy high quality replacement texture usage.
Wow
#6359 posted by
necros on 2009/11/30 19:31:20
that guy's awesome!
and thanks for doing this, willem :)
My Start Map
#6361 posted by
meTch on 2009/12/01 04:23:15
#6363 posted by
[Kona] on 2009/12/01 12:01:03
Looking forward to what's next on my list for 2004 games I missed... Farcry, Medal of Honor 2, Painkiller, Chronicles of Riddick, Halflife2. Might play Riddick next I think... high expectations on this one :)
I Know
#6365 posted by
meTch on 2009/12/01 19:32:50
its like the third map ive ever made :)
#6366 posted by
necros on 2009/12/01 19:35:18
riddick is a lot of fun to play, if only because the character is so much fun. but there's a combination of action and stealth and sometimes the stealth is nearly mandatory (and sometimes action is) so keep that in mind.
MeTch
#6367 posted by
Drew on 2009/12/02 03:26:02
whatever - looks aren't everything (again, ask Negke), as long as the it's fun!
#6369 posted by
meTch on 2009/12/06 03:31:57
omg i wanna bang that map
Interesting Question
#6370 posted by
Zwiffle on 2009/12/06 06:05:10
If you could fornicate with one map for the rest of your life, what map would it be?
#6372 posted by
JneeraZ on 2009/12/06 12:06:35
Love that look, sock.
One criticism though ... I think the ceiling in that second shot is a little busy. I like the tile on the floor but not so much on the ceiling. I think that would look better with something flatter.
Nah
#6373 posted by
ijed on 2009/12/06 14:39:02
Better question:
If you were stuck on an island with no internet connection, what would be the three maps you'd want on on your hard-drive?