Could You Please All
#576 posted by anonymous user on 2006/07/02 02:15:39
just shut up about living weapon? OK, the model has three moving tentacles, fine. HL1 had that. Having something 'living' requires at least a tiny amount of own will. And you don't want that on weapons�
Oh,
#577 posted by metlslime on 2006/07/02 02:29:37
come on, Prisoner #8463316. Plants are alive too.
That Gun Is So Cool
#578 posted by HeadThump on 2006/07/02 07:35:30
it deserves its own topic. Yes, Half Life had organic weapons, but none of their weapons ever reached down during a rest cycle to give you a blowjob. Gives a whole new meaning to the phrase, 'I love my Smith&Wesson'
Shoot Em Ups
#579 posted by razorbill on 2006/07/04 10:13:15
I've played an awful lot of shoot em ups and a few I really enjoyed were..Serious Sam,Max Griffin Bounty Hunter, Doom3 ( of course! )and Boiling Point Road To Hell.Halo and the like were ok(, Breed, Half Life, Hitman etc etc )but as modern games keep pushing the envelope, how long before we're playing full 3D holograms?By the way,if you intend to try a Flight Sim, make sure its LOCK-ON Modern Air Combat, phew! what a buzz!
Doom RPG
#580 posted by Jago on 2006/07/04 22:40:30
Just got Doom RPG for my mobile phone. It's kinda funny (and good) :)
Hl Episode
#581 posted by speed on 2006/07/05 10:19:45
oh no Alyx just died. game over ... flashback :) But where is FPS ? all the puzzle solving with grav gun and almost no shooting Why?
Mleh
#582 posted by Kinn on 2006/07/05 12:10:16
FPS is old and busted. Gravity puzzles for teh win!
Prey
#583 posted by gila on 2006/07/07 09:23:45
just finished full version of Prey. very very very damn good game. sort of like quake 4 mixed with fucked up gravity/etc stuff you can see in the demo. took me 7 hours.
So
Titan Quest: who's playing it? Take DIablo 2, make it 3d and pretty, ditch the fantasy setting for ancient Greece/Egypt, and you have a pretty solid action RPG, aside from some pretty widespread bugs. (I have only encountered a few pretty noticeable graphical glitches, but no crashes yet.)
Anyone else digging this? Maybe some internet play?
Agh
#585 posted by Zwiffle on 2006/07/08 15:54:27
I didn't know Prey was out yet!!! I thought it came out like the 11th or something. I need that game - 3dRealms can have my soul if they want it - I just need it fast and hard!!!!!!!
Prey
#586 posted by Spirit on 2006/07/09 00:18:27
is not out yet unless you pirate a gold beta or something.
Call Of Cthulhu Review
#587 posted by . on 2006/07/09 21:49:25
Red Faction 2
#588 posted by megaman on 2006/07/11 17:44:08
oh my god, how could i miss this gem?
i just got my hands on it and it ROCKS! Arguably a very dissappointing start, but oh boy does it get nice after that.
It feels weird at first and arguably has shitty (tm) lighting all over the place (vertex lighting only?) and it looks kinda washed out, but the leveldesign gets better and better, vehicle missions actually make sense when you can destroy the environment and it has all the non-linear FEEL to it that hl2 and doom3 so miserably fail to produce.
the level-layouts are just so much nicer and more thought through then box - corridor - box (and yes, it feels like that in hl2, too), and the destroyable stuff adds a cool realistic flair.
woha, im blown away, more to come :)
Prey
#589 posted by Zwiffle on 2006/07/12 09:54:56
OMFG
I won't spoil the story - but hands down the Best Game Ever. My only complaint is that it's short - it shouldn't take more than 10 hours to beat. But my god, what a feast this game is. It's just... really really good.
Get it and play it.
DOES IT HAVE CLEAN BRUSHWORK???
#590 posted by negke on 2006/07/12 11:45:27
Prey
#591 posted by gila on 2006/07/12 12:16:28
by the way, the ending continues on after the credits...
if only this game had more monster types...
So
#592 posted by nitin on 2006/07/12 15:24:07
how does it run compared to q4/d3 ?
Nitin
#593 posted by gone on 2006/07/13 01:40:38
slower for me
but u can turn off all the extra glitz to make it run fine. why not try the demo?
Thanks Speedy
#594 posted by nitin on 2006/07/13 01:45:24
as for demo, I'm annoyed at having tried demos that require different specs to the final game.
Speed
#595 posted by gila on 2006/07/13 03:34:27
hm. it loads and runs faster than doom3/quake4 for me on the same settings in 1024x768.
Replayed Enclave
#596 posted by nitin on 2006/07/13 05:57:39
on the new comp, god this game is stunning ot look at. The textures are so sharp and the design is great. I like hte levels too, free to explore and do what you want most times. Nice enemy variety, I dig the gameplay here.
If only it had a proper save system and some better model animation, especially the player. It seems a bit stiff.
Is it mappable ? some killer maps could be made or it.
Playing Unreal 2
#597 posted by nitin on 2006/07/14 22:51:25
so far it's like everyone said, fairly so-so.
There's some stunning design, but in other places the levels look overly cluttered, much like a lot of new games. Rorshach's skinwork is amazing, especially on the Skaarj who just look brilliant IMHO.
The atmosphere is fairly good too, but what is clearly lacking is gameplay. The weapons are pathetic and weak, there is no sense of intensity in any of the fights. The best level so far has been the one where you rescue a team of marines than hold the dropship landing zone for 5 mins whilst being attacked from multiple points.
Dnt know how far into it I am, but hopefully the gameplay picks up (I doubt it). till then, the occasional brilliant design and the cool Skaarj will ekep me going.
Unreal2
#598 posted by scar3crow on 2006/07/15 00:43:40
I started Unreal2 multiple times, and hated it multiple times. Then one time I pushed myself and got past a certain point... and really liked it.
The weapons are weak, they have very little sense of impact... but the fact is, I found myself giving a damn what was happening. I enjoyed talking with the crew members, finding out more of what was going on, and actually cared. It has a lot of significant flaws, but it does something no other FPS has done - made me care about the other characters in the game or what happened beyond whether or not I died.
Nitin:
#599 posted by bear on 2006/07/15 06:40:39
Enclave is mappable but unfortunatly I don't think there has been any custom map made and due to lack of community and good documentation it's probably very hard to get into at least when it comes to doing any script stuff but please do try!
Look here for info and tools: http://www.starbreeze.com/ogier.jsp
Unreal2
#600 posted by gone on 2006/07/16 22:53:03
Its one of the most underrated games
|