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Speedmapping Thread!
From now on, this thread will be the place to discuss speedmapping issues. This will also be where all speedmapping events will be annouced. This is just an effort to keep General Abuse on it's topic of 'anything' rather than being about speedmapping every weekend.
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Scampie, 
do you have a theme planned this week? I'd suggest Ogro textures if any one is interested. 
 
yeah, I do have a plan headthumpy, soz.

Sm83 is saturday. 4pm EST.

Theme is 100 mins strict timelimit plus Deathmatch maps only. RPG will be onhand afterwards for a small game of Quakeworld on the completed maps directly after.

best place to be is irc.gamesurge.net in #speedq1, so we can be sync'd and ease of getting the game together. maps emailed to me at scampie@spawnpoint.org will be accepted, but as soon as the strict timelimit is up, the pack will be made, so be early. 
Great Idea For A Pack 
looking forward to it 
I Can Make It 
Will be playing ball in the afternoon, but I'll get it done that morning. 
SM82 
Just out of curiosity...where is it at? I'll try to be at SM83 this weekend again, since I dont think I have anything going on. We'll see what goes. 
It's Over There! -> 
* scampie hides... 
Scampie 
Just a question, I'm not involved in speedmapping, and I don't think I will be one day (I'm not enough "strong" in mapping, I don't have enough time..), but I just would like to have further informations about the concept... I just would like you to satisfy my curiosity... ;-)
Thanks 
JPLambert. 
Errr. Speedmapping = making a map quickly. Usually in 100 minutes or thereabouts.



P.S. Scampie, why not have a Rubicon-textured chainspeedmap as this week's theme?? 
Shambler.. 
And I suppose you try each map from other mappers, during deathmatch session, or something like this ?? Just to say "today, this guy wins", etc...
Cool concept, but only really "pro" mappers are able to build a map into so few time !! It's definitely not for me ... 
JPLambert 
I'm new to Q1 mapping. If you want proof, download SM_81 and play the Painty_J map. That's mine. Sadly, it took all 100 minutes for me to make.

The point of this is: It's a piece of crap, and it took forever to make. What hope do I have now? Well, I learned a few tricks when I made it. Some things I did wrong, but next time I won't make those same mistakes and waste time on stuff that won't work. Or maybe I figured out a faster way to do something just as I was finishing up. Next time I'll do that to begin with, and skip the slow method.

The point is that my second map will hopefully be a little more complex than my first one. Then I will most likely learn a few more tricks so my third map will be more complex. Keep repeating this process, and before long you'll be a badass at mapping. I know the same approach helped me immensely with my 3d art capabilities, so I'm hoping that by participating here I can improve my mapping.

Just don't worry about it if your first map sucks. Mine definately did, but I'm not worried. If I wanted it to not suck, I would have spent 100 HOURS on it instead of 100 minutes :) 
Well 
I know understand better the concept of speedmapping.. I would be very happy to participate, but it's rather difficult today for me to find enough time just for my current project... due to my wife who desperatly doesn't understand why I'm still playing with these "idiot game"... grrr... women... anyway.. thanks for the informations... Perhaps one day... who knows...
Bye.. 
Take A Look 
at some of the previous speedmaps (there are over 400 now, going back to early 2001) and you'll see that the quality, style, theme, playability etc varies greatly. In any case, there are a lot of inspirational material and many of them are great.

I believe one of the points with speedmapping is to let new mappers get in and make maps without having the pressure of doing a fullblown map. 
AguirRe 
I'll take a look... It should be very helpfull and interesting for sure...
Thanks for the advice 
 
read the FAQ I have at the speedmapping site, may be some help.

http://speedq1.spawnpoint.org/faq.html 
Scampie 
Thank you very much.. 
Oh Crap 
forgot about speedmapping last night 
I Didn't Get Enough Of My Map Completed 
that was worth submitting. 
That's Ok... 
we got some pretty good maps last night. I'll post the pack in a few mins. 
Theme Idea 
1 guy makes a start map, the rest makes sp levels with runes at the end of 'em. Kinda make mini episodes that are a level long!

It at least would make browsing them easier :). 
Hrmm....That Sounds Pretty Cool 
But how would you know how many teleport gates you'd need? 
 
4 mappers is alot for speedmaps and less than that is too few for the idea to be worthwhile. and really isn't a theme that encourages mappers to do neat things 
Theme 
what about Statue theme?

That means the map should contain a statue of anyone or anything.
Or it must be a huge statue that player walks on. 
 
No speedmapping announcement yet? Only two days till saturday. Just curious is all. Don't mean to push you or anything. 
 
Also, what about this thread? Is there any way for it to be split up into pages? That huge long list of posts takes a least 5 minutes for me to load, but that could just be me. If it is, then don't worry about it. 
If You Login 
properly each time, you'll have New # or in any case Last 25 to get the latest posts. This applies for all threads here. 
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