Lvl 16
#527 posted by
JPL on 2006/06/03 06:47:01
...is effectively a bitch !!
I'm This Time...
#529 posted by
JPL on 2006/06/03 07:05:31
... completlty stucked at lvl 21...
Heh.
#532 posted by
pjw on 2006/06/03 09:58:57
It was kind of weird...level 16 slowed me down for over 20 minutes, but once I got it, none of the following levels ever slowed me down for more than a short time.
The guy needs to make more levels and use various shapes of primitives...
For Info...
#533 posted by
JPL on 2006/06/03 12:57:27
.. there are 30 levels... adn then it's over..
Level 16
#534 posted by
Ankh on 2006/06/03 15:21:00
such a bitch! solved after 2 hours :(
Phait
#536 posted by
nitin on 2006/06/03 22:48:37
it's an older version of starforce though, not starforce 4, which is the one causing problems (Splinter Cell 3 and the new Prince of Persia have it).
Erc
#537 posted by
gone on 2006/06/05 01:38:16
played both fallouts ofcourse. and its rpg, not action really
XIII kept me interested till 2nd winter level, then I gave it up. rather average game
Speedy
#538 posted by
nitin on 2006/06/05 01:40:39
didnt miss much, 1 or 2 decent levels after that but not much more.
Spd
#539 posted by
erc on 2006/06/06 03:03:08
Sure they're RPG - I thought the action within would satisfy your needs. Anyway, glad you've played them.
Oblivion
#540 posted by
nitin on 2006/06/13 07:43:24
so does this game have real time combat ?
never played morrowind so have no idea what to expect from this.
Yep.
#541 posted by
pjw on 2006/06/13 08:16:42
And it's actually much better than Morrowinds combat (which was also real time, but actually hitting your enemy was an electronic roll of the dice based on offense/defense combination, and (especially at low levels) you'ld just stand in front of an enemy and flail at air quite a bit sometimes.
If you hit something in Oblivion, you'll actually make contact based on positioning, and then the offense/defense only comes into play to determine damage.
Oblivion is enormously better than Morrowind when it comes to graphical beauty, combat, and many basic game mechanics, while Morrowind excels at making general world exploration a joy, and provides much more asset variety (e.g. architecture, races, factions) and random hidden fun to discover.
Both games are on my personal "best-ever" list.
XIII & SWAT 4
#542 posted by
. on 2006/06/13 09:52:11
XIII isn't too average to me, I'm really enjoying it.
Here is my SWAT 4 Gold review
http://phaitplays.blogspot.com 3/5
Shambler's Post In The Music Thread Made Me Curious...
#543 posted by
necros on 2006/06/13 10:05:16
has anyone here played eve? is it actually any good?
Necros
#544 posted by
R.P.G. on 2006/06/13 20:08:21
See Lun's 06.01.2006 post on his site.
http://lunaran.com/
Generous Phait
#548 posted by
nitin on 2006/06/16 19:32:35
but it seems the lack of a proper save system and the shitely implemented quicksave system, didnt bother you as much.
which is probably fair enough, I'm not the best FPS player, but I shouldnt be penalised for that IMHO.
#549 posted by spd on 2006/06/18 06:46:02
nitin I felt the same as you, hell annoying to rewatch the same cinematics for 5th time ffs
and I don like sneaking games (die sam fisher!)
Prey
#550 posted by
Zwiffle on 2006/06/18 20:32:28
June 22nd, the demo will be released. I will be waiting in line to download it. This game gets me tingly.
Hmm
#551 posted by Tron on 2006/06/18 23:01:38
Zwiffle: you have a thing for alien arsehole doors?