Only New Enemy
#518 posted by
czg on 2006/06/01 23:48:31
Zombified combine soldiers. They don't shoot, but they run faster sometimes and they sometimes pull out a grenade but forget to throw it, so you have to kill them before they get to you and gravgun the grenade away.
Ep2 supposedly introduces a new alien species, though.
So Basically
#519 posted by
megaman on 2006/06/02 01:50:22
hl2 ep1 is a well thought out way to get your money?
Well Worth Every Penny Imo
#520 posted by
DaZ on 2006/06/02 03:25:00
[nt]
This Isn't The Kind Of Thing That Usually Goes Here...
#521 posted by
pjw on 2006/06/02 10:35:59
...but, hell, it is an "other" game, and a bunch of the designers here got sucked into it at lunch yesterday. I finally beat it (Lvl 30) last night.
Pretty addictive and fun.
Oh, and level 16 is a dirty, dirty whore.
http://www.microgames.info/game_info.php?products_id=205
^^
#523 posted by
Blitz on 2006/06/02 15:03:30
Okay yeah I'm stupid, but now I am stuck on 15 :(
Advice Needed
#524 posted by spd on 2006/06/02 16:13:36
I want PC games that would be mostly action-oriented (more than rpg and not pure puzzle adventure games) and would be sort of an open world/nonlinear.
Like Fable or BGE.
If you know games like that - please tell me.
Could be old games too (anything that runs on w2k)
XIII
#526 posted by
nitin on 2006/06/03 06:38:56
first game I played on my new computer, no real reason but already had it lying around since my brother bought it for his laptop a while back.
Pros :
- cel shading is nice, although it does admittedly wear off after a while.
- some of the outdoor levels are very nice
Cons :
- most of the level design ranges from average to poor. Out of 30 or so levels, 5-6 are good.
- poor gameplay. Some of it is compounded due to the next point but although the makers have tried to keep it varied, it's fairly mediroce in its execution.
- Fucking lame checkpoint system. This pissed me off no end, especially since the checkpoints became scarcer as the game went on and because you were forced to sit through entire cut scenes upon each reload.
- Plot. a C grade attempt at redoing the Bourne Identity storyline in a noir like fashion. It's terrible and takes up too much gameplay time too.
I'd rate this 5/10.
Lvl 16
#527 posted by
JPL on 2006/06/03 06:47:01
...is effectively a bitch !!
I'm This Time...
#529 posted by
JPL on 2006/06/03 07:05:31
... completlty stucked at lvl 21...
Heh.
#532 posted by
pjw on 2006/06/03 09:58:57
It was kind of weird...level 16 slowed me down for over 20 minutes, but once I got it, none of the following levels ever slowed me down for more than a short time.
The guy needs to make more levels and use various shapes of primitives...
For Info...
#533 posted by
JPL on 2006/06/03 12:57:27
.. there are 30 levels... adn then it's over..
Level 16
#534 posted by
Ankh on 2006/06/03 15:21:00
such a bitch! solved after 2 hours :(
Phait
#536 posted by
nitin on 2006/06/03 22:48:37
it's an older version of starforce though, not starforce 4, which is the one causing problems (Splinter Cell 3 and the new Prince of Persia have it).
Erc
#537 posted by
gone on 2006/06/05 01:38:16
played both fallouts ofcourse. and its rpg, not action really
XIII kept me interested till 2nd winter level, then I gave it up. rather average game
Speedy
#538 posted by
nitin on 2006/06/05 01:40:39
didnt miss much, 1 or 2 decent levels after that but not much more.
Spd
#539 posted by
erc on 2006/06/06 03:03:08
Sure they're RPG - I thought the action within would satisfy your needs. Anyway, glad you've played them.
Oblivion
#540 posted by
nitin on 2006/06/13 07:43:24
so does this game have real time combat ?
never played morrowind so have no idea what to expect from this.
Yep.
#541 posted by
pjw on 2006/06/13 08:16:42
And it's actually much better than Morrowinds combat (which was also real time, but actually hitting your enemy was an electronic roll of the dice based on offense/defense combination, and (especially at low levels) you'ld just stand in front of an enemy and flail at air quite a bit sometimes.
If you hit something in Oblivion, you'll actually make contact based on positioning, and then the offense/defense only comes into play to determine damage.
Oblivion is enormously better than Morrowind when it comes to graphical beauty, combat, and many basic game mechanics, while Morrowind excels at making general world exploration a joy, and provides much more asset variety (e.g. architecture, races, factions) and random hidden fun to discover.
Both games are on my personal "best-ever" list.
XIII & SWAT 4
#542 posted by
. on 2006/06/13 09:52:11
XIII isn't too average to me, I'm really enjoying it.
Here is my SWAT 4 Gold review
http://phaitplays.blogspot.com 3/5