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Try Here, Tronyn 
Vondur 
Even if this link is extremely slow, you have always very good informations.. .. I was looking for this kind of tool from many weeks, like Tronyn...
Thank you . 
Distrans 
Done. 
 
 
Thanks Vondur 
Now here's another one: anyone know where I can find the Quake -> Unreal geometry converter? There is one, I've used it. It was very similar to what's described on this site, maybe even the same thing. The link is dead though.

http://www.planetunreal.com/ram2000/skins/Umods/tutorials/x3m.htm 
And Here's Another One! 
Has anyone converted the Doom episode 1 skybox (huge black round hills and mist) for use with a Quake custom engine? If not, anyone interested in doing just that? 
While I'm At It... 
Anyone out there want to donate $1,000,000 to me? Does anyone know where I can apply to recieve magical powers and become ruler of the universe?

uhmm.. it's late.. I'm done.. hehe 
Tronyn 
I'm sure Kell could rustle you up a nice Doom-inspired skybox. 
Tronyn 
only $1,000,000.00??

Sold!!

Where should I send the cheque? 
Woohoo, I Get To Use The DooM Icon ^_^ 
Talking Of Skyboxes 
I've uploaded my Kothic Skybox Compilation to spawnpoint; 49 skyboxes, all panels 512x512 in .tga format; shader scripts included for Q3 engine games. 80Mb

http://kell.spawnpoint.org/skies-kothic.zip

I don't have time atm to compose individual skybox downloads. So if you want 'em, you gotta catch 'em all! 
Tronyn 
If you don't like Kell's skybox (gasp!) then I think Lun converted it for use in Lun3DM3. 
Alright 
I think I'll look at both. Though I have tons of custom Q3 maps, I don't know much about Q3 editing so how would I extract it and convert it for use with a Q1 engine?

Though Kell's skybox looks great, the colour scheme may be too blue/greenish for the level I need said skybox for, as that map is very much grey/black/white. 
Oh Yeah Nitin 
sweeeeeeeeet 
This Looks Potentially Interesting 
Tronyn 
Rename the .pk3 to .zip, open it, and extract the 6 skybox images. 
Tronyn 
Browse through the skies on my site. There's probably something that will fit your map theme. If grayscale misty mountains is what you want, I recommend Kradegar.
Alternatively, if you have more than a vague notion of what you want, I'll make it. 
Oooh.... 
kell any plans to make d3 skyboxes for public consumption?? 
 
What image size, what image format? 
 
 
if, you umm, do so feel inclined... a darker dusk w/ partial clouds (almost brown instead of orange) would be hot stuff...

:D 
Pope 
Ah, thx for linky.
By the looks of things, D3 handles skyboxes in almost exactly the same way as Q3 ( at least from my pov ). jpg doesn't work, but .tga does and the only other differences are the panel suffixes and the details of the shader. So technically speaking, any of the skies I've made should work in D3 if you rename the panels ( e.g. _forward instead of _ft it seems ) and c'n'ped a new shader.
If those guys in the thread are using Wadfather skies ( and good luck to them there btw ) then 512x512 must be an acceptable res.

I also see the number 768 mentioned. I've never checked this before, but presumably because skybox panels don't tile ingame, non-power-of-two dimensions are acceptable? If so, I can do 768 no problem. 1024x1024 I can't, unless I miraculously acquire a registered version of Terragen.

By 'a darker dusk', are you speaking generally or refering to my sky 'duske'. If the latter, that shouldn't be too difficult to work up.
For skybox requests, the odd googled pic or whatever can help describe. Though please note: I won't be making a new skybox for every motherfucking map project people begin - I map too y'know :P 
Yeah, That's A Real Shame 
Phait: Chrono Trigger is being remade in the UT2003 engine http://www.chrono-trigger.com - I'd play it, if it's ever finished. Currently playing the SNES version.

pushplay: All that effort and talent could have gone into something creative. It's depressing.

scampie: especially once Square/Enix gets wind of the project and sends a Cease and Desist.

http://games.slashdot.org/games/04/09/08/1335257.shtml?tid=123&tid=202&tid=10

PS: please don't ruin D3 for me by discussing the skybox format here. 
Score One For The Good Guys! 
...er... I mean, It's a shame I heard that news the other day and watched the trailer they made, looked some fucking good. Maybe they should start on a new, original RPG made in the same method now. 
P.S. 
pushplay, you're a fucking retard 
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