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Map Jam 2 - Deadline 27th July
Map Jamming is about creating maps of any size or detail level over a couple of weeks using a certain theme and texture set. Check the readme file below for further details of what the Jam is about. Any questions or comments, please post to this thread only.

Deadline - 27th July 2014
Theme - IKBlue + IKWhite inspired maps

Guidelines for Map JamTextures Wads + Map Prefabs

UPDATE: Released! news thread is here.
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More Pictures ! 
Before the final release, could we get more pictures of the maps ?


I want a full erection to break down the walls ! 
 
Before the final release, could we get more pictures of the maps ?

Personally I would recommend everyone to resist, because there are loads of mind blowing vistas in this pack and it would be a great shame to spoil them. Only two days to wait ... 
TEXAN ERECTION 
 
AARRrrgh ! 
>Only two days to wait ...

I'll have to sustain my erection for two days !? I need a cock ring, NOW ! 
Ask CZG.... 
He'll have a spare one. You might have to clean it off a bit first (if you really want to). 
 
those cock rings don't work, just take some viagra. although it could be kind of offputting trying to play quake while your dick smacks you in the face. 
I Don't Want To Know How You Know That. 
 
Thi4f Has Plenty Of Cockrings 
 
 
If there are any runes in any other map, DO NOT ADD A START MAP 
This Is Really Important 
I added a secret because there was no start map 
Too Late Scampie.. 
 
 
fine

I offically withdraw my map 
 
you can't change shit on the last fucking second like this. I will not have my map ruined by this. 
Progs To Fix This? 
 
Ok Ok 
no startmap, i regret my prank.. 
And No Runes 
yeah yeah 
Hi Scampie 
I used an Elder World rune in my map. I could change it to something else though, if that creates a problem.

I think a start map would be cool but whatever.

There's also something slightly amusing about the alliteration Scampie, Skacky, Sock. 
Scampie I Was Just Kiding 
cmon, don�t withdraw the map or such. Sorry if you got me wrong there.. 
Why The Hell 
Would runes be needed for a start map? 
You Can Take Them Over To Other Maps 
probably breaking progression triggered by a rune. 
So No Startmap 
no trouble 
 
Fifth: info_player_start2 is used when you have a rune. I have a secret that can be access through a trigger_changelevel that goes back to my own level.

This is ok because there is no start map, so the player loses all runes when changing map via console. I have asked about runes before and was informed there is no start map, so it was ok for me to do what I want.

But WITH a start map, I now have to worry if anyone else happened to use a rune just for giggles in their map and the player played their map before mine. 
 
sorry for being a stick in the mud about this, but I tried very hard to make my map as compatible as possible, and use a fun trick, and there's no other way I can do this and I don't want to remove it at the last second 
Cool Idea! 
 
But There's No Start Map, Right? 
if there is, I can just change the rune in my map to a rune-textured button.

also there's a good chance my map will be unvised (sorry everyone, I'll release an expanded and fullvised version later, but I worked on this up to the last minute and had to scale it back to finish on-time as it is). 
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