Morrowind
#433 posted by Aardappel on 2003/03/03 05:14:41
is pretty amazing, played it for ages. it gives so much freedom, and exploring the world is so much fun. if you like RPGs though, you have to play gothic II... it is just as amazing as morrowind (but in a different way), and with better story, npc interaction, and diversity.
Morrowind
#434 posted by Auhsan on 2003/03/03 06:06:35
I�ve been in love with this one too, althought it encourages to much being a thief (the evil side is too strong :). I think I'll install it again...
Whoever Submitted News Of PH8DM1 To Planetquake...
#435 posted by . on 2003/03/03 09:26:34
I sincerely thank you, but I really didn't deserve it. Because of the fact that PQ is a big, well known site it's humbling yet honoring that I got that mention - maybe you all are like "uh dude.. why are you making a deal out of this?" -- I'm new to this community. I haven't developed a reputation - and frankly, my skills ain't all that.
But anyways, thank you - whoever.
Phait:
#436 posted by metlslime on 2003/03/03 11:43:14
this is one of the sites pq news people visit periodically for news stories. So i think they just saw the story on our news page.
HTML Question
does anyone know an easy way to sort data automatically within HTML. Its for my hall of fame/map rankings page.
What i want is just to be able to put in the new totals and it automatically resorts the maps.
thanx uwf
You'd Probably Want PHP
#438 posted by R.P.G. on 2003/03/03 15:25:37
NT.
Maybe...
i suppose i could possibly learn php. i have deliberatly and studiously avoiding it so far.
any other thoughts/suggestions from anyone?
Dynamic N Shit
#440 posted by pushplay on 2003/03/03 19:04:22
Well similar to php but not quite the same is asp. Besides that you could use javascript and put all the processing client side, or use a javaservelt and put all the processing server side.
If you know sql then go php, if you know java go servlet, otherwise go php. It's less powerful but really good for basic sorting.
Thanx Pushplay
BTW, more reviewage (Q1SP-brainstorm architecture, Cube-Monster Machine) now available at my site.
http://www.planetquake.com/underworld/index.html
I'm An Asshole
#442 posted by pushplay on 2003/03/03 23:51:44
Let's Interrupt The Gloom Of Quake For A Second...
#443 posted by . on 2003/03/04 02:15:31
and check out this piece I spent 2 hours on originally at 800x600 :P
http://www.phaitaccompli.com/design/gfx/3.jpg
all Photoshop, wee...
I need to work on some more textures
OMG
#444 posted by . on 2003/03/04 03:41:59
I checked my referrals and news of my map is on Quakepit.com and http://qw.fpp.pl/ and ... ok - I'm just ECSTACTIC - I didn't think any of my stuff would be worthy of mention anywhere else... wow... I dunno what to say lol *sniffle* I want to get a comments system up on my site, I'll look into that...
Oh by the way.. why are sites that don't have my site linked, in my referral stats?
Enclave
#445 posted by nitin on 2003/03/04 07:21:46
so would a p3-733 with 384mb ram and a GF2 handle this game well at high-meium settings?
YAY Check This Out...
#446 posted by . on 2003/03/04 07:35:49
I coded my own PHP form script - major accomplishemnt for a non-dev for me:
http://pherrous.phaitaccompli.com/post.phps
http://pherrous.phaitaccompli.com/ph8dm1.php link to comment
Accoding To The Readme;
#447 posted by wrath on 2003/03/04 08:16:59
Minimum:
Windows� XP, ME, 2000, or 98 (95 and NT� not supported); 600 MHz Intel Pentium� III or AMD Athlon Processor; 192 MB RAM; 4x CD-ROM; 2.2 GB Hard Drive Space; 16 MB Direct3D Compatible 3D Accelerator Card with Transform & Lighting Capability (GeForce 1 or Equal); DirectX 8.1 Compatible Sound Card; Keyboard; Mouse
Recommended:
Intel Pentium� 4 1.5 GHz or Athlon 1 GHz; 256 MB RAM; 16x CD-ROM; 32 MB Direct3D Compatible 3D Accelerator Card with Transform & Lighting Capability (GeForce 3 or Equal) with DirectX 8.1 Compatible Driver; Environmental Audio Capable Sound Card
Empty
#448 posted by nitin on 2003/03/04 19:11:37
thanks wrath, so how will it really run on something just above the min requirements <smile>
PH8DM2
#449 posted by . on 2003/03/05 03:51:15
what would you like to see?
so far it's coming along rather nicely, i may post screens later. it's mostly a green theme to it so far but this could change. i'm really confident in this map seeing how well it's progressing and looking.
Nitin;
#450 posted by wrath on 2003/03/05 04:15:24
How will it run?
Like Christopher Reeves post accident. Covered in crude oil. On Jupiter. At absolute zero.
Lol
#451 posted by nitin on 2003/03/05 05:43:44
ok, I guess I'll pass on it then.
Pushplay.
Yes, you're an asshole.
Uwf
#453 posted by pushplay on 2003/03/05 17:27:29
It's just a lite joshing from someone with too much free time on his hands, don't take it as anything else.
Using grenade launcher and ammo as proper nouns did strike me as odd though
Pushplay
#454 posted by Vodka on 2003/03/05 22:31:51
You dont sound like your english is perfect either, some of your corrections (didnt read thru whole text) are not needed or just wrong.
If you really wanted to help uwfan with the review, you could just email him.
Be nice !
Nice Use Of Kell's Textures
#455 posted by nitin on 2003/03/06 01:40:16
Yo
#456 posted by pushplay on 2003/03/06 02:19:01
Some of them might be style issues, but if you think I'm wrong then go nuts and tell me where.
Nitin:
#457 posted by metlslime on 2003/03/06 03:29:24
yeah, that map looks nice. I don't agree with all of the detailing and stuff, but the overall effect is very impressive.
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