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Posted by - on 2003/12/06 18:37:36 |
From now on, this thread will be the place to discuss speedmapping issues. This will also be where all speedmapping events will be annouced. This is just an effort to keep General Abuse on it's topic of 'anything' rather than being about speedmapping every weekend. |
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#416 posted by - on 2004/04/18 13:24:29
Who honestly gives a fuck what the person running them has in mind for the maps?
So, what you're saying is, I give up my saturday afternoons every week for egotistical assholes like yourself who couldn't give a damn that I'm trying to run a fun event for mappers to enjoy with each other? thanks.
Why fucking bother uploading the packs every week if you're insistant on sticking to that oh-so-pretentious 'map for yourself, not for others' scheme.
I seriously don't know, some people seem to enjoy the maps. Nothing wrong with that. But mapping everyweek just so those who play them can have a fun pack is draining, and not a good, fun, creative enviroment for the speedmappers. This shouldn't turn into an event where people are thinking they'll put their mark on the community with maps, just a nice bit of level design fun.
I've spent more time speedmapping than pretty much anyone else on the site since the events started running, why on earth would I do it for all that time if I didn't enjoy participating myself?
As you've obviously stated, you don't unless you get credit and people cheering for your maps. And congrats on spending time speedmapping, I know most of it was making sm36.
Since you obviously interpreted my comment completely wrong & with very little thought whatsoever, I was merely stating that I didn't particularly enjoy the process dragging brushes around and copy/pasting entities for hours on end, however, I enjoy coming out with a finished product at the end of the session, and playing it. Yes, I normally enjoy playing my maps alot more than playing others, since they're pretty much tailor made for me. I couldn't care if other people didn't like them.
I interprated you comment how it was presented. I was trying to help and encourage nane. You tried to demolish that by spewing some comment that offered no help at all. I gave you my thoughts on that, and you left crying like a baby and whining on this board about how you'd never speedmap again. Good riddence.
My point is though, even if mappers do map for the sake of getting their name known, so long as they submit a map then why give a shit?
Becuase speedmapping is not about that. It's about making fun little maps in a short bit of time. Go make a 'real' map and put some effort into it if you want your 'name to be known'.
I 'quit' because I certainly don't participate in the events for power-tripping fucktards who think the whole world should share their opinion.
See a few paragraphs ago. I don't see how I'm 'power-tripping' by saying 'fuck off' though.
 Hay Guys!
#417 posted by Friction on 2004/04/18 13:50:01
I heard this thread contains WMD grade drama confirm/deny?
 Confirm!
#418 posted by - on 2004/04/18 13:51:59
 Suggestion...
#419 posted by ProdigyXL on 2004/04/18 13:56:16
So, what you're saying is, I give up my saturday afternoons every week for egotistical assholes like yourself who couldn't give a damn that I'm trying to run a fun event for mappers to enjoy with each other? thanks.
Scampie, if your Saturdays are as valuable as you claim, simply stop running the events and let someone else run them for awhile. We are all capable of such a task. :)
 But Who Would Do It?
#420 posted by necros on 2004/04/18 14:08:36
you? O_o
 Well
#421 posted by Zwiffle on 2004/04/18 14:18:51
Personally, I participate in Speedmap sessions for a number of reasons.
1) I like to make a little 'world' with a theme in mind, because using my creative abilities with a certain theme or restriction is challenging and helps to strengthen said creative abilities, which I find rewarding.
2) I like to map, but find I lose interest on regular maps I make for a number of reasons, not discluding mild ADD. Speedmapping lets me focus for a few hours,then release something without getting bored of it.
3) I like the relaxed atmosphere (most of the time) which encourages to have fun with the map. This relates to reason 1.
4) I like the feedback people give for all the maps, whether its "You're map isn't sealed properly, use my tools instead" or "All these maps suck, you should make smaller, more focused maps, my name is Shambler." This includes my own comments about other maps, which relates to reason number 6.
5) I like the way Scampie looks at me, it makes me feel warm and fuzzy inside.
6) I like to see what maps people come up with, especially when they use the theme, to see how different people's styles produce variations on a theme. Scampie usually produces some sort of flipped, symmetrical map, where I like to make maps with unique paths, etc. I find it interesting to compare what people came up with.
7) I like the mapping exercise, it hones skills. If you compare what I started coming out with (way back in sm60 or something) to what I produce now, there's a steady progression of slightly less sucking with each map, except for a couple that I didn't feel like mapping.
8) The maps some people come out with boost my selfesteem. (I'm talking to you, RPG)
Well, now that I have outlined some of my reasons, I must give a big "Fuck you" to both Xen and Scampie for turning my weekend fun, which I look forward to each and every week, into a stupid debate over why you should speedmap. Everyone has their own reasons, don't force people to speedmap for your reasons you god damned speedmap Nazis. If people are speedmapping, let them speedmap for whatever reason they want to, as long as they're speedmapping I'm fine with it. Get the fuck over it.
BTW, I have a theme for speedmap #76, how about MC Escher-style architecture?
PS, sorry if there are any incoherent sentences or grammatical errors, I'm talking to my friend on the phone.
 ...
#422 posted by necros on 2004/04/18 16:34:59
what the hell is mc escher style?
on speedmapping, i like to do it because it lets me try out things i would normally never do in a full sized map as evidenced by my many 'fucked texture' maps and such. also, it lets me try out themes that i haven't done before because i tend to stick to q1met/runic too much...
 MC Escher
#423 posted by Zwiffle on 2004/04/18 17:03:00
The guy who did all those cool pictures of stairs that went every which way...
Do a google search, I'm sure you've seen his famous stuff at least.
 Could Someone Clarify This For Me?
#424 posted by R.P.G. on 2004/04/18 17:39:26
Xen said: My point is though, even if mappers do map for the sake of getting their name known, so long as they submit a map then why give a shit?
Scampie said: Becuase speedmapping is not about that. It's about making fun little maps in a short bit of time. Go make a 'real' map and put some effort into it if you want your 'name to be known'.
Oohh, so if I like Mexican food because it's spicy, and John likes Mexican food because of crunchy friend tortillas, that means John is an idiot and shouldn't eat Mexican food?
 Agree With Zwiff
#425 posted by HeadThump on 2004/04/18 19:45:54
On his point number 6 -- it is why I should do it more often.
#426 posted by - on 2004/04/19 00:24:22
RPG: I'm the mexican chef. I make spicy tacos with extra peppers. Xen is a gringo who stumbles into my cafe smoking marijuana and demanding I make my tacos less spicy and much more crispy. I get Hos� to throw him out of my cafe.
#427 posted by - on 2004/04/19 00:28:39
er... wait, it's be more correct if Xen throws himself out of the cafe after I tell him that I don't want to make him crispy tacos, just my world famous spicy tacos, and then goes to tell the guys at the bar that I raped his children and he will never eat at my establishment again.
 Congratulations!
#428 posted by pushplay on 2004/04/19 01:28:56
The pair of you have successfuly constructed this:
http://glassnebula.com/sthelens/full/mountain.jpg
out of this:
http://www.humeseeds.com/molehill.jpg
Now if you could learn lead into gold we'd all be rich.
#429 posted by - on 2004/04/19 08:32:31
we've made a file not found?
 Err?
#430 posted by R.P.G. on 2004/04/19 13:48:11
Xen is a gringo who stumbles into my cafe smoking marijuana and demanding I make my tacos less spicy and much more crispy.
I typed up a one-line response to that, but then I realized that if you don't get it the first two or three times, you're probably not going to get it at all.
I just don't understand why Scampie practically begs people in #Terrafusion to speedmap, but then tries to run out a regular contributor.
 Bah, Bastard Server Went Down
#431 posted by pushplay on 2004/04/19 19:57:16
 Scampie
#432 posted by aguirRe on 2004/04/20 17:25:13
You haven't announced sm75 officially, is the zip in the files section the right one?
I liked the two SP maps, yours in a very unique shiny green atmosphere, although the combat was pretty weird.
Zwiffle's I believe must've been from the previous theme (play through twice), looked nice and had pretty rough combat, those enforcers can be very effective ...
 Speedmap #76
#433 posted by - on 2004/04/21 20:20:17
Time: Saturday, April 24th at 4pm EST (9pm UK, 20:00 GMT)
Theme: No theme!...
Timelimit: 100 mins. Strictly enforced!!!
Thought it'd be a neat idea to try making a pack this week where sticking to the timelimit of 100 mins was the theme. Kinda differant than anything we've done before. We'll get back to other themes and lenient timelimits next week.
 Oh...
#434 posted by - on 2004/04/21 20:21:08
Place: #speedq1 on irc.gamesurge.net or email maps to me at scampie@spawnpoint.org
#435 posted by - on 2004/04/24 00:13:12
Drew, Got your email and map... can't reply due to a cock up at my isp... Glad to see some maps being submitted outside the events again, been a few weeks :D And don't worry about being in theme, it's never enforced, even when I say it is... :P
 Thanks Scampie
#436 posted by Drew on 2004/04/25 03:55:46
I didn't think it would be a problem, but I just thought I should let you know that I spent a bit longer on it than I should've... I guess we're in the same boat though anyways.
I was thinking that maybe we could have an arena themed SM for #77.
by the way, is SM69 ever going to materialise or have recent events killed it?
 SM69
#437 posted by R.P.G. on 2004/04/25 08:54:40
SM69 is still in development.
 I Think
#438 posted by Zwiffle on 2004/04/25 11:46:21
scampie should enforce the time limit on sm69.
 Lol RPG Is On Time
#439 posted by HeadThump on 2004/04/25 12:05:01
In Valve Years! Bwwaahahaha.
 Actually
#440 posted by R.P.G. on 2004/04/25 12:25:24
metlslime is supposed to be working on it at the moment, so I blame it all on him. :P
P.S. Yes, I like to defer the blame.
P.P.S. Saying this will probably make metlslime pass it back to me, in which case it will then be my fault that it's overdue.
P.P.P.S. I blame Canada.
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