Than
#393 posted by Shambler on 2006/01/17 01:36:27
Is right about Prey. Although the video did show a lot more than the shots did.
As for Ico, whatever.
/me Throws Playstation At Shambler
#394 posted by gone on 2006/01/17 02:04:34
Well..
#395 posted by metlslime on 2006/01/17 14:08:18
I'm playing Shadow of the Colossus by the same team. The monsters are awesome and the landscape is pretty nice, and the architecture is sort of passable.
It is the PS2, so it's not like I have very high expectations.
Fable
#396 posted by Bank on 2006/01/17 17:09:48
I've been currently playing an obscene amount of Fable. It really is quite the game, not deserving a lot of the crap it got from plenty of folks. The Expansion isnt particularly terrible either.
Fable Is V Good
#397 posted by sp on 2006/01/17 18:28:50
the main complaint was, that its shorter and smaller than mororwind and basically same story no matter if u are good or bad, despite developers promises
I Love Fable Too
#398 posted by Kinn on 2006/01/18 11:28:19
Best RPG on the Xbox IMO; I enjoyed it a lot more than Jade Empire.
Still yet to play Fable:TLC, but I believe it's basically the same game but with extra stuff thrown in.
Star Wars - Empire At War Demo
#399 posted by Shambler on 2006/01/19 02:39:18
740 meg, screenshot looks real nice, feedback on Blues so far has been very positive.
List of download links here http://www.teamkilled.net/display/article/star-wars-empire-at-war-demo-released/ - the AOL link at least is a direct download link so is easy to use with download programs etc, saves all the cocking around trying to find direct links that other sites force you to do / stop you from doing >:(
Knights Of The Old Republic 1 & 2
#400 posted by nitin on 2006/01/19 02:53:13
what is this game like ? All the reviews seem to be spooging but what is it ? More action than rpg ? Fun ?
Nitin
#401 posted by Jago on 2006/01/19 03:11:11
I haven't player KOTOR2, but I REALLY REALLY liked the first one. Very fun game.
Jago
#402 posted by nitin on 2006/01/19 03:52:14
can you describe the gameplay a bit ?
To Quote Gamespot
#403 posted by Jago on 2006/01/19 10:49:21
" you create a main character and then explore many different areas, interact with many different characters, settle many different disputes, solve many different puzzles, and engage in plenty of combat."
http://www.gamespot.com/pc/rpg/starwarsknightsoftor/review.html
Total Annihilation
#404 posted by bambuz on 2006/01/24 10:35:36
It was released in september 1997 so it's quake vintage... the first 3d real-time strategy game. I played it only little back then, but now there's an open source version called Spring or TA:Spring, you can get it from http://taspring.clan-sy.com .
(get springsp and aai 0.42 if you want to play for yourself, otherwise it's a multiplayer game)
I've been playing and learning it a little, and it's quite fun. The idea is that there's two resources: energy and metal. You have construction units and then normal units, and then there's a commander which is a strong construction unit. There are also some fancy buildings like cannons that can shoot almost to the other side of the map etc. :) You can queue an unlimited amount of unit orders with the shift key, so managing all that moving stuff is quite easy. The community is alive and the game is being constantly upgraded and fine-tuned. If you want to play with me, come to terrafusion... it was voodoochopstiks who first introduced me to this game but now he won't play ffs.
Oh, and it's funny: this game can still bring a new computer to it's knees if there are a lot of units and you zoom far out of the map. I also like the sounds a lot. :)
Halo 2 (Xbox)
#405 posted by Kinn on 2006/01/30 16:45:36
I completed Halo 2 on the Xbox the other week. Ok I enjoyed Halo, the first game - I thought it was a fun, balanced shooter with some satisfying weapons and vehicular combat.
Halo 2 starts out promising when you actually fight on Earth in the first couple of levels, but you soon get sent back up to space, where another "Halo" awaits (yay!), and you proceed to spend the remaining 90% of the game there. Sadly it's all downhill from then on. The architecture and variety of designs is a bit less repetitive than the first game, but that's about the only real difference in the level design.
Completely neutering some of the cooler guns from the first game (the assault rifle is gone), the weapons now feel totally piss-weak. They range from "ineffective peashooter" to "ineffective peashooter that overheats if you hold the fire button down too long". The new ability to dual-wield guns is about the only way to render any of the roughly 83 different types of peashooters cabable of killing anything, but dual-wielding also robs you of the ability to lob grenades (which are pretty much your only effective weapons in a largely redundant arsenal).
Vehicles seem to control a bit tighter, and have a couple of new gimmicks - you can do barrel rolls and shit in the Banshee to avoid missiles better, and you can do a nitro-like speed boost in a couple of the vehicles. Also, if you time it just right, you can jump onto a passing enemy vehicle, and hijack it after punching the driver for a bit (and enemies can do the same to you). These new gimmicks are kinda cool, but hardly add anything to the game. I thought the environments in which you used vehicles in the first game were more interesting to be honest.
Player movement has been dicked around with too. Bizzarely, the jump is even higher and floatier than before, with just enough lack of air control to make an accidental jump often send you helplessly plummeting to your death. Fun.
In another of the "Why the hell did they do that??" files: the health bar has now been removed - all you have now is your automatically recharging shield. This of course means that you are forced to take less risks and spend more time standing still waiting for your shields to regenerate, because further damage will now just kill you outright. BAD gameplay decision.
There's a few new monsters but none of them are any fun to fight against. Most of them can considerably out-run you, and coupled with the ability to kill you in a single melee hit, I heard myself utter the phrase "What a load of shit" and variations thereof, rather frequently during the game.
There are long tedious sections where you fight the Flood, and these are just as drawn-out and repetitive as the Library stage in Halo 1. I'm not sure why the designers chose to pay homage to what was arguably the very worst part of the first game.
In conclusion: considerably inferior to the first Halo, breaking much of what made the first game fun; and the handful of new gimmicks are pretty disposable.
But...
#406 posted by than on 2006/01/30 17:49:45
It's Halo? I thought that was supposed to be one of the best games ever or something? Can't say I was that impressed by the original myself, but there are a lot of serious fanatics for this game.
I guess it's another of those console FPS games with high popularity that I just cannot understand - like Goldeneye. Why did people spaz over Goldeneye so much?
Goldeneye
#407 posted by . on 2006/01/30 19:12:06
Was like the Halo of N64 - something fresh.
Goldeneye
#408 posted by nitin on 2006/01/30 23:32:48
I had so many arguments over the "quality" of that game.
So Just Playing Enclave On My Dad's Laptop
#409 posted by nitin on 2006/01/30 23:39:32
while I wait for my new comp.
Very nice game. Very nice.
But is there a way of controlling your attacks, at the moment I'm just button mashing really. And it's getting quite difficult, I'm on the level taht has lots of lava and a big lava boss at the end.
Any other tips ?
Yeah
#410 posted by gone on 2006/01/31 01:01:50
Halo2 sounds like crap instead of 'of the best games ever' (halo1 is crap, and if 2nd one is worse...)
Nitin.
#411 posted by Shambler on 2006/01/31 02:31:15
No, there isn't. I asked bear a couple of times about this and he didn't give me a straight answer but having played the whole game it's clear there is no control to the attacks.
It can be a bit difficult, the lava boss was okay though, maybe there was some trick to him, I can't remember.
Lyle In Cube Sector
#412 posted by czg on 2006/01/31 10:09:10
http://www.sitesled.com/members/bogo/lyle.html
Oldschool 2d sidescroller, like Cave Story, but without the story and 400 tiems!!1 more difficult. Cool nes music and huge pixels.
Nitin
#413 posted by R.P.G. on 2006/01/31 11:36:50
I found there to be a slight amount of control to the attacks based on directional movement and frequency of your attacks, but in sum there's basically no control because you're always trying to attack as fast as possible and you're always moving because you're trying to avoid the enemies.
Cave Story
#414 posted by than on 2006/01/31 20:49:37
Did anyone finish it? I was having fun and then just kinda got bored and stopped playing it. Maybe I should go back to it, as it was rather nice.
Cube Sector looks cool, I'll check it out.
I Got Stuck On A Boss
#415 posted by metlslime on 2006/01/31 21:00:27
somewhere in level 4 or 5 (the boss which is a giant vehicle on wheels in a cave.)
I got busy and then forgot about it, basically.
Cave Story
#416 posted by bal on 2006/02/01 03:06:20
I finished it a couple times, using the different weapons you can chose from during the game, and finding the various secrets etc. I spent a while trying to finish the hidden level which is pretty insane, but despite reaching the uberboss many times I still haven't managed to defeat him (but I'm sure I could if I replayed through the whole game and didn't use up my heart bottle before until I reach him).
I think it's an awesome game anyways. =)
Yes, Cave Story Wins
#417 posted by cyBeAr on 2006/02/04 00:40:13
Haven't defeated the last "hard/secret" boss yet, probably my favourite game this year. I'll have to try that lyle i cube sector when I get back to my comp.
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