!
#4128 posted by necros on 2007/11/22 04:34:09
ohhh, finish dissp3! just include the unpalletized versions as tga for fitzquake!
hehe, i love doom marb so much ^_^
Holy Carp
#4129 posted by Fern on 2007/11/22 05:02:38
dssp3 looks amazing. at least share it with someone you trust and then maybe we'll have another e1m3rmx type situation where it eventually gets finished :)
Hughe
#4130 posted by madfox on 2007/11/22 07:38:51
and tremendous, distrance!
Look promissory.
Distrans
#4131 posted by JPL on 2007/11/22 08:31:54
Eh eH eh !! Nice screenshots !! I love particularly the Doom textured part: amazing ! go map and finish it soon, I can't wait playing these maps !
Dssp3
#4132 posted by nakasuhito on 2007/11/22 10:06:34
the textures dont look so nice i think. they dont look as strong as they do in doom. too faint looking.
Dssp2
#4133 posted by nakasuhito on 2007/11/22 10:07:07
looks pretty cool :)
Yep
#4134 posted by nitin on 2007/11/22 10:13:32
24 bit tgas for dissp3 please. Oh and complete the map of course.
Dissp2
#4135 posted by Spirit on 2007/11/22 10:34:02
looks damn sexy.
Yeah Loving Dissp2
#4136 posted by starbuck on 2007/11/22 12:29:08
nice detail. Also, I agree with nitin on the tgas.
3.
#4137 posted by Shambler on 2007/11/22 14:20:38
Looks meh.
2 and 4 are where it's at.
Yay
#4138 posted by negke on 2007/11/22 17:06:38
So much potentially great stuff in the works these days!
Yeah... ...Potentially
#4139 posted by RickyT33 on 2007/11/22 18:42:12
In order to help me realise the full potential of my recent creation, I could really do with some help to have a rigarous playtesting regime!
Also happy to offer my services to anyone else who requires such services.
I have tested my map on Hard difficulty (level 2), trying to make sure it's difficult but not impossible, and have scaled down from there.
Also I have geared this map towards allowing for plenty room to maneuovre throughout, and have allowed some good firepower at an early stage, level 0-1 has a larger proportion of ID monsters, with level 2 containing more Quoth monsters but slightly heavier duty weapons, slightly earlier...
Please let me know if you are interested, any help would be greatly appreciated and is entirely necessary. I understand that patiently taking the time to implement solutions or suggestions can make the end result entirely worth it.
Either request here or mail me!
Level Error Shot
#4140 posted by madfox on 2007/11/22 20:37:26
Madfox
#4141 posted by nakasuhito on 2007/11/23 00:37:38
that looks very colorfull :)
R_speeds
#4142 posted by hylke on 2007/11/23 02:26:15
please think of them. but looks good!
It's Not Mine
#4143 posted by madfox on 2007/11/23 08:35:13
I thought you could easily see, it's Q3Arena Base in Q1 style.
NEED TESTERS ! ! !
#4144 posted by RickyT33 on 2007/11/23 11:10:33
Still have no testers for latest level!!
PLEASE HELP!!
Screenshots - #4120
Heh
#4145 posted by Spirit on 2007/11/23 11:35:57
I could test, but damn I hate base maps and my criticism often is very harsh. If you want send it to me.
I'll Send It To You Spirit
#4146 posted by RickyT33 on 2007/11/23 11:39:43
I'd rather get all of the criticism out of the way as early as possible. I'm in no major rush to get this one out, so there's plenty time for adjustments.... ;)
Anyone else?!
#4147 posted by Trinca on 2007/11/23 14:09:36
if you want sent me to ;)
cheers
If It's OK
#4148 posted by aguirRe on 2007/11/23 15:03:20
with only a tech evaluation, I'll see what I can come up with.
Thanks - Ya'll Should Have Mail :)
#4149 posted by RickyT33 on 2007/11/23 15:32:56
If anyone else fancys a go please just ask!
Alright
#4150 posted by madfox on 2007/11/23 18:58:41
RickyT23 - send it and I will see.
Hmm
#4151 posted by aguirRe on 2007/11/23 19:40:33
Nothing yet ... did you send a link or a big attachment?
Distrans
#4152 posted by killjoy on 2007/11/24 01:38:49
dssp4 looks awesome.
|