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Speedmapping Thread!
From now on, this thread will be the place to discuss speedmapping issues. This will also be where all speedmapping events will be annouced. This is just an effort to keep General Abuse on it's topic of 'anything' rather than being about speedmapping every weekend.
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Depends On The Area 
we use d/m/y too here and have it hard with m/d/y but easier with y/m/d.

It is similar on how much a billion is varies between the areas: some say is 10^12 (million of million), some 10^11 and some 10^9 (thousand of million). Makes it harder when i travel around. 
 
Just use "international date format" best part about it is that you can sort it chronologically in excel / file explorers. And it lumps the largest number first, then smaller, then smallest.

YYYY-MM-DD 
Of Copse And Stone 
Working on my speedmap with a custom theme that merges hstn% textures with cop% (as seen in the kpbonus level in my old and rather lame keep episode, keep not Keep).

Screenies soon...so long as my little brother-in-laws don't keep piling ontop me. 
Doing Some 
for this session.

Probably will be one that focus on skill level differences and another smaller one that focus on more or less randomized encounters. 
More Progress 
More days to go, but here's an update:

https://imgur.com/a/8IkK8 
Nice Start. 
Getting the style right there. Please incorporate more height variation in the area and in the wall finishes if possible :) 
Just Messing Around With The Theme 
@FifthElephant 
That looks like some *very* nice geometry! 
My Progress 
Speedmap-arific DOOMer! 
 
Screw Silver And Gold 
I want that Copper Jam! Looking good. 
How To Submit An Entry? 
How does one submit an entry to the speedmapping run? Does one just simply put a link to the finished map or are the entries disclosed only to whoever assembles the complete pack? 
Put A Link Here, On The Deadline's Day 
to avoid the comments spread between this thread and the news one.

Usually the maps are sent to the organizer's e-mail, and disclosed like you explain, but Naitelveni has none on his profile so this time they must be put here. 
Almost There 
First map, and second map

As i have a bit more of time, instead of doing a quicker one, i am testing a bit of DM gameplay for the second, with its layout seems like it could work. 
@Cocerello 
Looking forward to playing these! Your second map indeed looks very DM-able :) 
My Entry 
Sm181 
In the next 3 hours, I published my map. Now I am in the process of placing the monsters, but I need to get away from the computer for a time. 
 
My sm181 map - http://cacodemon.doomer.org/quake/sm181_doomer.zip

Not enough time for balancing monsters and skill levels, sorry :( 
 
Updated Link 
-fixed easy skill trigger_counter mistake in laser pillar area. 
@Doomer 
Hi Doomer, at the end of your map (I took the liberty of already enjoying it!) I just cannot manage to jump into the pipe and I had to noclip to reach the exit trigger. Did I miss something?

https://imgur.com/a/rlxfb 
Done 
Here are my maps.

Not recommended on skill 2-3. More details on the text files. 
@SavageX 
Ups. I forgot add small stair :(
Thanks, man!

I updated my map with fix unaccessable exit gate.
http://cacodemon.doomer.org/quake/sm181_doomer.zip 
@DOOMer 
Yay, thanks for the fix! The map works without problems now :) 
And ... 
is there any news from Naitelveni and Fifthelephant? 
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