Hmm
#352 posted by than on 2006/01/04 06:04:57
I think there are a couple of monsters that look quite cool. I quite like the art style of them too.
The environments are the real standout visual feature though, I suppose.
I'm looking forward to a demo anyway.
Ticket To Ride
#353 posted by bambuz on 2006/01/04 09:02:31
it's a boardgame originally, but one can play in the internet for free - it's a java thing in the browser and looks exactly like the original. It's a fun multiplayer game, turn-based, where you build railroad tracks across north america (the europe map is crap imo). You have to draw objective cards between cities and then approximate what the others will do, if they might block your routes or something.
I like it. Played the boardgame too a while ago and it's even nicer.
http://ticket2ridegame.com
@ Nitin
#354 posted by pjw on 2006/01/04 18:52:18
Are you into RPGs at all? If so, I would recommend Vampire: Bloodlines (kinda buggy out of the box, but great fun, and made superb by patches, both official and fan-made), and Morrowind + expansions (also made even better by fan-made plugins). If you try the latter, let me know, and I can post a pretty decent list of plugins that enhance the game without changing the overall feel too much.
#355 posted by Spee on 2006/01/04 19:58:56
sam2 sux. worse than 1st one, 10x worse than PK
there is a demo, so u can give it a try urself
You Are Empty
#356 posted by You Are Empty on 2006/01/04 20:09:39
You Are Empty - forget it
its Russian shooter
russians can model. cant do a game yet
OK NITIN Man
#357 posted by Speed happy 2 be on 2006/01/04 20:35:19
Doom 3 - sure
D3 exp � ROE - MUST HAVE
Quake 4 - ofcourse. its vety good, just forget its QUAKE. play it openminded
Painkiller - yeah, most likely. much better than SSam. You`d still get bored half thru it.
Far Cry. - Prolly Yeah. I didnt like it, but its a fine game. Very good looking outdoors, mediocre indoors. Fine game if you dont mind restarting (no quicksave, unless its been fixed in some patch)
Half Life 2 - Must Have. Despite any letdowns, its a great game.
FEAR - NO. Looks shit. Runs like sloth. There is some neat AI to battle tho (try demo)
Call of Duty 1\2 - well, if you like braindead linearity and WW2 and some arcade-like bits. Try demo (was enough for me).
Medal of Honor � Pacific Assault - didnt try
Max Payne 2 - its ok.
Prince of Persia � sands of time. Get Warrior within! YES. GREAT slasher. Great gameplay.
Halo - BIG FUCKING NO. Looks pos, boring repetative
Unreal 2 - its OK. You might even like it.
Splinter Cells - well, if u like stealth (I got bored by the demo of Cell2/3)
The chronicles of riddick - fine game. bit of fps, bit of adventure, bit of stealth. nice dialogues, good charachrters, OKish environments (much more modest than d3/q4)
Gets boring a bit.
Driver 3 - NO. Shit gameplay, good cinematics
Enclave - YES! gorgeous slasher
King Kong - hmm dunno, only played demo
XIII - NO ( avrage shooter with some stealth, gets boring pretty soonish)
Add 'Beyond good and evil' and 'Fable- Lost chapters' for envolving marvelous looking lush and immersive slasher-adventure games. My faves.
Trying to be honest and unbiased as ever.
Pjw
#358 posted by starbuck on 2006/01/04 23:41:42
I'd be interested to know what plugins you'd recommend for morrowind. I'm finally getting into it properly, and having a bloody great time. Can't wait for Oblivion; those demo vids look fantastic.
Speedy
#359 posted by nitin on 2006/01/05 00:23:59
thanks, I'll go with that.
I was mainly going off screenies and some reviews. Cant run any demos on curretn system.
Beyond good and evil & Fable, are they like enclave ?
And is warrior within a newer prince of persia ?
Pjw
#360 posted by nitin on 2006/01/05 00:24:47
thanks for the suggestions but I havent come acroos an rpg that I like yet (unless you count diablo2 which I dont since it's more of a slasher).
Nitin.
#361 posted by Shambler on 2006/01/05 01:14:50
Pretty much what Speedy says to be honest except I'd rate Far Cry a lot higher, not least because of this trick I found:
"Open the console with "~" then type "\save_game name" where name is the name of your savegame file. I just use 2 names (0 and 1) and alternately overwrite them when I'm far enough along bwteen in-game checkpoints. Then when you want to load one of your own savegames, use the Esc key and double-click the savegame written at whatever time you saved."
Remember that, homie.
Ummm Max Payne 2 is good. You should make sure you've played all the important older stuff too: RTCW, Undying, FAKK2, Blade Of Darkness (especially).
If you want to try a semi-MMORPG, I reccommend G***d W**s ;).
Shambler
#362 posted by nitin on 2006/01/05 01:48:53
played and have the older stuff. Except Blade, whcih I didnt really like.
Me Neither
#363 posted by than on 2006/01/05 06:26:56
I was in the Rune is more fun and imaginative than Blade, but Blade has fancier tech and is perhaps a bit more ambitious but is ultimately flawed camp :)
Hmm
#364 posted by bal on 2006/01/05 06:29:18
I thought Blade was pretty cool, enviroments were beautiful and gameplay quite original, it was bloody hard though... =\
Yeah, What Bal Said.
#365 posted by Shambler on 2006/01/05 06:35:11
Blade had gameplay.
Nitin
#366 posted by necros on 2006/01/05 07:31:43
if you liked diablo, you could pick up 'fate'
it's really cheap too. you download the game off of the website (about 120mb) then, you pay 20$ to get a serial number to unlock it from demo mode.
i don't have the site, but a quick google search will turn it up for sure.
it's a nice game where you can play for 10 minutes, and not touch it for a week and come back to it and not be lost or anything. very straight forward etc etc, but fun.
Hmmn.
#367 posted by pjw on 2006/01/05 18:00:03
I really enjoyed the hell out of Fear when I played through it. It doesn't do a whole hell of a lot, but it does a few things quite well and I enjoyed the combat.
@Starbuck, I'll post my canned "Morrowind Tips and Suggestions" and see if breaks some kind of func_character_limit or something:
Morrowind Plug-In Sites (some of these might be dead):
http://teyandei.net/projects/morrowind
Excellent basic place to start. This has a list of all the official mods (the only one I would avoid is the Siege at Firemoth, which I found to be kind of dumb and tedious), and a bunch of recommended ones--I notice that most of the links seem to be dead, so use it as reference. :( If nothing else, be sure and grab the Animal Realism and Real Signposts mods from one of the other sites.
http://www.hiredgoons.net/MWFiles
Pretty much everything on this site is good, especially if you play a thief-type character. The Illuminated Order quest is very cool for high-level types.
http://www.thelys.org/modlist.php
Limited selection, but seem to be typically high-quality.
http://home.tiscali.co.za/~31003603/comp.html
I pretty much grabbed all the Texture Replacer mods from here. I didn't bother with the face replacer ones since I was already using different ones . . .
http://khalazza.production.free.fr/
The Visual Packs from here basically replace textures in the wilderness areas, unlike Carnajo's textures above, which are primarily urban.
http://www.rpgplanet.com/morrowind
http://www.mwsource.com
http://www.euro-morrowind.com
http://unforgottenrealms.net
I would recommend being careful and organized about what you're using, and keeping backups of all the .zips etc. in a different folder, just to keep track of what you're using and where it came from. And, obviously, read the readmes, to make sure that you're doing what the author intended re: installation.
The plugins that I'm currently using are below--I feel like these enhance and improve the game without changing it too drastically.
Face replacement textures from Astarsis.
Adamantium Armor
Area Effect Arrows
Atmospheric Sound Effects from Duncan (up to update 4)
All of LDones game-improvement stuff from the second link above.
Bitter Coast Sounds
Pretty much all the offical mods except Firemoth (which I found to be long and annoying and silly)
A fix to add a ring to your stronghold that teleports you there when you put it on (since they seemed to enjoy putting your stronghold in the middle of Bumfuck Egypt).
Real Signposts
All the texture upgrades from Carjano
Sharpened Armor, Weapons, and Clothes upgrades from NelothsMouth
Gnomish Sky Glider from Mykul
All of Wakim's Game Improvements
Calender Fix from Spuzzum
Book Rotate mod that allows you to place books just so
Vivic Expansion mod from Hoghead
Climbing Gear from GhanBuriGhan
Foreign Quarter Manor from DJGrim (my preferred home base)
Text Patch from Kevin Dorner, that cleans up grammar, spelling, etc.
Sell n Sail Galleon from detritus2004
Nature-based visual pack from Zuldazug, Raptre, Lord Gabryael and Ayse
(it did, part 2 follows)
Morrowind Part 2
#368 posted by pjw on 2006/01/05 18:00:35
Helpful Morrowind tips:
Character Creation:
(note: some of the following is blatant opinion--your milage may vary--also, you may know all this shit--if so, ignore me)
1. Create your own character class--most of the pre-made ones are kinda sucky in one way or another.
2. Argonians and Khajiit can't wear boots or helms, which means you'll miss out on using a few good items. This isn't the end of the world by any means, and the races are cool in other ways. Just sayin'.
3. There's no real reason to pick more than one armor skill for a major or minor skill.
4. There's no real reason to pick more than one or two weapon skills for major or minor skill (plus maybe Marksman, if you feel like it).
5. It's not a bad idea to pick at least one magic skill as a major skill so you can get immediate membership in the Mage's Guild, in order to use their fast travel options and free potions. This is true even if your character is a straight fighter or thief type. Mysticism is pretty damn useful because of the Mark and Recall spells (teleportation). Alteration is another good one for levitation and water walking/breathing.
6. Unarmored, and Hand to Hand kinda suck ass, in my opinion, especially at lower skill levels.
7. Armorer is a skill that's always useful, in my opinion (unless you're going w. Unarmored). Acrobatics is fun when you get it up to crazy levels and can jump across town.
8. Decide how you're going to open locks, and either pick Security (open locks with picks/probes) or Alteration (open locks with magic). They both have their pros and cons.
9. The only birthsign I would warn you away from is Atronoch, only because it's annoying (especially if you haven't played the game before) not being able to regenerate your magicka normally when you rest.
Other Tips:
1. SAVE OFTEN. Especially early in the game. It can be pretty easy to get the crap beat out of you suddenly. Don't be afraid to turn the difficulty down if it gets annoying.
2. If you get arrested, even if you just pay the fine and are free to go, any stolen stuff on you gets taken away and placed in an evidence chest somewhere in the (potentially huge) city. Getting your stuff back can be a pain in the ass.
3. If you're a thief, be careful that you don't try to sell something back to the same merchant you stole it from. Sadly, if you steal a diamond from Merchant X, and then try to sell them an entirely different diamond later in the game, they'll cry thief. Try not to steal generic stuff, or just steal from certain places and sell to different places.
4. If you get a quest from someone out in the boonies, be sure that their location is mentioned in the journal entry. If not, write it down. I have several quests that I'll probably never complete because I have no idea where to find the bastard again, and this world is HUGE.
5. Once you reach Balmora initially, and talk to Caius, don't be afraid to put him on hold for a while and just explore and try things and screw around. There's almost never any time value to quests in this game, and when there is, it's clearly stated.
6. Go ahead and check the data files for Tribunal and Bloodmoon (when you first start up the game, under data files). This gives you the advanced journal
options of Tribunal (e.g. click on a quest and get all journal entries related to that quest, instead of having to page through several hundred pages of journal) and other improvements.
7. It makes the game a little easier at the very beginning if you aren't too moral, and steal all the stuff from those first couple of unoccupied rooms and sell it. Also, early on, you'll be getting attacked by assassins if you're running Tribunal. You can stop the attacks by doing the first couple of steps in that quest (talk to guards, talk to guy at Ebonheart), but I always let them go on, since I can usually kill them and the armor that they wear is quite valuable (and useful, if you have the light armor skill).
Than:
#369 posted by cyBeAr on 2006/01/06 02:27:46
see GA + no I can't say I speak thai although I hope I at least learn some basics during the three months I'll be here. I'm here as an exchange student at the fine art faculty of the university in Chiang Mai wich I'll spend some time in but I'll also move around quite a bit I hope.
"Hitman" Series Review
#370 posted by . on 2006/01/06 05:00:09
I'm a Hitman fanboy so I finally got around to writing a set of reviews (more like overviews, it's a lot of work otherwise)...
http://phaitplays.blogspot.com/2006/01/review-hitman-series.html
Fabel Mods?
#371 posted by sp on 2006/01/06 19:22:18
Are there Fable lost-chaps mods?
if its modable at all (excep custom tatoo)
quick google didnt help
King Kong (Xbox)
#372 posted by Kinn on 2006/01/07 14:45:39
Bleh, it was quite good overall I guess.
FPS sections (most of the game) were very good fun, if a little simplistic. Very frantic and tense - the "no HUD" mechanic was done very well, and added to the immersion. Health is based on a "two strikes and you're dead" idea - first hit injures you, and get this - the sound goes quiet, the game slows down and the screen goes all dramatic and motion blurry, and some LOTR-style ethereal choir starts singing, and you can hear your teammates dramatically shouting your name and stuff. It's really over-the-top and cool, but kinda makes me laugh when you get nibbled by a millipede or something and everything goes into "Boromir Death Mode(tm)" You have to avoid damage during this time until you recover, or a second hit will kill you. Little is more satisfying and adrenaline-pumping than whipping around to throw a spear point-blank into the face of a raptor belting towards you whilst you're trying to recover. V-Rex chases were genuinely scary. Team-mates were done well and didn't annoy me for once.
Graphics were awesome for the Xbox, with some truly breathtaking scenery and lighting in places.
I more or less dreaded the sections where you play as Kong in third person - often feeling only semi-interactive, the controls were kinda crap, and I died many a time because I couldn't actually get Kong to do what I wanted him to do. Looked very nice though - very "cinematic" I must say :}
Overall, I'd have liked a game with just the FPS bits, with a bit more variety to the puzzles (I got kinda tired of the same old "find fire to light bushes, find lever to open gate" stuff) and none of the Kong bollocks. Worth checking out if you've got a console.
WRT Morrowind
I'd recommend saving often as well, mainly because the memory leakage is appalling. The acronym CTD is universally understood as "crash to desktop" (without any explanation.)
Also, at the very least, get Morrowind Enhanced executable and Journal Enhanced. Buy a quill and inkpot from Arrille, and make all the notes you need. Preferrably in character.
If you want a fortress teleportal ring, you can use mine. Read the book on top of it. It contains hints as to how it can be used.
http://www.breakthinktank.com/cgi-bin/btt.pl?morrowind/fortressring
There's also Necessities of Morrowind, which requires you to sleep, eat lunch and dinner, and drink. Better still, it allows you to rent rooms for up to a month at a time and cook your own meals, independent of Alchemy skill.
Also, the Less Generic NPC mods are fun. At the very least, install the Pelagiad and Seyda Neen ones and hear about Erene Llenim's glory days or Madres Navur's colourful visions (and guess what the references are to!) Quests included. This is having a major effect on the design of a village I'm working on.
http://lgnpc.sabregirl.com/
Also I prefer Motoki's Better Heads since they don't shave years off old Caius.
Anyway, if you prefer housing, either wait for me to finish Varlninya or get either "Houses and Apartments" or "The Latest, Greatest Housing Mod Gold". Infinity Warehouse rocked.
LGHMG has a quest associated with its Vivec property, but that's pretty darn expensive, unless you do lots of Dwemer delving. H&A are more modest places that you can buy from a place in the Hlaalu canton. These mods conflict WRT Caldera.
Or, if you're Evil, download Shannon's HellHouse-X. My only beefs are that the slaves in the Crypt of Necrosis won't follow you, Arrille has a teleport amulet right at the start, and the use of Secret Masters' alchemy gear. There's an old thread on TheLys about potential HH quests, but I think Shannon (and modeller Barabus) are busy with a monster city. I reckon it looks alright.
http://www.thelys.org/forums/index.php?showtopic=1129
And me? I got most of my MW crap from TheLys. Including Lilarcor.
Guild Wars Again.
#374 posted by Shambler on 2006/01/08 02:18:01
Just got back into playing it.
Fun going through the early 4-6 player missions that I'd skipped before, on my own, and getting lots of loot. Kinda makes up for a moment of insanity buying 4 bottles of black dye to p1mp my threads.
They are making a Chapter 2, I'm kinda fearful for my life o_O
Painkiller Expansion
#375 posted by nitin on 2006/01/13 23:38:08
opinions ?
Nitin.
#376 posted by Shambler on 2006/01/14 02:25:57
Basically, more Painkiller. In fact, absolutely, completely, just more Painkiller. If you want more Painkiller, get the expansion.
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