/me Drools
#340 posted by Wazat on 2003/09/30 09:47:19
why do you torment us so?
<vondur>it's Getting Stormy On The Qsp Front</vondur>
#341 posted by xen on 2003/10/02 08:43:53
Admittedly this one isn't anything special, started off with me trying to create an oldskool style map, but I soon got bored of the theme and morphed it into sock_eg. So detailing isn't immaculate or anything. Would appreciate some comments all the same :-)
http://xen.quakepit.com/quake03.jpg
http://xen.quakepit.com/quake04.jpg
And the ogro faces are probably getting ditched.. can't help thinking they clash.
X3n
#342 posted by Vondur on 2003/10/02 08:58:16
very nice!
but i think that ogro faces are out of place there. with such oldskool texes only id's texes will work good. overall, nice oldskool castle, reminded me ones of elek and mexx.
Lose The Ogro Textures
#343 posted by nitin on 2003/10/02 09:10:06
and touch up the lighting. Otherwise looks cool.
Yeah
#344 posted by R.P.G. on 2003/10/02 09:56:08
I'd say use the original id gargoyle textures instead of Ogro's.
Personally
I like the ogro textures, makes a change from standard id textures.
Correct About The Ogro Textures.
#346 posted by Shambler on 2003/10/02 13:32:40
They suck. The rest looks nice....for architecture....remember gameplay is the new architecture....and spawn are mandatory.
I Was Thinking About Replacing Them...
#347 posted by xen on 2003/10/02 14:26:57
...with modified versions of the graphics in sock's set, to fit with the theme better. The borders around them stick out too much too, gonna set them back a little. Will take on your note about the lighting nitin... need to investigate attentuation values some more.
Shamb, hadn't forgotten about gameplay :-) .. will try not to rush that area.
Yeah Xen!
#348 posted by necros on 2003/10/02 19:36:31
the shots look great! nice looking architecture there. ditto on the ogro faces sucking. i'd go with the hanging body textures, myself.
Xen...
#349 posted by distrans on 2003/10/02 20:12:57
Great to see you back in the swing, very cool designs going on too. Is that Rubicon studded metal? Looking forward to playing this one.
....remember gameplay is the new architecture....
lol
Hmm
#350 posted by nonentity on 2003/10/03 04:26:47
Yeah, as everyone else said, the ogro faces don't seem to fit.
And that sky is fucking hideous
Photorealistic Textures
#351 posted by nitin on 2003/10/03 04:29:49
http://www.planetquake.com/berneyboy/tumb_textures/tumb_brick.htm
Dont know if they're of any use or even if they look good in-game but there's meant to be 200o+ textures made by BerneyBoy.
2054 Textures To Be Exact
#352 posted by Abyss on 2003/10/03 04:45:21
Most are jpg, with some tga in there too. File size is around 124mb. Unsure whether they would suit peeps around these parts, but they may, there are some nice ones in there. depends on what your after really.
Nitin:
#353 posted by metlslime on 2003/10/03 04:48:28
judging from the high-res preview images, some of those are really nice. Downloading now.
Hmm
#354 posted by starbuck on 2003/10/03 07:01:07
they arent royalty free etc, bit of a shame, as they would be great for photosourcing textures...and they mostly arent so hot as game textures 'out of the box' so i suppose they would only really be useful for prerendered stuff
Hmm
#355 posted by nonentity on 2003/10/03 08:45:04
Some look nice, some fairly average and some crap.
Oh, and there's only a 1/3 the number of textures he says, the rest are just the same but hue shifted to either red or blue.
Starbuck
#356 posted by nitin on 2003/10/03 09:42:59
what does that mean?
metlslime - yeah, you're right. After I finally got some of those to load up, I checked a few out. Some of the bricks etc look pretty decent and could be used in a lot more than just urban themed maps.
noentity,
that's still 700+ isnt it, worth checking if there's some decent stuff I guess.
Nitin
#357 posted by starbuck on 2003/10/03 09:56:29
i mean that you can't use them as a base for making textures, which would have made them a very useful resource.
Photo Src Sites
#358 posted by Vodka on 2003/10/04 00:21:54
Speedy
#359 posted by nitin on 2003/10/04 00:29:36
no, I just thought I'd point it out in case anyone wanted some new ones.
Ta Speedy
#360 posted by starbuck on 2003/10/04 10:34:48
id seen the mayang site before (its probably the best ive found) but the others were new to me, morguefile.com in particular looked rather good!
!
#361 posted by R.P.G. on 2003/10/12 13:43:37
Not my map, but I thought I'd bring it to everyone's attention. Black Town: http://planetquake.com/lvl/screen_shot.asp?shot=x_blacktown
Review, comments, and download: http://planetquake.com/lvl/comments.asp?id=1619
1337....
#362 posted by Shambler on 2003/10/12 14:25:14
....vibe a little bit like alice. Cool lighting,.
Black Town
#363 posted by pushplay on 2003/10/12 22:44:04
*jaw unhinges*
Wow.
Pushplay...
#364 posted by Shambler on 2003/10/13 04:53:50
...good thing too - it was getting rather tight for my mansausage in there!
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