Huge!
#335 posted by mfx on 2014/07/25 18:59:57
Shambler Facts:
#336 posted by - on 2014/07/25 19:31:04
#337 posted by skacky on 2014/07/25 22:09:43
That looks awesome as well. Love the wiz decorations.
Yes Great Vibe Scampie!
#338 posted by Drew on 2014/07/25 22:59:06
And I doubly retract my statements about blue white mixing Tronyn. Jesus that looks so good!
Nice Shots Guys
#339 posted by nitin on 2014/07/26 02:42:13
Yes...
#340 posted by distrans on 2014/07/26 11:44:07
...just got a system up and running. The back-up work laptop (shhh, don't tell the boss) saves the day. This means I'll be able to play this pak, and given some of the shots posted...I'm very excited. Will take a few days to get the requisite programs sorted but I'm going to sign up for Jam3 now.
Yes!
#341 posted by Drew on 2014/07/27 03:01:00
Pumped for new distrans shit!
Anyone Else Frantically Trying To Finish Shit On Time?
#342 posted by Tronyn on 2014/07/27 14:09:07
damn you, Skacky!
Not Frantically
#343 posted by mfx on 2014/07/27 14:42:16
but i�ve finished it. Yeah!
Also
#344 posted by mfx on 2014/07/27 14:46:06
Thanks Skacky, your early finishing boosted my efforts;)
Final List
#345 posted by sock on 2014/07/27 14:55:29
So who is entering maps to this event, I have the following so far:
Skacky
Scampie
Mfx
Tronyn
Digs, Doomer, Eric, Fifth, OTP (unconfirmed)
Anyone else?
@Distrans, sorry there is going to be no jam3 from me, got other projects I need to finished. Maybe someone else will run it.
I Am Trying Too
#346 posted by Cocerello on 2014/07/27 15:01:52
but i won't be able to finish it in time, so it will be released incomplete and unfinished.
On the other hand, despite the fact that there was so many dislikes of the ikwhite texture set we have almost as many as for the first jam, and that's good.
* Sock, i will send it in the next hours, but i will be working on it till the last minute. How much time do i have left? I want to plan the time.
@sock
#347 posted by digs on 2014/07/27 15:09:43
I do not participate
FINAL DEADLINE - TUESDAY 29TH
#348 posted by sock on 2014/07/27 15:09:58
I know everyone wants to add some final stuff and finish areas so I am going to extend the deadline to Tuesday.
FINAL DEADLINE - TUESDAY 29TH
I want to get an idea of how many maps there will be in the event, so please everyone who has a map nearly ready or close to complete post a reply.
#349 posted by - on 2014/07/27 15:10:09
I have a start/end area to make today, and a bunch of enemy scripting to put it... Hopefully will leave me with a couple hours to test the map tonight, but we'll see.
Ya...
#350 posted by distrans on 2014/07/27 15:22:13
...if one of those projects is ITS then I might have to load Finale Notepad and SoundForge before Worldcraft. ;-)
Hi Sock
#351 posted by Tronyn on 2014/07/27 15:40:49
I know I said I'd have a playable test ready a couple of days ago, but as usual I underestimated how much work I have left to do. Nevertheless, I am close. I'll email you with further details soon.
I Am Making A Map As A Result Of This Jam
#352 posted by RickyT33 on 2014/07/27 18:01:29
But i'll just release it at a later date I'm afraid. I started out too ambitiously then slowed down.....
#353 posted by RickyT33 on 2014/07/27 18:08:29
Wow..
#354 posted by mfx on 2014/07/27 18:14:58
a whole cityscape!
Wow
#355 posted by Tronyn on 2014/07/27 18:38:17
Holy Minas Tirith!
RickyT23
#356 posted by Cocerello on 2014/07/27 19:28:04
That's too good to not release it on the jam. So apply Lunaran's rule and release it:
This is how a jam works: if you finish by the deadline, you release, and if you don't finish by the deadline, you still release.
Everyone's allowed to build on what they made or polish/finish/change it and re-release independently later, but you can't post in the thread over and over that you're working on something terrific and then just withdraw it and keep it a secret because you're too good to let anyone see your work in progress. This culturally prevents the all-too-likely scenario of a promising bunch of community work all evaporating at the last second and turning into a "pack" with two maps.
It's not a photo of you in the shower, it's just an unfinished level. Put an exit trigger in it and throw it in.
@RickyT23
#357 posted by sock on 2014/07/27 19:42:18
But i'll just release it at a later date I'm afraid. I started out too ambitiously then slowed down.....
That indeed is a great shame. I heard you wanted more time which is one of the reasons I extended the deadline. the screenshot looks totally tronyn epic outside horde style battle like!
Why don't you pick one of these skyboxes and setup a giant outdoor battle instead. It looks like you have the main architecture already built.
Yeah - It's OK
#358 posted by RickyT33 on 2014/07/27 19:57:25
I'm not motivated to map at the moment, got some things happening in 'real life'. And I don't want to ruin the work I've put in by rushing it and doing a half-assed job. Whats the deadline now BTW? I thought it was tonight?
Oh, Tuesday
#359 posted by RickyT33 on 2014/07/27 20:00:07
OK, well I'm still not sure if I can really bring myself to sit mapping for the next three nights, I'm just being lazy :P
but you can't post in the thread over and over that you're working on something terrific and then just withdraw it and keep it a secret because you're too good to let anyone see your work in progress.
This is true, but to be fair I only really posted a week ago or something that I had blocked out a massive layout and didn't think I was gonna finish in time. I just posted this screenie so you guys know I'm not making it up. But I will probably finish some time, I just don't know when....
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