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Screenshots & Betas
This is the place to post screenshots of your upcoming masterpiece and get criticism, or just have people implore you to finish it. You should also use this thread to post beta versions of your maps.

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Small Update 
Looks Good 
The first three shots are 404 but the one above looks very good, I'm suprised the doom3 textures work so well.

Keep up the good work! 
Ooops 
Yes, I forgot to mentionned I stupidly erase the first 3 shots yesterday evening :( Well, I'll try to post new shots ASAP ;) 
Link Restored... 
.. but with new shots... :) 
JPL 
Is the lava a moving texture the same as other lavas? 
Mike 
Yes is is 
curious choice on using d3 hell textures for a full q1 map, as the selection is so meager, although, without having to worry about spec and normal maps, you can probably mix in other textures to fill out the d3 ones.

good luck with it, even though i can't see anything in your screen shots. :P 
Beneath CDA? 
What is this skybox? Dark skies, fumes on the horizon and fire underneath? Are D3 pents teleporters? Quake palette looks much better than Rotoscope Shader modded D3... Gorgeous pavement and rock textures here. Hell & Caverns levels are my D3 favorites anyway!
Release soon? :) 
Necros / JohnXmas 
necros: Well, I use D3 Hell texture yes, but not only. If needed, I will pick other textures from other sets (it is already the case BTW... but only for 4 small brushes at the moment)

JohnXmas: The skybox come from D3 (Nevertheless I had to adapt it as the tga was not correctly aligned for Quake), and concerning the release... I guess you still have to wait some months before even seeing a beta release... And yes, it could be beneath CDA ;)

Anyway, thanks for the feedback everybody. 
Speaking Of D3 
i know i probably start way to many things which never get finished these days...

http://necros.planetquake.gamespy.com/temp/ne_bricks1.jpg
(dunno what's up with the framerate in the shot, but it's a solid 60fps, and my machine is getting pretty old) 
Necros 
Nice shot indeed ! 
Oooh 
looks nice Necros. Are those Resurrection of Evil textures? 
Necros 
Now that is the kind of style in D3 level design that would get me to actually try a custom map - provided it's not DM. Looks refreshing. 
Oooh 
That looks interesting indeed, a mishmash of textures that actually work together somehow.

Since we're on the subject of Doom 3:

http://youtube.com/watch?v=ciIQn4acC-0

Sure it's not a screenshot, but I'm embracing the web 2.0 :D 
Tron 
Pretty nice! I liked seeing that. Although did you add that console "whoosh" sound cause I don't recall hearing that, WTF :P 
Console Whoosh Sound? 
Is it the crouch sound because I didn't have com_allowconsole on so had to hold down the ctrl (crouch) key when I wanted to access the console? At work now and YouTube is blocked so I can't check. 
The Crouch Had A Whoosh? 
I don't remember that either. Oh my :o 
Sounds More Like 
a punch or weapon change sound to me. 
Yeah 
its the fist swing sound. 
Fun 
I placed my mod on the modb.com. Lots of screenshots, and well.., not such a bad score afterall.

http://mods.moddb.com/6851/abandon/

>4000mods< pfew! 
JPL 
looks good (after having adjusted the brightness - at first i though it was a cave). i suppose the lava looks better ingame when it's scrolling around? 
Re: #3387 
HeadThump, did you happen to resample that lava texture and if so, can I get a copy?

I think it looks good when you're close to it but you don't have to move far away for it to look real cat in QuakeSP1. 
Hey 
I can post that tommorrow, I've been drinking a bit tonight, so handling heavy equipment like an ap is not a good idea. 
JPL 
I dont see anything except lava :( 
Btw Im Mapping! 15 Minutes A Month 
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