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New Q1SP (AD) Forgotten Sepulcher
Rejoice!

The next big release for Arcane Dimensions is finally here! This a technical masterpiece and a monster of a map with roughly 60k brushes. All beautifully realized by Simon, and made possible through the engine updates by Eric. Please take note that you need AD 1.5 and the new engine provided in this thread to play the map. I would also recommend reading the ad_sepulcher readme for further information.

** this map requires a new engine and AD 1.5 **

Links:
New Quakespasm / Quakespasm-spike Engine
http://www.simonoc.com/files/ad/quakespasm-admod-win32.zip
http://www.simonoc.com/files/ad/quakespasm-admod-macOS.zip

Map file:
http://www.simonoc.com/files/ad/ad_sepulcher.zip

Screenshots:
http://www.simonoc.com/files/ad/ad_sepulcher1a.jpg
http://www.simonoc.com/files/ad/ad_sepulcher1b.jpg
http://www.simonoc.com/files/ad/ad_sepulcher1c.jpg

Enjoy!
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#327 Huh? 
What is this? Never heard of a fan patch for AD. 
Becareful: W/Beta Version Download 
That was before Sepulcher "official" was released and ad_chapters had an unused entrance to it.

So this is the "Beta" Sepulcher(named ad_e1m3) WITH a modified ad_chapters that makes the entrance usable.

However, this will of course mess up your current version of Arcane Dimensions if you overwrite the ad_chapters.bsp.

Jus' so you know ;) 
Sorry About That 
This new link only has ad_e1m3:

https://www.dropbox.com/s/jhhziy7td5v7azp/ad_e1m3.zip?dl=0

It should be on quaddicted, since the map is complete and it is very different from the final version. 
Awesome Piece Of Work 
Super impressive map, loved the level of detail and generous use of breakables for secrets and surprises. The whole AD mod is just fantastic work and makes the old game feel a lot more modern while still being Quake. Well done Sock and team! 
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