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Screenshots & Betas
This is the place to post screenshots of your upcoming masterpiece and get criticism, or just have people implore you to finish it. You should also use this thread to post beta versions of your maps.

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Uhmmmm... 
The snow seems a bit out of place, imo.
rest looks good if it is intended as a dark place =) 
Megaman 
DR. WILLYY!!!!

i know its stupid, but i couldnt resist. 
Q3 Dm 
http://quantumtreefrog.tripod.com/cgi-bin/img.pl?img/hothouse01.jpg
http://quantumtreefrog.tripod.com/cgi-bin/img.pl?img/hothouse02.jpg
http://quantumtreefrog.tripod.com/cgi-bin/img.pl?img/hothouse03.jpg

Gameplay is going to be somewhat dubious, since I suck at item placement, but at least the bots don't mind. And it looks okay. Um, if you like orange.

(Textures are from the Aesir Building set, from Max Payne. Except the ferns, which are used under license from Nature.) 
Perdy 
very nice nb 
Nb 
It looks like an art gallery. Not a criticism, just an odd vibe for Q3DM. 
Kell 
Good - I was going for the 'soulless corporate headquarters' kind of look, so anything modern and clean isn't too far off. 
... 
it doesn't look soulless enough; it looks like a nice place to live :P

The visuals are lovely though, apart from shot 3 has too many lights on the underside of the overhanging bit 
Nb 
Those are some very nice shots. I agree w. Starbuck re: cluster of lights in shot 3.

A very different look, which is always nice for Q3.

Beta? 
I Like All The Orange. 
it's very appealing, but not soulless at all. cozy is more like it. ;) 
Q3 LG Skin I Made 
SpeedLG 
oooh, I'll buy that for a $ ! 
Speedy 
that fucking rocks, LG was by far the worst skinned weapon IMHO. As much as I liked Harlequin's replacement for it, it altered too much to look like LG anymore but this is perfect.

I couldnt talk you into reksinning the YA and RG (the q3 version was perfect) could I? 
Thnx 
kell: sure. All my talents are for sale

nitin: I`m affraid no, atleast not any soon. Its really hard and timeconsuming. 
Speedy 
that's cool, I can always hope though I guess. I have a temp replacment for the YA anyway 
Btw 
you should pimp it on the polycount boards. 
Here 
Also On Polycount 
http://www.planetquake.com/polycount/reviews/quake3/dragon/dragon.shtml

the Dragon Knight model for Q3....i hadnt seen it before, but its some seriously impressive modelling 
Starbuck 
check out q4gladiator, q4hybrid and magdalena if you want some more impressive stuff. 
Thanks 
the Q4Gladiator looks particularly nicely formed... these skinners/modellers/animators/etc really must go through hell concentrating on one thing for so long! 
.mdl 
Magdalena is the best, because - apart from the success of all the design elements within it - it's the only one that can be run on any machine for which Q3A was actually geared. I've seen dozens of images of the Dragonrider, but so far I can't offer an insightful opinion on the actual model because I have yet to find a machine that will load it in Q3 :P Same goes for the Gladiator.
Crusader ( with skinning by Rhorsach ) and Binky are also excellent for the more standard humanoid characters. And Lobo is the truest to his original comic book inspiration, with just the best custom sound :) 
Rpgcb01 
A never-released Cube map. I still may never release it. But at least now you have pretty pictures to look at.

http://rpg.spawnpoint.org/images/maps/rpgcb01_1big.jpg
http://rpg.spawnpoint.org/images/maps/rpgcb01_2big.jpg 
Kell 
dragonknight actually takes up less memory than magdalena I think. I can run q4hybrid, q4gladiator, magdalena and dragonknight without any troubles on my p3733+gf2 (though obciously not all at the same time). I think all you have to do is set com_hunkmegs to 256.

Others worth checking out are bloodseeker, churchill, dark_knight, grimdemon, koollight, samjai, scurvy, rova, spacemarine40k & violator128. 
This Title Is Empty. 
I'd like to see models photo-source their textures for more realism.. 
 
Id love to see photo-sourced texture for the like of magdalena :)) 
Hahahaha 
Yes. 
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