Distrans
#293 posted by Tyrann on 2003/07/11 00:10:12
Cheers, mate.
I sometimes stay in Reservoir, which I think is a little north from there, but I'm not sure how far. Maybe I'll drop you a line next time I plan a trip.
!
#294 posted by necros on 2003/07/11 13:23:25
yay Tyrann! tyr-quake is great! (it rimes!)
Uwf
#295 posted by Tyrann on 2003/07/12 00:43:38
Did you get the start map I sent last night? Since nothing's happened, I thought I'd better check in case something happened to the email...
Hi Guys!
#296 posted by necros on 2003/07/12 12:33:45
i'm trying to finish my coagula map after all, but i need to know:
what map do i have to link to at the end of my map?
Necros
tyrann's start.bsp i guess, is that how it works?
email me/tyrann when ready/with more questions...
Ok.
#298 posted by necros on 2003/07/12 19:24:16
is the map called start then? got it. :)
Necros
#299 posted by Tyrann on 2003/07/12 20:14:25
Yes, the start map is just start.bsp
What's your bsp name? I'll make another modified start map with the extra teleport.
Also...
#300 posted by Tyrann on 2003/07/12 20:22:08
...tell me the map's full name; i.e. the value of the worldspawn message key. Thanks.
Ok...
#301 posted by necros on 2003/07/12 22:22:18
nesp10.bsp
"nesp10 - Embers of Cruelty"
but... i have an estimation of about 36 hours for a -level 3 vis, which is more or less accurate... i don't have the time for this vis... so, if someone could do it for me with a faster than 1ghz system? (not right now, most likely tomorow(sunday)) if not, i'll just have to leave it as a -fast vis (ew). (13000 numportals, if that helps any)
!!- UNDERWORLDFAN -!!
#302 posted by . on 2003/07/12 23:29:30
Hey, I e-mailed you, and posted (once) here re: if you still wanted a site redesign :P Sooooo yeah reply! Thanks.
Necros
#303 posted by ChAiNeR on 2003/07/13 01:29:27
i can try if you like? i have a 2.4ghz p4
chainer69@blueyonder.co.uk
Necros
#304 posted by pushplay on 2003/07/13 02:45:22
Just do fast.
No Title
#305 posted by necros on 2003/07/13 11:56:46
thanks alot ChAiNeR! i'll send it to you later today.
pushplay, are you sure you want to play with 4000 wpoly max and 2000 wpoly average? :P
Yes
#306 posted by pushplay on 2003/07/13 18:51:38
Because those stats have absolutely no meaning to me.
Hmm
#307 posted by nonentity on 2003/07/14 04:00:02
2000 average?!?
Necros,
#308 posted by ChAiNeR on 2003/07/14 06:32:48
if youre reading this, i replied to your mail... i got the map but i need a .prt file in order to vis it! :s
Hehe,
#309 posted by necros on 2003/07/14 13:11:39
yeah. i sent it over. it was late last night, and i guess i just forgot! :P
nonentity; yes, but that's unvised. i have no idea how it will play when vised properly...
Ok,
#310 posted by ChAiNeR on 2003/07/14 14:16:27
just started it now.. had a Base time of 1:12
.
#311 posted by pushplay on 2003/07/14 17:29:55
I thought that this thing was actually going to be released for qexpo, that's why I rushed the vis.
Vis Update...
#312 posted by ChAiNeR on 2003/07/14 18:39:46
it's saying it has 23 hours remaining.. although that figure keeps varying.. tonight when i'm not doing anything else at the comp it should go faster.
Chainer,
#313 posted by necros on 2003/07/14 18:47:48
don't rely on the estimate until around 36% (on the far right side) i've seen it rise steadily, peg at around 30% and usually settles to something resembling reality at around 36. i don't really know how to read the output that well though, i'd have to ask aguire.
Damn..
#314 posted by ChAiNeR on 2003/07/14 19:49:24
its on 17% and standing at 29h
mite be a fair wait yet..
Ungh...
#315 posted by distrans on 2003/07/15 03:48:43
Work is deathly boring, my thesis is stalled, and my girl and I split last night... Please tell me this little ray of sunshine is going to happen soon.
Soon, Just Waiting On Necros' Final Compile
#316 posted by Tyrann on 2003/07/15 07:26:22
/me points _sun_mangle at distrans
Necros, What Part
#317 posted by aguirRe on 2003/07/15 12:45:59
of the RVis progress update is unclear ? Have you read the readme (near the end)? There is an explanation of the various values.
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