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Posted by metlslime on 2002/12/23 18:24:21 |
Talk about anything in here. If you've got something newsworthy, please submit it as news. If it seems borderline, submit it anyway and a mod will either approve it or move the post back to this thread.
News submissions: https://celephais.net/board/submit_news.php |
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 Let's Just Ignore ProdigyXL, Eh?
#2955 posted by - on 2003/12/31 17:08:47
He does this same thing and leaves the community in a huff every few months. Face it buddy, we ain't going to map Half-Life or Counter Strike or whatever flavor of the month, half assed, limited gameplay, visual masterbation-fest game you want to see maps for, so give it up already. You can do as you please.
 Abyss
#2956 posted by . on 2004/01/01 02:22:43
Heyo, may I have your e-mail address? Got a question re: something you aided me with months ago. Thanks!
 Nevermind...
#2957 posted by . on 2004/01/01 03:21:52
I waited impatiently for the entire GD thread to load and found what I needed.
On another note, I was reading my older posts and am apologizing for being such an ass. Only now do I realise it. Scampie thanks for your honesty ;)
I really made alot of broken promises and didn't follow through. I just need to slow the hell down and not rush myself and set ridiculously high standards.
One brush at a time, right?
 Branching Prodigy
#2958 posted by spentron on 2004/01/01 13:49:08
As I have mentioned, I've been mapping for Unreal and UT SP. UED1 is fairly powerful with irritations, still can do things not possible in Quake. UED 2 is much nicer but only works for UT; I'll probably switch to pure UTSP if I continue. I'm using an old engine + modern PC to extend capabilities rather than something newer which probably couldn't do what I want.
Thing about singleplayer mapping: NOTHING about the game is important compared to the quality of the monsters/creatures/enemy. This rules out, or works against, practically every newer game in existence. Q3 nothing, UT2k3 may be able to use U2 stuff but is that worth much, Q2 somewhat lame and unmemorable, Cube Ok but basic, HL, RtCW and AvP limited types (with AvP 1 all but unmappable), Sam very specialized combo of suiciders and stand-back-and-fire-ers. Some decent SP can certainly be made with these games but the diverse behaviour of Quake enemy remains attractive. Even the complex behaviour of Unreal creatures lacks the more blatant variations in Quake.
More to the point other than Quake's age is that it's just been worked over so thoroughly. Other games could do some great new things if they got that amount of attention and work. OTOH, the over-saturation of Quake leads to a superior community, loyalists to less popular games sometimes seeming like Mac fanboys.
Incidently, a new project came out due to the fact that UT is both a big DM game and supports SP: Excessive Unreal ( http://exu.netfirms.com/ ). The only SP Excessive game. NOT traditional SP (uses recharging) and pretty ridiculous but still a lot of fun.
I'm still looking for beta tests for my new serious-but-crazy Unreal level, report to http://www.intergate.com/~spentron/unreal/screens.html to help out.
 Spentron Hit It Squarely On The Head
#2959 posted by R.P.G. on 2004/01/01 14:05:55
This has also been pretty well discussed in a thread that monsto started.
 Hmm
#2960 posted by nonentity on 2004/01/01 18:59:12
scampie, proj's post wasn't really a rant against the 'community'. It was just asking for suggestions of what game to play with.
 Wolf
#2961 posted by Vodka on 2004/01/01 22:11:30
Rtcw kinda sucks. If you make a big or detailed map or use many textures (in SP) - you get bugs like
http://www.planetquake.com/speedy/shite/rtcw_bug1.jpg
 That's Annoying...
For some reason, Blood has started soft-resetting my computer when I try to run it. Even before I got the router. Any suggestions as to fixing?
(PS: Router doesn't detect the Front computer. There's a >20m cable plugged into it that goes to a wall socket, wired T568B (or something like that), then a working cable to the Front comp. What'ja think gives?)
 Blassssssssttttttt From The Past!
#2963 posted by Shambler on 2004/01/03 17:39:07
http://www.planetquake.com/peejnfrib/main.shtml
Mid-skool style, baby. Go check out the columns, especially DaMaul's usual bollocks, Pingu's lavish affection for cheesey pop, and Cybear's best NYE celebratory message evar =).
Plus a lot of abuse and ranting from Frib & I in the news =)
 GameCube On The PC
#2964 posted by R.P.G. on 2004/01/03 19:53:47
Because I know this is the last bastion of console (and specificly GameCube) players, I decided that this is the best place to ask this question.
I'm using a 21" monitor and some nice computer speakers, and I have a Gamecube I'd like plug in here instead of into a TV. I've done some research, and I've become completely inundated with the various options that are available. Component-to-VGA cables, VGA boxes, upscan converters, TV capture cards, video cards with TV capture built in, and probably a few that I missed.
Anyway, I'm wondering if anyone would be willing to recommend something. At the moment I'm thinking about a TV capture card, or perhaps an NVIDIA card that supports video in, but is there one anyone would recommend? Basically I would just need good quality audio and s-video in.
 RPG
#2965 posted by HeadThump on 2004/01/04 02:14:28
http://www.machinima.com/displayarticle2.php?article=47
This is the kind of question those guys are particularly good at answering.
 Fatty
#2966 posted by [Jimbo] on 2004/01/04 09:44:49
Both ends are Tia568B ? or one end is?
Both the wall run (router -> jack) and the patch (jack to computer) should be the same
type of cable (both Cat 5, Cat5e or Cat6)
shouldn't mix cable types in a run
(standards say it's supposed to work,
but in my experience sometimes doesn't).
Do you know someone you can borrow a cable
tester from (loopback ones are best)?
Also what brand router? that can have some
effect.
Coincidently Tom's Hardware just put up a
networking site not sure how helpful that
will be tho.
http://www.tomsnetworking.com/
 HeadThump
#2967 posted by R.P.G. on 2004/01/04 13:51:28
Thanks... but are you sure I should go in their forums and ask this? I don't want to anger anyone, and my question isn't exactly related to machinima.
 XL1DM7 Released
#2968 posted by ProdigyXL on 2004/01/04 14:03:32
Hey everyone, I've finally released a map. After years of development on and off, the map is complete and ready for you. Hope everyone enjoys it, I feel it is a pretty big improvement over my previous works. I'm sure I'll find out soon enough tho. Also thanks to jhrx who will be hosting my new website at http://prodigy.spawnpoint.com
Here is the stuff.
XL1DM7 - Sole Survivor
http://prodigy.spawnpoint.com/xl1dm7.zip
Shots
http://prodigy.spawnpoint.com/xl1dm7a.jpg
http://prodigy.spawnpoint.com/xl1dm7b.jpg
http://prodigy.spawnpoint.com/xl1dm7c.jpg
Commments are welcome as always. Thanks to all the testers over the course of the different maps that I had created between dm6 and this. Also thanks to the guys that play tested it with me, gave me some awesome feedback.
 Damn It
#2969 posted by ProdigyXL on 2004/01/04 14:04:54
those are all .orgs, i don't know what i was thinking. i wasn't. someone fix that
 Prod
#2970 posted by xen on 2004/01/04 15:31:53
 Jimbo - Re Network
Goes like this:
Only one end of the Long Cable Under the House is T568B. The other's wired like a normal Ethernet cable, with an RJ45 plug, and plugged directly into the router.
All cables are the same type.
But it sounds like we prolly need another T568B down this end too... oh well, at least they're not expensive.
(We don't even have easy access to a crimping tool - we used a nail punch - gingerly!)
 Prod
#2972 posted by pushplay on 2004/01/04 16:37:09
It's jackbootylicious.
Thank you, I'll be here all week.
 RPG
#2973 posted by HeadThump on 2004/01/04 19:16:40
They are pretty accomadating. I use to post their all the time on a plethoria of topics before my humble little machinima production crew broke up last summer.
I'm surprised there are few msgboarders in this forum who post their given one of their major topic areas concern speed run recammers like Anthony of Dead on Que.
In fact, I assumed you were attempting to demo record a console based game, and even if I'm wrong about that in my humble opinion, your topic is related.
 Fatty
#2974 posted by [Jimbo] on 2004/01/04 19:22:29
The end that is RJ45
look at the wires,
if they are (pin side up, left to right)
1 white/orange
2 orange
3 white/green
4 blue
5 white/blue
6 green
7 white/brown
8 brown
that is T568B
If they start with white/green that is T568A.
When you say router doesn't see the PC, do you
mean that the link lights don't turn on on the
NIC and on the router? or the lights come on
but you can't ping/browse the internet?
Ouch a nail & punch, I hope you don't have to
put very many ends on.
 RPG
#2975 posted by HeadThump on 2004/01/04 19:32:10
I reread your original posting, and I guess you may be simply attempting to get the game cube to work with your monitor because you would prefer to play the cube using a pc monitor. The basic question behind this is if there is a convenient means of using a card to convert the tv signal to one the monitor would read natively. I tell you what, my brother is an engineer formerly with AGFA and now with Barco graphics who does this sort of thing for a living. I'll forward your question.
 Over-Qualification
#2976 posted by R.P.G. on 2004/01/04 22:01:32
HeadThump: heh thanks. I think I was basically just looking for advice on what TV card would give the best quality. ;)
 Ohhh Jiiiimmmbo
T568B: Yup, that's how all the naughty plugs are wired.
Alas! No light on yonder router breaks (but I'll check again late tonight, when I am told the sun will go down and I can actually see the damn things.) I haven't examined the Front computer's rear end though - and yes, I ditched all the drivers and had 98 reinstall 'em.
(And as for using a punch, well, five out of nine ain't bad, right?)
(Exits left pursued by the 56th Heavy Underwater Artillery)
 Darkplace
#2978 posted by GibFest on 2004/01/06 14:00:16
Where can I download this?
 Nm
#2979 posted by GibFest on 2004/01/06 14:10:29
Impressed.
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