This map is pretty massive!
 
 Heh - OK, I've been playing skill2 and died 3 times.  The third time I was quite near the end!  This is the demo I have uploaded:
 
 
http://shub-hub.com/files/demos_singleplayer/rickytfbase2.dz
 
 The map is quite hard, but I wouldn't say it's too hard, just action-packed!  There's always plenty room to retreat, shells arent completely abundant, but there are enough.  You have many choices as to which way you play this map - its pretty non-linear.  Also it's quite maze-like in its constuction, and fun to explore - slime areas are cool!  Frequent spawn appearances make for tense combat.
 
 Brushwork is quite plain in some areas but very effective in its constuction towards good r_speeds and a grand scale!  Many of the 'tighter' areas sport some fine brushwork - lots of curves and some nicely detailed ceilings in places!  There's also quite a good overall theme...  Texture-alignment is very good IMHO, as is lighting!  Lighting is really very good - not to dark, not too bright, excellent contrasts, and some of the moodier areas make for a very forboding atmosphere!
 
 Horde combat is common, with plenty of long-ranged battles, mixed in with some tense short-ranged battles!  Battle is the operative word here - the map feels pretty well balanced and the gameplay is IMHO 2nd to none!
 
 I will definately be playing this again!
 
 Thanks Trinca for a fun and gigantic map!!