This map is pretty massive!
Heh - OK, I've been playing skill2 and died 3 times. The third time I was quite near the end! This is the demo I have uploaded:
http://shub-hub.com/files/demos_singleplayer/rickytfbase2.dz
The map is quite hard, but I wouldn't say it's too hard, just action-packed! There's always plenty room to retreat, shells arent completely abundant, but there are enough. You have many choices as to which way you play this map - its pretty non-linear. Also it's quite maze-like in its constuction, and fun to explore - slime areas are cool! Frequent spawn appearances make for tense combat.
Brushwork is quite plain in some areas but very effective in its constuction towards good r_speeds and a grand scale! Many of the 'tighter' areas sport some fine brushwork - lots of curves and some nicely detailed ceilings in places! There's also quite a good overall theme... Texture-alignment is very good IMHO, as is lighting! Lighting is really very good - not to dark, not too bright, excellent contrasts, and some of the moodier areas make for a very forboding atmosphere!
Horde combat is common, with plenty of long-ranged battles, mixed in with some tense short-ranged battles! Battle is the operative word here - the map feels pretty well balanced and the gameplay is IMHO 2nd to none!
I will definately be playing this again!
Thanks Trinca for a fun and gigantic map!!