He's Already Including Some From Duke 3D
#2458 posted by
R.P.G. on 2005/08/02 09:36:23
;)
Biff
#2459 posted by
grahf on 2005/08/02 12:19:19
that has got to be the most beautiful idbase level i've ever seen.
Thanks, Guys =D
#2461 posted by biff_debris. on 2005/08/02 15:53:10
I hope to finish it sometime before the next decade, yes. Currently it's in a state of flux, since I have been rebuilding some areas to improve VIS-friendliness and overall flow, if possible. I get too carried away with the details, and make stuff that gets too impractical (being the shallow bastard that I am), but hope to mend my ways =D
Yes Phait I am alive, and hope to get all of my current mapping projects at the gallery site, and at least be able to keep things posted that way (Thanks for the site praise, 'Thump, but I just DLed the code from sourceforge.net -- will be tinkering with the look of it soon).
I do agree with you about the lighting JPLambert, the lighting has been rushed as I have been more interested in the brushwork and just let the lights go for the time being (not to mention a lot of the texture placement), but will certainly tweak everything soon enough.
Lun (and Speedy, I'm guessing), as usual you're right -- I had been playing with some medieval-themed stuff, but it has bled over into other projects and other games (more about that soon, if things work out). My other idbase stuff fell short of my own expectations though, and I hope Myrmidon will be what I've always wanted to build since I first tinkered with Deathmatch Maker so long ago ;D
BTW thanks a heap, Tyrann -- good to hear from a fellow BASE_EMBRACER ;D
Respect...
#2462 posted by
distrans on 2005/08/02 18:38:43
...the guts of this mapper. Even a hard drive meltdown hasn't stopped the vision.
HuG you biff!
Mmm....
#2463 posted by Tron on 2005/08/02 19:46:45
That's purdy....
A Little Something For Ya...
#2464 posted by
grahf on 2005/08/03 00:59:09
Argh...
#2466 posted by
JPL on 2005/08/03 01:31:22
.. same for me... I was insulting my PC till I saw this.. Thanks Phait !
Grahf
#2467 posted by
Blitz on 2005/08/03 02:28:29
In the future use Imageshack!
LAME
#2468 posted by
grahf on 2005/08/03 11:43:51
Grahf
#2469 posted by
Lunaran on 2005/08/03 12:42:06
Nice. I'm terrified of the tiny brushwork details on those lamps though.
Grahf
#2470 posted by
Vondur on 2005/08/03 12:49:22
nice!
lun: these are lantern models from nehahra i suspect.
Beautiful
#2471 posted by
Spirit on 2005/08/03 13:21:03
grahf: i love the textures and i love the lanterns! hope that will become a proper map ;)
/me HUGS Distrans!
#2472 posted by biff_debris. on 2005/08/03 14:21:17
Hay, buddy -- and thx!
Grahf:
#2473 posted by biff_debris. on 2005/08/03 14:24:20
Didn't see those when you posted in #tf, but they look really neat -- and Kingpin textures, w00t!
Yay An Ego Boost!
#2474 posted by
grahf on 2005/08/03 14:28:21
Yes they are Neh lanterns. And at some point when I feel like it I intend to shift the wooden supports around a bit to make them more randomized and old-looking, right now they're just copy-pasted all the way around.
Thanks guys, now back to working on it for real.
Kingpin?
#2475 posted by
HeadThump on 2005/08/03 19:30:58
Interesting choice, mixing up a little urban blight with monastic order, could prove to be a potent design combo.
BTW. I've spotted several texture packs including Kingpin in this little dark corner of sunet,
ftp://ftp.sunet.se/pub/games/PC/idgames2/planetquake/texmex/textures/
Tower Redesigned
#2476 posted by
. on 2005/08/04 12:09:50
Title Goes Here
#2477 posted by
grahf on 2005/08/04 12:56:30
looks nice phait. a lot better in fact. now do the same for the outer wall. not saying you should ditch the combined texture you made, but maybe dont use it for the whole wall.
nice find headthump, spread the texture love.
Lamps
#2478 posted by
Lunaran on 2005/08/04 14:45:52
they are Neh lanterns
... oh
Biff
#2479 posted by
inertia on 2005/08/04 15:40:44
PLEASE don't use minlight in any more maps... :D
your architecture suffers with that drab lighting method !
#2480 posted by anonymous user on 2005/08/04 18:13:06
I used to do that too
1 room 10 screenshots
that was fun
Hmm
#2481 posted by
nonentity on 2005/08/05 09:27:41
Dammit Phait, stop posting screenshots already. You're working on a map. We get it.