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Screenshots & Betas
This is the place to post screenshots of your upcoming masterpiece and get criticism, or just have people implore you to finish it. You should also use this thread to post beta versions of your maps.

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He's Already Including Some From Duke 3D 
;) 
Biff 
that has got to be the most beautiful idbase level i've ever seen. 
Nice Site Too, Biff 
 
Thanks, Guys =D 
I hope to finish it sometime before the next decade, yes. Currently it's in a state of flux, since I have been rebuilding some areas to improve VIS-friendliness and overall flow, if possible. I get too carried away with the details, and make stuff that gets too impractical (being the shallow bastard that I am), but hope to mend my ways =D

Yes Phait I am alive, and hope to get all of my current mapping projects at the gallery site, and at least be able to keep things posted that way (Thanks for the site praise, 'Thump, but I just DLed the code from sourceforge.net -- will be tinkering with the look of it soon).

I do agree with you about the lighting JPLambert, the lighting has been rushed as I have been more interested in the brushwork and just let the lights go for the time being (not to mention a lot of the texture placement), but will certainly tweak everything soon enough.

Lun (and Speedy, I'm guessing), as usual you're right -- I had been playing with some medieval-themed stuff, but it has bled over into other projects and other games (more about that soon, if things work out). My other idbase stuff fell short of my own expectations though, and I hope Myrmidon will be what I've always wanted to build since I first tinkered with Deathmatch Maker so long ago ;D

BTW thanks a heap, Tyrann -- good to hear from a fellow BASE_EMBRACER ;D 
Respect... 
...the guts of this mapper. Even a hard drive meltdown hasn't stopped the vision.

HuG you biff! 
Mmm.... 
That's purdy.... 
A Little Something For Ya... 
First, my inspiration. It's a temple in Durbar Square of Kathmandu, Nepal. I've been digging this architectural style lately:
http://img42.imagevenue.com/img.php?loc=loc119?=a53_taleju03.jpg

Now, my quake recreation:
http://img36.imagevenue.com/img.php?loc=loc134?=39f_MacNehahra00.jpg

http://img7.imagevenue.com/img.php?loc=loc92?=9ba_MacNehahra01.jpg

http://img42.imagevenue.com/img.php?loc=loc176?=1f7_MacNehahra02.jpg

Haven't decided what to do with the bottom part of the building yet, so it remains blocky for now. 
Your Quake Shots 
aren't showing up. 
Argh... 
.. same for me... I was insulting my PC till I saw this.. Thanks Phait ! 
Grahf 
In the future use Imageshack! 
LAME 
imagevenue looked cool because i could upload multiple shots at a time, and they did work last night.

This any better?
inspiration:
http://img262.imageshack.us/my.php?image=taleju020il.jpg
http://img262.imageshack.us/my.php?image=taleju032em.jpg
http://img262.imageshack.us/my.php?image=taleju056mb.jpg

I love the colors and shapes of this architecture,

quake reproduction v1:
http://img332.imageshack.us/my.php?image=macnehahra007tl.jpg
http://img65.imageshack.us/my.php?image=macnehahra012sa.jpg
http://img65.imageshack.us/my.php?image=macnehahra029vf.jpg

Kingpin textures. It's a lot larger ingame than I realized in the editor. 
Grahf 
Nice. I'm terrified of the tiny brushwork details on those lamps though. 
Grahf 
nice!

lun: these are lantern models from nehahra i suspect. 
Beautiful 
grahf: i love the textures and i love the lanterns! hope that will become a proper map ;) 
/me HUGS Distrans! 
Hay, buddy -- and thx! 
Grahf: 
Didn't see those when you posted in #tf, but they look really neat -- and Kingpin textures, w00t! 
Yay An Ego Boost! 
Yes they are Neh lanterns. And at some point when I feel like it I intend to shift the wooden supports around a bit to make them more randomized and old-looking, right now they're just copy-pasted all the way around.

Thanks guys, now back to working on it for real. 
Kingpin? 
Interesting choice, mixing up a little urban blight with monastic order, could prove to be a potent design combo.

BTW. I've spotted several texture packs including Kingpin in this little dark corner of sunet,

ftp://ftp.sunet.se/pub/games/PC/idgames2/planetquake/texmex/textures/ 
Tower Redesigned 
Before: http://www.phait-accompli.com/q/s4/pre/tower6.jpg

After: http://www.phait-accompli.com/q/s4/pre/tower-2-1.jpg
http://www.phait-accompli.com/q/s4/pre/tower-2-2.jpg

Still not done yet, thinking of putting some vertical lighting on the sides, and need to put a circular platform inside. 
Title Goes Here 
looks nice phait. a lot better in fact. now do the same for the outer wall. not saying you should ditch the combined texture you made, but maybe dont use it for the whole wall.

nice find headthump, spread the texture love. 
Lamps 
they are Neh lanterns

... oh 
Biff 
PLEASE don't use minlight in any more maps... :D

your architecture suffers with that drab lighting method ! 
 
I used to do that too
1 room 10 screenshots
that was fun 
Hmm 
Dammit Phait, stop posting screenshots already. You're working on a map. We get it. 
�_� 
 
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