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Screenshots & Betas
This is the place to post screenshots of your upcoming masterpiece and get criticism, or just have people implore you to finish it. You should also use this thread to post beta versions of your maps.

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Phait 
um wtf

just put a triforce in your map, it'll look just as classy ;) 
Re #2333 
haha RPG, looking forward to sm82. make sure its hard. =)

couple of new reviews should be posted at my site soon as well. 
Bear 
omgstairs = cool

I said so on IRC.

Stairs + bricks + arches = DAMN! 
Supposedly For Jailbreak For Q4 
http://www.planetquake.com/bkp/scrotch/q4powmap1b.jpg

http://www.planetquake.com/bkp/scrotch/q4powmap1.jpg


Scrotch makes such good looking stuff, too bad its all for jailbreak mods. 
Nitin 
Screenies look good, doom3-ish, nice !! I like it.. 
"Jailbreak For Q4" 
Uh ... it looks doom3ish because it's doom3. There's no q4 mods in production yet :P

I guess he's doing it in doom3 with plans to convert it when the game's out, so he's going to have to retexture it all at the least. (Especially because I can see the "notexture" squares all over that thing.) 
Lunaran 
Sorry... I was guessibg these screenies to be preview from Q4... Anyway, they are really good IMHO... 
Lun's Right 
doom3 currently to be ported to q4 
Screenshots 
I will have some screenshots to post but can someone tell me the command for Fitzquake that prevents my weapon (cough) from showing?

I'm sure I remember this being posted before but I can't find it. 
R_drawviewmodel X 
where X is 0 (off) or 1 (on). 
Phait 
Ta. 
Hmm 
Testing some inset floor lighting... y'know, watching interior design from time to time isn't such a bad idea.

http://www.phait-accompli.com/q/s4/pre/m2_3.jpg 
Phait 
don't tease with such graphics or i'll spontaneously combust before I can ever play that!? 
Nice, 
I like those two wall textures imposed together like that.

you put your finger on something to think about; what do the real architects, interior designers, and landscapers have to teach us brush pushers. 
Headthump 
no, it's the other way around, brusherpush have to teach THEM! Some awful floor tex.. i mean tiling decisions i saw the other day in the new massive bus terminal. And they are more expensive than bad maps! 
Well, Lets Not Get Carried Away 
the standard between real world architecture and virtual is miles apart. Even the facade of my local supermarket (I'm actually tempted to film it so you can see) could rival something as praise worthy as CZG's entrance way to the Sacred Trinity map in design.

Architects have the advantage of dealing with a world that is analog down to the Quantum level. 
CZG Map 
could rival something as praise worthy as CZG's entrance way to the Sacred Trinity

Where might I see/play that? Don't see it on his site. 
Oh My! 
Phait I love what you've done there, you've really created a sense of space! It's like a whole new room! Three words for you: FAB YOU LOUS 
Phait 
It's one of his maps in Nehahra (neh2m2). 
Ahh 
Never played it.

*cowers* 
Sacred Trinity 
To Quote Stewie 
Now THAT's the good stuff, yeahhh. 
That's 
shit 
Yeah 
Now that's a 1337 supermarket 
Uhm, 
just a few houses down from Orson Scott Card's house, actually. 
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