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ARCANE WIZARD
Just wondering if anyone is interested in a wizard/arcane themed q1sp project. The idea would be a common pak file, including a bunch of arcane monsters/props, and whoever wants to donates a map in an arcane theme (id wizard, contract revoked, ikblue, new texture sets, whatever). Then they get strung together, and that's the pack.

Criteria for arcane: in my opinion, there should be lots of books, heh. And a focus on signs and symbols and magic and such. contract revoked is a good example.

Anyone interested?
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More Shots = More Better 
Please post many more pics on the site, there were only like 6 level shots when I checked it out, and we all know 200 is about the appropriate number of level shots required per level. Thank you. 
Thanks For The Chuckle Zwiffle 
distrans, the confusion may had started because I am doing what is essentially an IkBlue level (some standard Blue in the mix for variation). 
Distrans 
whatever you're working with should be fine, heh. I'll probably add Headthump's section to the scrap map to finish it off, and just finish your map off whatever it needs by itself. 
Tronyn 
All the image links on

http://www.planetquake.com/tronyn/arcane/entities.htm

are busted. Links to files on your local hard drive aren't likely to work :-) 
The Reskinned Model 
looks pretty good.

As do the screenies but that was a given really. 
Tronyn 
I like that Cultist model, but would they use guns? Also, do you have any plans for music? I have a few tracks already done that haven't been used, I can do more. 
Models 
i sent tronyn some shots of the models, and he will put them up whenever he gets a chance. let me know what you think 
Hmm 
I like the 'monk with a shotgun' style of the model myself. Kind of steam punk-esque. 
Reminds Me Of 
Blood! 
I Like The Cultist Too 
It'd make a damn good soldier replacement, as well as fit right in with the ethos of my graveyard and library maps (contemporary/gothic). Dylan, send me a message through the form on my site and I'll let you know where to send the model/s.

Besides, having a few "laymen" around to do the dying should help bolster the illusion of a hierarchical coven. 
Hmm 
Also, make a huge cultist without the hood (and with shaved head) carrying a nail gun as an enforcer replacement. 
Cultists With Guns Is Like 
Commandos with spellbooks o_O 
Actually 
if you want it realistic, they should have glasses of cyanide cool-aid. 
The Local Masons' Lodge Doubles 
as a firing range,
so cultist with guns is not that rare a site 
Hmm 
Why are cultist in any way limited to a medieval/fantasy (ie, gun-less) environment?

People have been stupid enough to join cults throughout human history, including the modern day (see organised religion) 
Exactly 
and not all cultist would have the fine art of black magic, you do not have to present a resume of magic tricks to join a cult,now the priest and higher ranking ones would in essence use black magic, but not necassarily all of them 
It Has Been My Experience 
People have been stupid enough to join cults throughout human history, including the modern day (see organised religion)

At my old alma mater that the professors of the biology department were full of more shit and less argumentively rigorous than those of the religious studies department(coming from all three monotheistic religions as well as atheists). 
Personally, I Agree With What FC Said 
Wouldn't an evil cult want some brainwashed minions for cannon fodder? Additionally, Lovecraft's work takes place in the 1920s and 1930s, NOT in the middle ages.

Phait: you can send me the music tracks, as I haven't any other plans for music right now.

dyaln: The axeman and new scrag look great. The cultist I already put a shot on the site likewise. However, I still think a lot of the stuff looks too tech for this project (not that I wouldn't be happy to help you out on a tech project after this one's mostly done). You mentioned replacing the baron model? What did you have in mind?

I'll update the site within a week, with the model shots and misc other stuff. 
Hmm 
HeadThump, That's because science is effectively a set of 'best guesses', where as religion has always had philosophers/sceptics to deal with, so they need to have developed better (if still flawed) arguements. 
Good Point 
I'm speaking in general of course, the biologist tended not to know or were unable to differentiate between when they were speaking in emperically valid terms or when they were using ideological (positivist) conjecture. 
Science And Religion 
religion is about interpretation, for example take mary magdelan. in the catholic religion she was a whore who jesus led to the light. well the catholic bible has been retranslated unestimatable amounts of time and through over thirty languages,(being that monks hand scribed them and no two copies of bibles that are hundreds of years old are exactly alike, the monks put their own veriations in) there is a book called the dividian code, in the book they study an encryptologists translation of the oldest found bible, in it mary magadelan was jesus' wife, and they bore children. religion is interpretation and faith and is only as powerful as those two, science in essence is suppose to be concrete and has to be point to point exact, however this is not always so, majority determines morality, and sanity. 
my bad, dividian should be divinchi 
my bad, dividian should be divinchi 
Da Vinci 
0/2 
Hey Guys, 
It's all well and good if you want to discuss science or religion or whatever, but take it outside the board and stay on topic. Thanks. 
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