Hi I am trying to make an elevator in my map... the problem I am having is the elevator is triggered by a button... the only problem is when it gets to the bottom it comes back up... how do I make it stop till triggered again at the bottom of the elevator shaft? thanks.
In "vanilla" Quake once a func_plat is triggered it will lower and wait for the player. Once the player steps into the "trigger volume" of the elevator it will rise up.
If you want a elevator that toggles using a button that use a func_door instead. This is covered in my entity tutorial here:
https://youtu.be/TQ8MN8V0JuE?t=233
Watch the whole way through as I show how to toggle a door - which is the method you will use to toggle the elevator.