I'm Using Func_illusionaries
So i guess i'll just deal with the low framerate.
I have another question/problem - I made a huge lift in my map that goes up slowly, it's a door -
https://i.imgur.com/GaKblfA.jpg
It has items on it, but seemingly at random while the player is riding it he will get snagged on it and take damage, and send the lift back down.
Is there any reason for this/workaround? I know i could make it so you ride it down slowly instead of up, but I have to redesign it if i do that. I wanted to avoid using a func_train but if it's some sort of engine problem I'll switch.
I'm using quakespasm btw