Thought So
#1926 posted by Razumen on 2004/05/16 03:30:02
Thanks, Well I'll just be off to bug the dude making NewHexen, he's done some pretty good stuff with both the compilers and engine so far.
I may be back! ;-)
Hexen2
#1927 posted by aguirRe on 2004/05/16 05:17:22
has more hulls than Q1 (5 or 6 I think), so my utils won't do I'm afraid. It appears to use the same bsp version number (29), though. I've never tested anything with H2 maps (I don't have the game either).
Hexen 2
I looked into Hexen 2 stuff a while back... yes, you do have to use the Hexen 2 specific compilers, and unfortunately (when I looked, at least) they're pretty basic and didn't include all the fancy things we've come to expect in the updated Quake tools.
However, I last checked something like 2 years ago, so perhaps someone has released some modified tools since then.
Hmm
#1929 posted by Razumen on 2004/05/16 12:32:58
Well they are still rather basic, although we do have colered lighting and a few other options like minlight, fade and range that's really all.
Maybe I can get Korax to look and see if he can add more options to them. Which compilers that are out are the best right now? I can only think of Tryan's and aguiRe's tools.
Anyone
#1930 posted by necros on 2004/05/16 15:05:06
want to beta test a q1sp? an engine that supports external texture replacement is recommended (fitzquake, tomazquake, ...?) not necessary though.
Gamma Problem
#1931 posted by aguirRe on 2004/05/18 12:57:45
Several people seem to have problems setting the gamma (brightness) in my new GLQuake engine. Just add the -gamma x command line option, where x can be e.g. 1.1 or any float value that gives a good result.
GLQuake only sets the gamma at startup, so it doesn't help changing it in-game.
This information has also been added to the readme.
That Engine Is So Useful!
#1932 posted by necros on 2004/05/18 13:52:27
helped me load a map that was over the limit on marksurface, clipnode and lightmaps. :D
I'm Glad To Hear That
#1933 posted by aguirRe on 2004/05/18 16:39:26
necros, thanks!
Necros, The Same Level?
#1934 posted by HeadThump on 2004/05/18 17:15:27
Did you get my e-mails from last week. One of which was quite legnthy though I don't know how useful it may have been.
Christ...
#1935 posted by necros on 2004/05/18 17:27:12
i hope you backed it up...
the last email i have from you is dated apr30. :\
did you get the reply i sent on the 30th?
I Found The One Dated May 3
#1936 posted by HeadThump on 2004/05/18 20:33:50
I've just re-sent it.
I believe it to be the lengthy version. Last dated e-mail I have from you is dated April 28.
I Also Sent A Note
#1937 posted by HeadThump on 2004/05/18 20:40:21
about having difficulties with the demo file play back, and it may need to be broken down with Keygrip due to the legnth -- or just redone from the start at a quicker pace perhaps.
Ah,
#1938 posted by necros on 2004/05/18 21:14:21
thanks for that. there was no demo though...
Hmm...
#1939 posted by metlslime on 2004/05/18 21:59:13
Should i have an email thread where people can ask each other whether they recieved various emails? It seems like it would get a lot of use, considering the last few months...
Metlslime
Just add a private messaging feature so people can use that rather than emailing each other...
Or don't, because that'd be a whole lot of work and not really necessary. I seem to be volunteering you for a lot of work lately, feel free to tell me to get bent. :D
Metlslime,
#1941 posted by HeadThump on 2004/05/18 23:14:48
I think that would be a really great idea. The conduct of e-mail in these past few months has been unbelieveable. Necros, I'll do another demo run of the map tommorow night (tonight I am one tired little Quake Guy).
Hehe,
#1942 posted by necros on 2004/05/19 00:35:57
alright, thanks a lot. i appreciate it. it's been hard to get beta testers lately.
Heh,
#1943 posted by metlslime on 2004/05/19 06:27:14
I was joking. Just get email that works!
File Hosting
#1944 posted by Kinn on 2004/05/19 08:18:33
Ok, my map is ready to be unleashed on the world, but being a noob I don't have access to any sort of file hosting.
It's a 6 meg zip. Can anyone recommend anything?
Ignore Above Post
#1945 posted by Kinn on 2004/05/19 09:42:15
ignore the above post - i've sorted it.
Eh,
#1946 posted by HeadThump on 2004/05/19 11:23:56
it was worth a shot
Oh Bugger
#1947 posted by Kinn on 2004/05/19 11:57:32
Sorry, it turns out I haven't sorted it at all. Ok, I know this might be a bit of a stretch (being new round here 'n' all), but would anyone here be willing to accept a ~6 meg email attachment and stick it on a server temporarily until I get some hosting sorted out?
Private Messaging Feature
#1948 posted by pushplay on 2004/05/19 15:38:00
Then we would see a lot of posts about "did you get my private message?"
Well, It Could Get Ugly
#1949 posted by HeadThump on 2004/05/19 15:41:17
But when has that stopped any of us?
Hosting Problem Solved
#1950 posted by Kinn on 2004/05/19 17:10:56
.
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